Soldier Druid for PvP/WvW [Easy and strong]
Haven’t tried it so I cant say for sure. but from the looks of it, this build is weaker compared to other druid builds which are posted on this forum.
Why did you take soldier over cleric /crusader/celec?
With almost no offensive stats and BM trait line, how do u push for damage?
Your build offers no speed bonus.
Instinctive Reaction over allies aid ?
Haven’t tried it so I cant say for sure. but from the looks of it, this build is weaker compared to other druid builds which are posted on this forum.
Why did you take soldier over cleric /crusader/celec?
With almost no offensive stats and BM trait line, how do u push for damage?
Your build offers no speed bonus.
Instinctive Reaction over allies aid ?
I never claimed it was the strongest build. You should really try this build out before posing these questions. But I’ll answer them.
I stated that there is a lot of room for tweaking, so in answer to your last 2 questions: feel free to swap out to Allies Aid and Natural Stride. If you swap to Natural Stride you’re going to cancel out the healing benefit of the glyphs, though if you’re roaming in WvW then you can flick between the two.
Cleric is much more team-heal focused. Cleric offers far less toughness and vitality. You’re less tanky and you have much less HP with a cleric build. A significant draw-back for Druids (less experienced ones in particular) who use full Clerics is that you’re incredibly susceptible to burst damage. Coupled with the long-ish cast-times of CAF skills, it’s going to be much harder to play, hence the ‘easy’ in my title. I should mention however that if your purpose in WvW is to support your zerg/group, then you are indeed better off with Clerics.
Soldier’s primary stat is power. Therefore you’re not only tanky with high HP and good healing/condi-removal sustain, but you do enough damage to pressure your enemies without feeling like you’re there trying not do die whilst healing the crap out of yourself and everyone around you. Smokescale does sufficient damage to add pressure without the BM line. Taking the BM line (which you’re perfectly entitled to do to suit your playstyle) would cancel out the self-sustain aspects of either Nature Magic or Wilderness Survival, whichever of those you choose to replace. In my opinion the BM line is subpar compared to NM and WS.
(edited by Bryzy.2719)