Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos
How do I know this?
I was dueling a trap ranger today, and he had a pig as one of his pets (because I kept killing the dogs he was using)..
Anyway he’d swap to Pig, F2 and I’d just pickup the item and throw it at him.
So yea…
That sounds pretty baller
Wasn’t this “bug” around before … ?
I like that Xsorus has time to stop animation long enough to pick up a randomly dropped pig F2 item and throw it back at the guy. Must not have been much of a challenge – then again, he was using a pig.
Wasn’t this “bug” around before … ?
Is it a bug? The F2 summons a world bundle object. Seems like it’d be free for anyone.
Ellys can summon enviromental weapons too, but I don’t think they can be picked by the enemies.
I like that Xsorus has time to stop animation long enough to pick up a randomly dropped pig F2 item and throw it back at the guy. Must not have been much of a challenge – then again, he was using a pig.
Trap Build using condition reduction food is fairly low damage.
Its even lower if I can just kill your pet even using a very defensive bunker build.
Thank god they are nerfing pets!
WvW makes me very depressed with a lot of the community that plays ranger (nobody in particular, just saying).
I mean, really. There are guides and videos from good players all over the place now. And sometimes, it must be an issue of mechanic understanding, because when I fight other rangers, I sometimes think they aren’t even aware they have a dodge key.
This could be just being in a server that isn’t the highest possible tier it could be, but…. seriously. Though there are just as many bad thief players, this isn’t exclusive to rangers haha.
Sorry, /endrant. Just thought it fell in line with the whole, players not performing well and doing the absolute strangest, least tactical, least useful things imaginable in fights.
He wasn’t a bad player, he was actually really hard to kill.
He switched to pig cause in previous fights I was killing his dogs over and over again soon as he swapped to them
I do agree that there is a lot of bad rangers out there….I mean a lot..Who will AJ every fight they see…I actually let whoever i’m fighting kill the person who aj’s on them if they can..I’ll pull off and let them beat em..then I tell the ranger he shouldn’t AJ
My personal favorite part yesterday was me fighting a thief, that just killed a ranger…I’m bout to kill the Thief when the ranger shoots him and kills him, i’m like wtf you doing… and he’s like “I wanted revenge for him killing me” and i told him “get revenge by winning the fight”
I don’t think its just rangers though…People in this game just ugg… I don’t know..Maybe i’m just an old foggy having played DAOC…. but I view a lot of people in this game very poorly
Does it help if I tell you I see more rangers running longbows and double bears in wvw than I see trapper/BM rangers? And does it help if I tell you most rangers I see running pets run neither jaguar or raven?
It’s absolutely depressing that the pve in this game sort of pushes ranger players in particular to very gimmicky, deficient builds. Even in pve a drake just does so much better while almost being as tanky as the bear, but with significantly more damage and cleaving to boot (and the bear pet actually does less damage than a condi spec’s burning condition ticks).
I guess the closest class you see to the ranger level of terrible are warriors who never want to bring their axe/shield combo to pvp despite how strong it is for 1v1.
I also find that the zerg train mentality of wvw is doing very bad things to people’s rate of skill improvement. Getting soundly beat by someone in 1v1 really encourages you to re-examine the way you play, but when you as a thief run a burst D/P build and bring a trapper ranger buddy to gib solo people, you are not the kind of player that will do well when odds even out.
I wish this game had made pets gain no aggro so the ranger is always prioritized by mobs — that way they don’t stagnate in that lazy “shoot at things from far away with my crappy longbow and think I’m effective because the pet takes away my responsibility to pay attention and position correctly”.
He wasn’t a bad player, he was actually really hard to kill.
