Hey folks I would like to present to you my Signet builds. I have run these builds with slight variations in WvW, PvE and sPvP. It is successful in all three and I will detail variations for each.
Ranger Signet Build
Condition BAsed Build:
http://www.gw2db.com/skills/calc/ranger#19|0|1242|333|3875|463|5799|30|2344|822|2342|0|0|0|0|30|2351|1356|1381|10|2392|0|0|0|0|0|0|0|0|0|28013|28043|49957|49957|49957|49957|49957|25903|48790|0|0|0|0|
Type: Signet based damage builds. You can run a Power or a Condition based build using Signets. I have linked both variations above.
Theory:
High survival or high damage based builds built around the use of the Ranger’s Signets.
The Power based build offers high damage, burst, decent CC and decent survival from lots of vitality. This build also relies on stacking a lot of Might for increased damage. It also has a higher learning curve due to use of signet actives and weapon swaping on a very frequent basis to get the most out of the Might boon.
The condition based build offers even more CC, Survival and better mobility at the cost of burst and high damage. This variant still offers good sustained damage and better AoE then the power build. The build lastly has better mobility with Warhorn then the power build.
So choose your poison wisely both work well and I have tried each and had fun with them with good results.
Weapons:
Power Build: Shortbow & Longbow w/Spear for preferred underwater
Condition Build: Shortbow & Axe/Warhorn w/Speargun for preferred underwater
Shortbow – this is the preferred weapon to use for the condition based build for applying bleeds and poison however it is also the best CC weapon the Ranger has. Consequently this is the better bow to use when skirmishing in close range of an opponent as your damage is not nerfed due to lack of distance.
Longbow – the best bow for burst damage. In the power build you want to swap to this weapon to unload a Rapid Fire or Barrage. Rapid Fire is your one source of burst and you would want to use this after getting a good chunk of might through use of the Signets, Rampage as One and Lynx Pet (stacks 5 might). Do not use the Longbow for sustained damage thru use of Long Range Shot (#1 spam) unless you have distance.
Axe/Warhorn – Best combo for mobility and damage on multiple targets as Ricochet (#1 Spam) will bounce and hit multiple targets. Axe also has a chill for CC from Winter’s Bite. Warhorn offers mobility and utility from Call of the Wild by stacking Swiftness, Might and Fury on you and your Allies. Always make good use of Hunter’s Call as well, it hits hard and fast with many crits to stack bleeds and also has a bonus effect from the graphics causing enemies to get pysch’d out.
Optional Melee - If you would like to use a melee weapon then I would suggest to replace Longbow in the Power build and Axe/Horn in the Condition build with Sword/Horn. You will gain more mobility in the Power build and additional buffs from the horn. However you lose the burst from Rapid Fire. Overall I like Sword/Horn better then Greatsword for damage and evasion tactics. Sword hits faster and almost as hard as the Greatsword. Greatsword is well rounded with good AoE but is underwhelming for damage. Beware with Sword as the #1 spam attack is bugged and locks you in place while performing the animations, so it takes very smart use to get best results atm. When A.Net fixes this then Sword will be far far better then Greatsword.
Pets: For WvW I prefer to use the Devouver pets. They are tanky, ranged, have CC and apply conditions. They are honestly the best pet imo for WvW as they stay alive the longest! For PvE you can use Bears or Devouver’s to tank mobs. In sPvP you want to use the Black Widow and Jungle Spider for the 2 second stuns, immobilizes and conditions. I do like to swap out a Spider in sPvP for a Lynx to give me 5 more stacks of might when running the Power build.