(edited by Dojo.1867)
Some realistic view on druid
Druid is gonna be a nice change of pace for WvW – it lets the ranger frontline and adds a significant amount of healing support to the team. Sublime Conversion is gonna be super sexy with Quick Draw as well.
I’m thinking of running this for WvW:
- Staff/Staff – Nomad/celestial/cleric/something (tanky with high healing power)
- Skirmishing: Primal Reflexes(2) -> Spotter(1) -> Quick Draw(1)
- Druid: Primal Echoes(1) -> Natural Stride(3) -> Lingering Light(2) or Ancient Seeds(3) if the internal CD is for each enemy hit and not just global
- Nature Magic: Instinctive Reaction(2) -> Evasive Purity(2) -> Protective Ward(2)
or - Wilderness Survival: Oakheart Salve(2) -> Shared Anguish(3) ->Wilderness Knowledge(2)
(edited by divine faithborn.8365)
Ye I will say again that this post is really mostly out of a sPvP point of view. I think for PvE the spec offers a lot and same for WvW. Just a bit sceptic concerning staff and all that mostly group (not self) healing in conquest.
Can someone point me to a video? I cannot seem to find one.
i think people are sleeping on the immense lockdown potential of druid.
MARA (EU) Gunnar’s Hold
My very realistic view for Druid is:
I bought a chaos staff for my Ranger/Druid.
I do not regret my purchase at all, totally worth it.
Nevermind I found it, its on dulfy here if anyone is looking.
http://dulfy.net/2015/09/25/gw2-druid-ranger-elite-specialization-livestream-reveal/