Simple Way to Improve Rangers?

Simple Way to Improve Rangers?

in Ranger

Posted by: Bombsaway.7198

Bombsaway.7198

Bow damage should improve if you are standing still by a factor (all shots 1-5).
Makes “logical” sense (lining up target, applying more tension/control, etc).

Pick the factor you think best represents the amount of damage needed as an increase. Seriously, put a number down below. I say 25%.

The key is to simply have a “rooted” stance/button which engages this multiplier.

It could take say 1.5 seconds to get into the stance (concentration time) and during the time you are in the “stance” you should be more susceptible to taking damage (not really paying attention to defense) of double whatever the damage modifier winds up being. In my case of a 25% increase to damage, the ranger would take 50% more damage.

You could limit this to the autoattack only, but then I would suggest you would want a higher multiplier and run the risk of rangers being “set it and forget it” based one shot wonders.

Simple Way to Improve Rangers?

in Ranger

Posted by: Bombsaway.7198

Bombsaway.7198

A slightly more interesting approach would be to have different classes of pets LINKED to different types of weapons. When you have a living pet (not a dead one) out of the LINKED variety, you get a damage modifier.

For example, birds could be spotters for longbows. Short bows could work with devourers. Felines could be tied to swords. Bears and Porcines to Greatswords.

Hard to make it perfectly logical but you get the idea.

Again, it is one of those things that could give us a fast damage increase tied to our pet mechanic.