He switched to pig cause in previous fights I was killing his dogs over and over again soon as he swapped to them
I do agree that there is a lot of bad rangers out there….I mean a lot..Who will AJ every fight they see…I actually let whoever i’m fighting kill the person who aj’s on them if they can..I’ll pull off and let them beat em..then I tell the ranger he shouldn’t AJ
My personal favorite part yesterday was me fighting a thief, that just killed a ranger…I’m bout to kill the Thief when the ranger shoots him and kills him, i’m like wtf you doing… and he’s like “I wanted revenge for him killing me” and i told him “get revenge by winning the fight”
I don’t think its just rangers though…People in this game just ugg… I don’t know..Maybe i’m just an old foggy having played DAOC…. but I view a lot of people in this game very poorly
I miss guild wars 1 for that reason, the pvp made the game. I’m not sure what the original intention of guild wars 1 was, but pvp is where it saw its success, and its what captivated the majority of its audience.
Right now all my instincts are telling me the next truly competitive MMO is going to be Wildstar, but it’s in closed beta and I won’t know for certain until I get to experience the feel of it.
It’s sad, because guild wars 2 has so much potential. They just aren’t capitalizing on it fast enough to hold the attention of a large audience. Also, PvP shouldn’t feel like an added area. It should feel like the endgame content. There should be items obtainable in PvP (this also holds true to WvW, but WvW kind of has some of this, albeit, it’s limited) that are only obtainable there, but can be used across the game, to make people play pvp more.
It could be something extremely simple, like spending the amassed amounts of glory players have to turning armors unlocked in pvp item skin that can be applied to content accessible to the whole game.
If you jump into the game right away, I doubt somebody who just learns as they go ever even discovers PvP and WvW, because they are icons on the UI that aren’t mentioned anywhere else throughout the game.
———————————————————————————————————————————————————————
The point is that for the most part, the game only ever challenges player to get good at PvE, and they can receive every reward they want from doing that (and spending gems at the gem store). WvW and PvP need to be more rewarding so that players have a desire to accept the challenge to get better against other players, and there by, get better at the game.
Dungeons would be the third part of that, but dungeon mechanics are always going to be undermined by people who optimize the dungeons to be run as fast as possible, to be farmed as fast as possible. It’s just another PvE mentality that only encourages players to learn more or listen better, instead of genuinely playing better.
Which is curious, because you would think at the rate pve content gets churned out (the only real new pve feature has been fractals months ago; a fluff few open world achievements done in 6 hours does not count as areal pve update imo), that pvp would be better maintained.
PvP is this game’s longevity.
He wasn’t a bad player, he was actually really hard to kill.
He switched to pig cause in previous fights I was killing his dogs over and over again soon as he swapped to them
I do agree that there is a lot of bad rangers out there….I mean a lot..Who will AJ every fight they see…I actually let whoever i’m fighting kill the person who aj’s on them if they can..I’ll pull off and let them beat em..then I tell the ranger he shouldn’t AJ
My personal favorite part yesterday was me fighting a thief, that just killed a ranger…I’m bout to kill the Thief when the ranger shoots him and kills him, i’m like wtf you doing… and he’s like “I wanted revenge for him killing me” and i told him “get revenge by winning the fight”
I don’t think its just rangers though…People in this game just ugg… I don’t know..Maybe i’m just an old foggy having played DAOC…. but I view a lot of people in this game very poorly
I miss guild wars 1 for that reason, the pvp made the game. I’m not sure what the original intention of guild wars 1 was, but pvp is where it saw its success, and its what captivated the majority of its audience.
Right now all my instincts are telling me the next truly competitive MMO is going to be Wildstar, but it’s in closed beta and I won’t know for certain until I get to experience the feel of it.
It’s sad, because guild wars 2 has so much potential. They just aren’t capitalizing on it fast enough to hold the attention of a large audience. Also, PvP shouldn’t feel like an added area. It should feel like the endgame content. There should be items obtainable in PvP (this also holds true to WvW, but WvW kind of has some of this, albeit, it’s limited) that are only obtainable there, but can be used across the game, to make people play pvp more.
