Some dissapointment in mechanics

Some dissapointment in mechanics

in Ranger

Posted by: Nighthawk.6453

Nighthawk.6453

First. Now Signet of Renewal is the only viable skill to remove conditions, since bear pet is for tanking and rather bad in PvP. Even if it’s passive effect is OK (and I doubt, looking how easily thieves or guardians cleans ‘em), it’s very hard to make active effect pay for it. The one that is actually cleaning condition is the pet, and if I’m not close enough to my pet (how silly it sounds!), I’ll just waste the CD. Considering that pets don’t tend to stay with ranger in combat, it’s very frustrating, I have to call back pet or even switch to another to use signet, and it takes some time, that is priceless in combat. I suggest to rework signet’s active effect so it always removes conditions, independent of the range between pet and ranger.
Second. Again, pet skills. Today I was fighting some risen in the Orr, and noticed that i had to tap F2 four or five times to make it work. Yes, that was a single time like that, in about 85-90% pet uses skill with a single tap and other 15-10% with a double – that’s great, really, remembering how broken it was. But still, I’m not sure that the skill will hit the foe. It has to be usable on the move, otherwise it’s gonna be wasted on almost every fast-running target. It is so disappointing that in the game, where everybody can use each of their skills running, ranger’s profession feature becomes it’s disadvantage.

Some dissapointment in mechanics

in Ranger

Posted by: Hydd.5172

Hydd.5172

First. Now Signet of Renewal is the only viable skill to remove conditions, since bear pet is for tanking and rather bad in PvP. Even if it’s passive effect is OK (and I doubt, looking how easily thieves or guardians cleans ‘em), it’s very hard to make active effect pay for it. The one that is actually cleaning condition is the pet, and if I’m not close enough to my pet (how silly it sounds!), I’ll just waste the CD. Considering that pets don’t tend to stay with ranger in combat, it’s very frustrating, I have to call back pet or even switch to another to use signet, and it takes some time, that is priceless in combat. I suggest to rework signet’s active effect so it always removes conditions, independent of the range between pet and ranger.

Remember that you can keep a Brown Bear on passive near you during PvP. Use F2 when you need a condition removal. Additionally, if you keep him on passive he’ll always be close enough to transfer the condition(s) via Signet of Renewal. Although, don’t forget SoR also transfers condition(s) from allies to your pet.

Second. Again, pet skills. Today I was fighting some risen in the Orr, and noticed that i had to tap F2 four or five times to make it work. Yes, that was a single time like that, in about 85-90% pet uses skill with a single tap and other 15-10% with a double - that’s great, really, remembering how broken it was. But still, I’m not sure that the skill will hit the foe. It _has_ to be usable on the move, otherwise it’s gonna be wasted on almost every fast-running target. It is so disappointing that in the game, where everybody can use each of their skills running, ranger’s profession feature becomes it’s disadvantage.

This issue already got dev notice in this thread. Check it!

Hydd – 80 Ranger – Leader of Mortal
Ranger Bug List Sticky

Some dissapointment in mechanics

in Ranger

Posted by: Nighthawk.6453

Nighthawk.6453

Remember that you can keep a Brown Bear on passive near you during PvP. Use F2 when you need a condition removal. Additionally, if you keep him on passive he’ll always be close enough to transfer the condition(s) via Signet of Renewal. Although, don’t forget SoR also transfers condition(s) from allies to your pet.

Keeping your pet out of combat really sucks, that’s a huge chunk of our DPS, not to mention pet skills.

This issue already got dev notice in this thread. Check it!

Yeah, didn’t notice o_O

Some dissapointment in mechanics

in Ranger

Posted by: mickers.2715

mickers.2715

First. Now Signet of Renewal is the only viable skill to remove conditions, since bear pet is for tanking and rather bad in PvP.

Yeh i agree with this , for people who say use a bear, you need a dps pet or one with snares for pvp, i use wolf , black widow, for 2x immobilise a stun and a fear. Also my pet if he actually hit the target most of the time would do about a third of my damage. he hits for 2.5k without any points in improving my pet.