Solar Beam without target, please!

Solar Beam without target, please!

in Ranger

Posted by: AllNightPlayer.1286

AllNightPlayer.1286

I beg you, A-Net! Remove the target requirement for Solar Beam. It does not make any sense. But let me explain, why you need to remove the requirement.
Through the game options, it is possible to switch targets while using a channeled skill without losing the remaining attacks. All you need to do is to deactivate the option Stop Autoattacking on Target Change and activate the recently introduced option Allow Skill Retargeting. Thereby it is possible to start the (auto-)attack (especially ranged attacks) without a target until you find one and therefore the rest of the beam, will hit its target. I understand, that you deactivated the beam because of a bug (filling up the Astral force without hitting anything). But today, this bug has been fixed long ago and let us be honest, there are much worse bugs in this game, than filling Astral force, like Thiefs being able to use Cloak and Dagger on invulnerable targets/objects and still get their stealth.
So please, let Druids “spam” their staff’s auto-attack like Mesmers can do with their greatsword.

P.S.: It is also a nice opportunity to make some special screenshots.

(edited by AllNightPlayer.1286)

Solar Beam without target, please!

in Ranger

Posted by: Alpha.1308

Alpha.1308

it was like this when Druid was released,
and it allowed Druids to generate too much Astral Force out of combat

although, oddly enough, i’m pretty sure they removed the charge gain healing targets at 100% health , anyway, so… there wasn’t any point to making it require a target… so, ya… pretty much, should be reverted to no target

not sure if the two changes happened at the same time or not, though…
or if i’m even remembering it correctly, maybe it was just the charge generation at 100% that was happening and i’m just thinking of it wrong

(edited by Alpha.1308)

Solar Beam without target, please!

in Ranger

Posted by: Ighanis.8265

Ighanis.8265

The auto attack needing a target was introduced first and then the next patch removed the AF generation when healing a character already at 100% health.

The needing of a target was mainly meant to stop the ability to easily generate AF out of combat through healing your pet/self/other players, allowing druids to always be able to start fight with CA available.

The not generating AF from healing characters already at 100% health was added the same time we received the ability to gain AF from regen since a ranger can easily keep 100% up time on regen on a group. This change though did make the auto attack “expoit” null and void though as it accomplished the same thing, removing the ability to easily gain AF out of battle.

So yeah please remove the restriction as the constant “This Skill needs a target” message that is splayed across my whole screen every 5 seconds is rather annoying and no longer needed.

Solar Beam without target, please!

in Ranger

Posted by: AllNightPlayer.1286

AllNightPlayer.1286

Did they forget to change it? I hope so!

Solar Beam without target, please!

in Ranger

Posted by: Lazze.9870

Lazze.9870

Just gonna sign up on this one.