It could be something extremely simple, like spending the amassed amounts of glory players have to turning armors unlocked in pvp item skin that can be applied to content accessible to the whole game.
If you jump into the game right away, I doubt somebody who just learns as they go ever even discovers PvP and WvW, because they are icons on the UI that aren’t mentioned anywhere else throughout the game.
———————————————————————————————————————————————————————The point is that for the most part, the game only ever challenges player to get good at PvE, and they can receive every reward they want from doing that (and spending gems at the gem store). WvW and PvP need to be more rewarding so that players have a desire to accept the challenge to get better against other players, and there by, get better at the game.
Dungeons would be the third part of that, but dungeon mechanics are always going to be undermined by people who optimize the dungeons to be run as fast as possible, to be farmed as fast as possible. It’s just another PvE mentality that only encourages players to learn more or listen better, instead of genuinely playing better.
Rewards are not necessary for making pvp bigger. In gw1 gvg was big and all you get for winning a game was more rating, your kitten gets bigger and that’s all. HA had some little rewards, but people never played for the rewards, they did it just for the rank and the animation (or enjoyment)… again, kitten. You don’t need shinies when the actual gameplay is enjoyable.
Also, I won’t get too hyped about wildstar. To me that game looks too much luke wow 2.0: arena, gear dependency/gear gind, and 40 gazillion people raids.
Ok so why don’t we stress this as a bug to be fixed instead of discussing away from the topic?
Elementalists spirit weapons cannot be used by other players, same goes for banners from warriors. It just seems stupid that in WvW or PvP my pig would bundle up a seed pot and an enemy takes it and uses it for themselves… if that is the intended purpose then pig usage really should apply only within PvE situations.
He wasn’t a bad player, he was actually really hard to kill.
He switched to pig cause in previous fights I was killing his dogs over and over again soon as he swapped to them
I do agree that there is a lot of bad rangers out there….I mean a lot..Who will AJ every fight they see…I actually let whoever i’m fighting kill the person who aj’s on them if they can..I’ll pull off and let them beat em..then I tell the ranger he shouldn’t AJ
My personal favorite part yesterday was me fighting a thief, that just killed a ranger…I’m bout to kill the Thief when the ranger shoots him and kills him, i’m like wtf you doing… and he’s like “I wanted revenge for him killing me” and i told him “get revenge by winning the fight”
I don’t think its just rangers though…People in this game just ugg… I don’t know..Maybe i’m just an old foggy having played DAOC…. but I view a lot of people in this game very poorly
The infamous AJ! Most people round here probably don’t know what that is lol…….spoken like a true DAOC player!
/salute
I would expect a person that played a MMO in 1997 to be better than someone that has only played 6 months. There are a lot of little things that add up. I remember playing DAOC and only turning using the arrow keys.
Rewards are not necessary for making pvp bigger. In gw1 gvg was big and all you get for winning a game was more rating, your kitten gets bigger and that’s all. HA had some little rewards, but people never played for the rewards, they did it just for the rank and the animation (or enjoyment)… again, kitten. You don’t need shinies when the actual gameplay is enjoyable.
Also, I won’t get too hyped about wildstar. To me that game looks too much luke wow 2.0: arena, gear dependency/gear gind, and 40 gazillion people raids.
I thought they eventually implemented win chests and increased faction rewards (which could be traded for balthazar keys and sold or RNG’d at the chest for gear) because, even though the gameplay was captivating, even that wasn’t enough to keep people coming back to the game.
HA was definitely all about the ranks, because you could /rank people to show off. AND you could obtain rewards. It was the best of both worlds.
More importantly, it’s an incentive. Guild Wars 2 no longer has the competitive playerbase driving the game, constantly creating hype and energy for the PvP content (it doesn’t help for the game modes to be so separated). It needs extra incentive to draw players in and keep players. I’ve been playing WvW for the last 2-3 months instead of doing the PvP I would usually do, and I realized, instead of being rank 33 or 34 (I can’t remember which I am right now), I’d probably be like rank 42, with nothing to show for it other than some new PvP armors.
