Simple Trap Idea

Simple Trap Idea

in Ranger

Posted by: Wasdclick.1764

Wasdclick.1764

I don’t know who else has had problems of this sort while playing… But, sometimes, my traps won’t go off because the enemy is standing still. They’re there, but the trap won’t trigger.

Same thing happens with my Engie’s Mine Skill. It’s tied to motion, apparently.

But there’s one big, yet small, difference, that makes me happier to use th Engie version of a trap: Triggered detonation.

Enemy on top of it, yet not getting exploded? Oh well, pop that sucker anyway!

Could we get traps to be able to trigger like that too? Would others like that idea?

Simple Trap Idea

in Ranger

Posted by: ShinraGuardian.8053

ShinraGuardian.8053

if you place the trap under a target that isn’t hostile/hasn’t spawned yet, it doesn’t trigger if they spawn on top of it rather than near it and walking over it. I agree, it is annoying and should probably be updated.

Dragonbrand
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The Dragonfly Effect [Phi]