Sick Em + Hide In Plain Sight

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Posted by: aussieheals.6843

aussieheals.6843

Hmm testing a new build and discovered that the ‘Revealed’ doesn’t work against the stealth from Hide In Plain Sight trait. Think this is a bug?

IGN: Aussie Archer

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Posted by: jcbroe.4329

jcbroe.4329

Not sure if it’s technically stealth. I think it’s actually “camouflage.” Similar to stealth, but you can’t move or you become visible again. So I have no idea if revealed isn’t working against it because of that or not.

Jroh | Former SOAC Ranger Podcaster | Platinum Division Top 100 Player
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Posted by: RyuDragnier.9476

RyuDragnier.9476

That’s probably exactly why reveal isn’t working on it jc. If only we had more access to camouflage…imagine being able to stand still for 10 seconds to drop aggro during a tough boss fight.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: aussieheals.6843

aussieheals.6843

I suppose my second question is, do you think it SHOULD work?

IGN: Aussie Archer

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Posted by: CrazyAce.3842

CrazyAce.3842

Actually, I think it works because it’s not the RANGER doing the actual attacking (i.e. the direct damage). It’s the pet.

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Posted by: aussieheals.6843

aussieheals.6843

It’s no big deal but I would like to hear from an official if its intended or not just to settle the even argument in my mind :P

IGN: Aussie Archer

(edited by aussieheals.6843)

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Posted by: Holland.9351

Holland.9351

Hide in Plain Sight doesn’t give stealth. It also doesn’t trigger Remorseless.

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Posted by: Solandri.9640

Solandri.9640

I suppose my second question is, do you think it SHOULD work?

If you go by the fictional premise behind the skill (pet catches the target’s scent), then yes it should work.

But if you go by the fictional premise behind everything else, pets shouldn’t stand in red circles, longbow’s damage shouldn’t decrease at close range, medium armor classes should be able to dodge more than heavy armor classes, greatsword should do more DPS than 1h sword, pets (unarmored animals) should easily be able to outrun and hit people who are moving in armor, all classes should do the same damage with the same weapon (if your attributes are the same) instead of nerfing one class’ damage because they have a pet, and on and on.

So I’m willing to let this one slide. The fact that you can’t move while camouflaged means the person attacking knows exactly where you are when hide in plain sight kicks in. They can drop an AOE on top of you. The whole reason for making sic’em prevent stealth was that you could move around while stealthed and others would have no idea where to AOE to root you out.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Hide in Plain Sight doesn’t give stealth. It also doesn’t trigger Remorseless.

This.

Unless it gets the other benefits from stealth, it shouldn’t get any of the drawbacks, so no, revealed should not be apply to Hide in Plain Sight.

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Posted by: aussieheals.6843

aussieheals.6843

But if you go by the fictional premise behind everything else, pets shouldn’t stand in red circles, longbow’s damage shouldn’t decrease at close range, medium armor classes should be able to dodge more than heavy armor classes, greatsword should do more DPS than 1h sword, pets (unarmored animals) should easily be able to outrun and hit people who are moving in armor, all classes should do the same damage with the same weapon (if your attributes are the same) instead of nerfing one class’ damage because they have a pet, and on and on.

That game sounds fun! haha

IGN: Aussie Archer