It’s that right there that will make a person quit PvPing in this game until there is some additional incentive. Rank means nothing because time != skill. There needs to be some sort of gold conversion for glory, or some way to make armor skins earned in PvP translate to the rest of the game, or something else similar. Something like: “awesome, now I have the money to go do this other thing” or “cool, now all these things I get in PvP matter outside of PvP, so I can show off how awesome I am to people who don’t PvP through the gear I obtained.”
For Wildstar, I’ve never played WoW and have no desire to ever play WoW. What I do see is a game that has implemented the same sort of mobility based combat guild wars 2 has, but with lots of class differentiation to the point where, if balance is correct (or corrected within 2-3 months of launch), every class will have a unique and meaningful role, but be able to self sustain as well. PvE looks extremely casual, and it looks like the PvP in that game is going to be what it should; high skilled content to the point where it’s deserving of being endgame content (endgame meaning in this instance, the place you go to get better after facerolling through PvE a little).
Maybe i’m just an old foggy having played DAOC…. but I view a lot of people in this game very poorly
Yes, you are an old foggy. Having played DAOC for a long time myself (#2 cabby on tristan), a lot of the players in this game who you see in 1v1 fights aren’t out looking for them. they are just getting jumped by an enemy in a dueling spec while they (in probably a zerg spec) are trying to run to their choice of commander. He probably saw you, thought the same @$%hole thief was jumping you too, and shot him. It’s really a lot harder to blame him if you look at it from a neutral perspective.
I understand the 8v8 pride and letting the fight play out, but this (unfortunately) isnt that game. In this game roamers roam around praying on zerglings and acting like their bad@$# because they scored a kill on some ranger running longbow, and they assume he didn’t know wtf he was doing. I AJ all the time because in all probability, its another SBI staff ele running something that is only good in the zerg, getting jumped by some thief/mesmer who knew the ele was screwed. I’ve gotten 20 thank yous for every one time i’ve been told off by someone who was enjoying their 1v1.
vv
SBI Ranger running longbow and a moa (because a buff > a dead pet) in the zerg this week, just because the DB zerg is so godkitten huge that 1-4vx roaming hasn’t been fruitful.
See, I have the instinct of not jumping in on fights unless other’s jump in (like if I see a 2v2 happening, and a 3rd person jumps in, I’ll actually kill that person and pull off)
Same with 1v1’s, If you jump in my 1v1, I’ll stop fighting and let the person kill you if he can.
if I see you fighting a 1v1, i’ll let you die also without jumping in.
There only a few cases where I simply will aj the fight, and that’s if you’ve zerged me in the past. Or you don’t respect fights…I generally remember those guilds and will attack on sight.
In fact a few times this week I’ve actually ran into fights between Mag and DB that include people that do that.. kill them then leave the fight…
I’m pretty Old school in this regard…Reputation would matter a lot more if names were shown on death.
Oh another thing I tend to do is avoid killing solo upleveled people, I generally let them live unless they’re a threat, or they’re taking a camp and such.
Unless they attack me, I generally don’t fight back and instead let the pet slowly kill them (so they get the point)
I tend to not intervene unless it’s a totally unfair matchup like a thief picking on a necro. There’s just no possible way a necro will beat a competent thief with some points in shadow arts. There’s no way a competent necro will beat a good cantrip ele.
There’s no way a competent warrior will be beating a good engineer, etc. That’s when I intervene.
I have the instinct that longbow rangers are bad. 99.99% of the time, I’m correct. So I make it my duty to kill them in order to show them they are using the least viable weapon. This isn’t just WvW either, this is PvP as well.
WvW makes me very depressed with a lot of the community that plays ranger (nobody in particular, just saying).
Off topic, but this reminds me… with the observer mode in pvp, and the possibility to check out the builds ppl are running… omg. O M F G.
