Update 5.9.2013: getting better ANet, still way to go!
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Seriously, signet of renewal is designed pretty bad, since it is the only signet that does not benefit from the grandmaster trait signet of the beastmaster.
And if it was, it would be even crappier
So either the trait needs a rework, or the signet.
The way it is now is just weird.
nice troll attempt
the sad thing is, that this is as far from trolling as it can get.
It should be like “Pull all conditions and transforms them into boons”
It does benefit from signet of the beastmaster, tho.
Well designed A-net, well designed.
Seriously, signet of renewal is designed pretty bad, since it is the only signet that does not benefit from the grandmaster trait signet of the beastmaster.
And if it was, it would be even crappierSo either the trait needs a rework, or the signet.
The way it is now is just weird.
It actually does benefit from the signet of the beastmasters, you pull all condis from allies to yourself about .1s BEFORE your pet pulls all condis from you, and all nearby allies, to itself, this effectively doubles the amount of allies that are able to benefit from the signet, as well as increasing the range it works by making it so anyone within the radius of you OR your pet will benefit, assuming the radius is 600, that makes it so they could be 1200 away from your pet (so long as they’re still within 600 range of you) and still get their condis sucked away.
This is not new in anyway, I’d suggest you think a little more, and test a little more before you post incorrect nonsense on these forums that people are going to swarm to like flies…
Happens often enought that your pet walks out of range. If the trait really affects the active effect its, like I said, even worse since it leaves you with even more conditions instead of cleansing them.
It is a pretty crappy active. But then again, a lot of the signets need work.
Sig of wild shouldn’t have a 1s cast time.
Sig of hunt should last more than 1 attack. But it’s ok as is.
Sig of stone is actually good.
Sig of renewal is silly. And kills the pet.
All of that is related to traited signets.
Philosoraptor is not thinking hard enough.
He should be asking why signets require a grand master trait for it to function fully instead.
It is a pretty crappy active. But then again, a lot of the signets need work.
Sig of wild shouldn’t have a 1s cast time.
Sig of hunt should last more than 1 attack. But it’s ok as is.
Sig of stone is actually good.
Sig of renewal is silly. And kills the pet.All of that is related to traited signets.
Signet of renewal id argue is one of the strongest signets in the game because it also affects allies, that said idk why rangers even have skills that hurt out pets, are we necros/warlocks now? Because I’m pretty sure rangers/Druids never throw their pets under the bus for their own gain selfish gain to the extent GW2 rangers do…
signet of renewal is the only signet that is designed correctly. it is a good thing that it doesn’t synergize with SoBM, since that trait shouldn’t exist.
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