Solo Ranger PvE Build for HoT

Solo Ranger PvE Build for HoT

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Posted by: Eirh.1439

Eirh.1439

With the announced changes to “We Heal as One!” (removal of the might stack limit), I wanted to share a simple build I made that is designed for maximising your damage output in solo content. Here it is:

http://gw2skills.net/editor/?vNAQNBjYDbkSFKZxKWwVF4axweQ5B/xPF7tHAj+HHl7TnxTlIbC-T1RBABXp8jm9HwT3QeXEAAeCAUq+jZKBJFQgTtA-w

The build provides you with a 100% uptime on regeneration, fury, swiftness and thanks to the 95% duration increase of might you should be able to stay at 25 might stacks on you and your pet for nearly the whole fight. At the same time we are still able to have a very good uptime on quickness and can take nearly all of the good personal DPS traits ranger has.

I’d like to especially point out the synergy between Frost Spirit, Nature’s Vengeance, Fortifying Bond and WHAO. Just putting down the Spirit with Natures Vengeance alone will result on 6 stacks of might near constantly on you and your pet. Combine that with Fortifying bond and your pet gets around 19s of 3s of might every 3 seconds. These effects combined are already able to stack 24 stacks of might on your pet and maintain it for a decently long time. With We Heal as One these stacks get directly transfered to you every 16s with a duration of around 19s.

You also get many more sources of might in the build that ensure a high uptime even if the frost spirit dies. Warhorn, Clarion Bond, your jungle Stalker or even just your Sword Auto Attack all work wonder on keeping up the might for a long time. You can also easily prestack 25 stack of might quickly: Use your jungle stalker F2 (5 stacks on you, 10 on your pet), put down a Fire Field with a Torch and switch to Warhorn to blast it (6 stacks on you, 12 on your pet) then use We Heal as One for the 25 stacks.

For soloing dungeons obviously replace the sharpening stone with an appropriate slaying potion, which is a bigger increase of your net damage. If you have a few people in a group

If you have any ideas for improvement or general feedback of course feel free to post it here, I’d be really happy to read all of it. Here are some things that I am not sure about:

- It might make sense to drop Beastmastery in favor of skirmishing, especially if you have one or 2 people around you (note that pets are still bugged to not receive a crit chance increase from spotter though).

- Warhorn might be completely unnecessary and should be replaced by an Offhand Axe. Only playtesting will show this.

- You might want to use some defensive pets that allow you to use your ranged potential depending on the encounter.

- Some of the new Hot pets might be even better in terms of DPS. We’ll see with the release.

Semper Concordia [SC]
Abaddons Mouth

Solo Ranger PvE Build for HoT

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Posted by: Kitty.1502

Kitty.1502

You know if you are going to run around as a solo build, it might be worthwhile to take druid for the 33% increase in speed and drop the beastmaster spec line. This will give you survival (which has been hinted at being needed) and also allow you not to have to do the whole set up for WHAO which can be tiring after a while. With this change you can replace warhorn for axe which allows you to do more damage and gives you access to a projectile reflect.

Tarnished Coast-[NOPE]
Kitten – Zerker Ranger – http://gw2efficiency.com/c/Kitten
Kitty Smallpaw – Condi Ranger – http://gw2efficiency.com/c/Kitty%20Smallpaw

Solo Ranger PvE Build for HoT

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

You know if you are going to run around as a solo build, it might be worthwhile to take druid for the 33% increase in speed and drop the beastmaster spec line. This will give you survival (which has been hinted at being needed) and also allow you not to have to do the whole set up for WHAO which can be tiring after a while. With this change you can replace warhorn for axe which allows you to do more damage and gives you access to a projectile reflect.

I think the extra damage and stats from the pet is more handy. Also considering lots of mordrem have movement impairing skill loosing every bit of movement increase when you need it most will hurt you more. I would think the warhorn is more for the might

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Solo Ranger PvE Build for HoT

in Ranger

Posted by: Kitty.1502

Kitty.1502

You know if you are going to run around as a solo build, it might be worthwhile to take druid for the 33% increase in speed and drop the beastmaster spec line. This will give you survival (which has been hinted at being needed) and also allow you not to have to do the whole set up for WHAO which can be tiring after a while. With this change you can replace warhorn for axe which allows you to do more damage and gives you access to a projectile reflect.

I think the extra damage and stats from the pet is more handy. Also considering lots of mordrem have movement impairing skill loosing every bit of movement increase when you need it most will hurt you more. I would think the warhorn is more for the might

fair enough, I mostly just hate stacking WHAO reason I suggested.

Tarnished Coast-[NOPE]
Kitten – Zerker Ranger – http://gw2efficiency.com/c/Kitten
Kitty Smallpaw – Condi Ranger – http://gw2efficiency.com/c/Kitty%20Smallpaw