The builds. The weapons of choice. Some haven’t even used all of their trait points. Some have traits like Quick draw, despite using axe as one weapon, and greatsword as the other…
This is hotjoin ofc, but still… (and doesn’t apply only to rangers for that matter)
WvW makes me very depressed with a lot of the community that plays ranger (nobody in particular, just saying).
Off topic, but this reminds me… with the observer mode in pvp, and the possibility to check out the builds ppl are running… omg. O M F G.
The builds. The weapons of choice. Some haven’t even used all of their trait points. Some have traits like Quick draw, despite using axe as one weapon, and greatsword as the other…
This is hotjoin ofc, but still… (and doesn’t apply only to rangers for that matter)
Oh no, I know. It’s really bad. I mean, we shouldn’t suspect that all people in guild wars 2 are experienced, but it really shouldn’t be so hard to read up on game mechanics to make the best character possible, ESPECIALLY when entering an arena based mode.
Bad builds and weapon choices are like, my number 1 pet peeve (ask my girlfriend, who plays Borderlands 2 with me, and has no care what she assigns skill points to or the guns she uses, and doesn’t try to learn how it works. I ask her literally every 5 minutes to reassign trait points, and I take the controller from her and equip weapons for her so she can at least be helpful).
I can’t even begin to describe for guild wars 2, how many times I’ve tested and retested traits and weapons for the ranger mainly, and my secondary pvp classes (engineer, mesmer), and how many times I’ve read and reread the wiki on traits and their functions and skills and their functions to get a better understanding of how everything works, and what I could potentially be up against.
Which is also why so many of my posts are about how bad certain weapon skills and traits are lol.
WvW makes me very depressed with a lot of the community that plays ranger (nobody in particular, just saying).
Off topic, but this reminds me… with the observer mode in pvp, and the possibility to check out the builds ppl are running… omg. O M F G.
The builds. The weapons of choice. Some haven’t even used all of their trait points. Some have traits like Quick draw, despite using axe as one weapon, and greatsword as the other…
This is hotjoin ofc, but still… (and doesn’t apply only to rangers for that matter)
Bad builds and weapon choices are like, my number 1 pet peeve (ask my girlfriend, who plays Borderlands 2 with me, and has no care what she assigns skill points to or the guns she uses, and doesn’t try to learn how it works. I ask her literally every 5 minutes to reassign trait points, and I take the controller from her and equip weapons for her so she can at least be helpful).
.
Soon to be ex-girlfriend
WvW makes me very depressed with a lot of the community that plays ranger (nobody in particular, just saying).
Off topic, but this reminds me… with the observer mode in pvp, and the possibility to check out the builds ppl are running… omg. O M F G.
The builds. The weapons of choice. Some haven’t even used all of their trait points. Some have traits like Quick draw, despite using axe as one weapon, and greatsword as the other…
This is hotjoin ofc, but still… (and doesn’t apply only to rangers for that matter)
Bad builds and weapon choices are like, my number 1 pet peeve (ask my girlfriend, who plays Borderlands 2 with me, and has no care what she assigns skill points to or the guns she uses, and doesn’t try to learn how it works. I ask her literally every 5 minutes to reassign trait points, and I take the controller from her and equip weapons for her so she can at least be helpful).
.
Soon to be ex-girlfriend
Lol!!
WvW makes me very depressed with a lot of the community that plays ranger (nobody in particular, just saying).
Off topic, but this reminds me… with the observer mode in pvp, and the possibility to check out the builds ppl are running… omg. O M F G.
The builds. The weapons of choice. Some haven’t even used all of their trait points. Some have traits like Quick draw, despite using axe as one weapon, and greatsword as the other…
This is hotjoin ofc, but still… (and doesn’t apply only to rangers for that matter)
Bad builds and weapon choices are like, my number 1 pet peeve (ask my girlfriend, who plays Borderlands 2 with me, and has no care what she assigns skill points to or the guns she uses, and doesn’t try to learn how it works. I ask her literally every 5 minutes to reassign trait points, and I take the controller from her and equip weapons for her so she can at least be helpful).
.
Soon to be ex-girlfriend
Lol we’ve been together for 3 years now though, and have been playing borderlands 2 together for about a year :O
She’s fine with my pet peeves, cuz she kicks my kitten at Injustice lol.
I wish ArenaNet would change the pig from its current F2. I would like to see the pig be able to charge with a knockback/knockdown (or even toss its head with a knockdown) for its F2 ability. It would give the pig a short CC which would be useful even in PvP and WvW situations.
I have the instinct that longbow rangers are bad. 99.99% of the time, I’m correct. So I make it my duty to kill them in order to show them they are using the least viable weapon. This isn’t just WvW either, this is PvP as well.
but thats only if you assume they are out for 1vx. as far as zergs go, its the single best weapon we have. these LB rangers you are finding are probably on their way to the zerg.
Off topic, but this reminds me… with the observer mode in pvp, and the possibility to check out the builds ppl are running… omg. O M F G.
The builds. The weapons of choice. Some haven’t even used all of their trait points. Some have traits like Quick draw, despite using axe as one weapon, and greatsword as the other…
This is hotjoin ofc, but still… (and doesn’t apply only to rangers for that matter)
Laurels are given out for doing Daily pvp, which essentially is tag a few people and participate in a few matches. you are probably seeing pve’rs just hotjoining to lose 3 matches and get their free laurel.
I have the instinct that longbow rangers are bad. 99.99% of the time, I’m correct. So I make it my duty to kill them in order to show them they are using the least viable weapon. This isn’t just WvW either, this is PvP as well.
but thats only if you assume they are out for 1vx. as far as zergs go, its the single best weapon we have. these LB rangers you are finding are probably on their way to the zerg.
Off topic, but this reminds me… with the observer mode in pvp, and the possibility to check out the builds ppl are running… omg. O M F G.
The builds. The weapons of choice. Some haven’t even used all of their trait points. Some have traits like Quick draw, despite using axe as one weapon, and greatsword as the other…
This is hotjoin ofc, but still… (and doesn’t apply only to rangers for that matter)
Laurels are given out for doing Daily pvp, which essentially is tag a few people and participate in a few matches. you are probably seeing pve’rs just hotjoining to lose 3 matches and get their free laurel.
What makes the longbow a good zerg weapon? Barrage? Because everything else aside from the vulnerability is done better by the shortbow with piercing arrows. Better damage, higher refire rate, more opponent control.
The longbow is a bad weapon. 1500 range traited doesn’t make it less bad, it just makes it bad over a longer range.
When I zerg, i tend to use Longbow+Shortbow with a Rampager Armor Build
Pop Sharpening Stones before Barraging with all the Bleed Talents, do a bunch of damage, and apply some decent bleed damage to everyone as well.
That’s bout the only point I’m really using it…Most of the time its shortbow
I have the instinct that longbow rangers are bad. 99.99% of the time, I’m correct. So I make it my duty to kill them in order to show them they are using the least viable weapon. This isn’t just WvW either, this is PvP as well.
but thats only if you assume they are out for 1vx. as far as zergs go, its the single best weapon we have. these LB rangers you are finding are probably on their way to the zerg.
Off topic, but this reminds me… with the observer mode in pvp, and the possibility to check out the builds ppl are running… omg. O M F G.
The builds. The weapons of choice. Some haven’t even used all of their trait points. Some have traits like Quick draw, despite using axe as one weapon, and greatsword as the other…
This is hotjoin ofc, but still… (and doesn’t apply only to rangers for that matter)
Laurels are given out for doing Daily pvp, which essentially is tag a few people and participate in a few matches. you are probably seeing pve’rs just hotjoining to lose 3 matches and get their free laurel.
If someone rolled a ranger to play zergs then he’s playing the wrong class. An ele, necro, or engineer will do the job of ranged/damage and CC much better.
And if you just want a raw damage guy, play a longbow warrior and weep for hor comparatively miserable the ranger longbow is.
If someone rolled a ranger to play zergs then he’s playing the wrong class. An ele, necro, or engineer will do the job of ranged/damage and CC much better.
And if you just want a raw damage guy, play a longbow warrior and weep for hor comparatively miserable the ranger longbow is.
I really dont think casuals sit at the starting screen and ask themselves what would be a better class in the zerg, and thats really what we are talking about, the majority of people who get caught in the open with bad 1vx weaponsets, their weapon choices are for group combat. additionally, longbow auto hits harder than necro staff and harder and faster than ele(fire) staff auto, and it brings more burst than both. certainly it lacks much aoe, but its hardly terrible for zerging.
What makes the longbow a good zerg weapon? Barrage? Because everything else aside from the vulnerability is done better by the shortbow with piercing arrows. Better damage, higher refire rate, more opponent control.
The longbow is a bad weapon. 1500 range traited doesn’t make it less bad, it just makes it bad over a longer range.
thats a pretty extreme dismissal of benefits. 1500 range in zerg standoffs and siege is pretty kitten useful. Barrage is a huge advantage as far as bags go (which is what zerglings care about), and rapid fire doing 8-12k (+potential for piercing arrows) is pretty snazzy. its not a bad weapon. shortbow is better in most situations, but the longbow has some good advantages in a zerg and thats where these “bad” rangers are headed. it doesnt make them bad, it just means they want to be good at something specific, and that something isnt 1vx. hence, the AJ mentality whenever i see a staff ele or LB ranger (etc) getting jumped.
That was an impressive fight for me, I have learnt a lot of things that I never noticed. But that was my first time to use PIG into the real fight, and I admitted it was not a good try.
If someone rolled a ranger to play zergs then he’s playing the wrong class. An ele, necro, or engineer will do the job of ranged/damage and CC much better.
And if you just want a raw damage guy, play a longbow warrior and weep for hor comparatively miserable the ranger longbow is.
The game is far too dynamic to make sweeping generalizations like that, at least in my opinion.
When I am coupled up with an ele, or other “mass damage” class/build, I find that I can dramatically increase their effectiveness with my own build (on a ranger, mind you). It allows me to break up the solid blob a little, allowing those AoEs to more consistently hit individual targets in each group.
When you have a couple of classes that can do this at multiple ranges (guardians are great at it close range, for example), all of those classes that provide that massive AoE are all of a sudden more effective than they would be on their own, or even by adding another of the exact same class/build/skill level.
Thank god they are nerfing pets!
Made me “lol”, nice dude
Thank god they are nerfing pets!
Made me “lol”, nice dude
I have devised a clever, albeit crazy, strategy against those pesky BM bunkers. I kill the pet. I have yet to convince more than a handful of people to try out this revolutionary idea, but those that have, drink Dos Equis.
Seriously though, very few believe me on it… The pets that are hard to kill dont do much damage, and even with the boosted stats from the BM line, something like the raven or jag just dont take damage that well.
I just wish the Pig Family F2 got back some of its reliability I havent been able to successfully use them for a while now. Since I tend to rely on things like siamoth stealth, it is always used in a situation where I need it NAO! I much prefer the red moa currently, since its just fury, and when it goes on its full CD without activating it is more of a nuisance than a death sentence.
If someone rolled a ranger to play zergs then he’s playing the wrong class. An ele, necro, or engineer will do the job of ranged/damage and CC much better.
And if you just want a raw damage guy, play a longbow warrior and weep for hor comparatively miserable the ranger longbow is.
I really dont think casuals sit at the starting screen and ask themselves what would be a better class in the zerg, and thats really what we are talking about, the majority of people who get caught in the open with bad 1vx weaponsets, their weapon choices are for group combat. additionally, longbow auto hits harder than necro staff and harder and faster than ele(fire) staff auto, and it brings more burst than both. certainly it lacks much aoe, but its hardly terrible for zerging.
What makes the longbow a good zerg weapon? Barrage? Because everything else aside from the vulnerability is done better by the shortbow with piercing arrows. Better damage, higher refire rate, more opponent control.
The longbow is a bad weapon. 1500 range traited doesn’t make it less bad, it just makes it bad over a longer range.
thats a pretty extreme dismissal of benefits. 1500 range in zerg standoffs and siege is pretty kitten useful. Barrage is a huge advantage as far as bags go (which is what zerglings care about), and rapid fire doing 8-12k (+potential for piercing arrows) is pretty snazzy. its not a bad weapon. shortbow is better in most situations, but the longbow has some good advantages in a zerg and thats where these “bad” rangers are headed. it doesnt make them bad, it just means they want to be good at something specific, and that something isnt 1vx. hence, the AJ mentality whenever i see a staff ele or LB ranger (etc) getting jumped.
The ONLY benefit of the longbow is barrage and the extra 1500 range. Everything else mentioned can be accomplished by the shortbow, just by hitting 1, AND they don’t have to spend 30 points in marksmanship (since you mentioned having Eagle Eye and Piercing Arrow).
It has terrible marginal benefit with little reward, and my dismissal of it is completely justified, as barrage, while being the best option we have for ranged AoE, is fairly weak all things considered (meaning rooting, cast time, recharge time, and damage).
Especially since, when compared to all the other classes, only engineers can trait to hit something at 1500 range, and with the 1200 range weapons, most classes don’t have many strong options, making the ranger shortbow already a very strong option for the strength of the autoattack and the refire rate alone. The only other weapons that are really dangerous at 1200 range are the Mesmer Greatsword and the Warrior rifle.
And if we’re talking about zerging, Barrage has an abysmal recharge, so the 24s (traited) its on cooldown, the shortbow is the best weapon of choice for range.
The only thing I have been reading about here is everything BUT the topic… seriously people how do you want to grab the attention of the devs if all you talk about is not regarding the topic at hand. How about we get more people testing this out and giving feedback rather than anything but?
FYI I just tried this out myself, I tried to understand the mechanic around it and why enemy players where capable of picking up pig objects, it just makes no sense to have pig outside PvE.
You know, I just want to pick the pig up an throw it at my opponent.
One hit – game over man.
Call it the bacon bomb.
It’s hard to keep talking about the topic when EVERYBODY has agreed the pig F2 abilities need so fixing since LAUNCH.
Even if everybody in the ranger community came into this forum and put /agree (I feel like this has already happened on this topic multiple times over the course of 9 months), we would get no dev acknowledgement, and probably wouldn’t see a fix for it in the works for awhile, because it honestly just isn’t the highest priority on the list.
I’m not saying I agree with that, but it seems fairly obvious that it’s how it’s going to go for the next few months.
<snip>.
Spare us the Rant. Gw1 PvP was boring too. …assuming anyone could even play anything above RA due to the Rank snobbery.
<snip>.
Spare us the Rant. Gw1 PvP was boring too. …assuming anyone could even play anything above RA due to the Rank snobbery.
Congratulations on your ability to share your individual and not representative of any other persons opinion.
Please go back and read examples of implementing gameplay with incentives and spare us trying to argue why you didn’t like mechanics of a game, or are upset when people didn’t pick you for your teams because in their minds you were too casual for them, since I didn’t seem to mention any aspects of the gameplay other than why incentives worked to make the game better.
PIG’s, yes fix please????
For the roamer discussion, um… yeah, expect to be jumped instantly. And, if you prey on our squishies, expect a group of fatties to come wipe you next time around We are a whole world after all.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.