(edited by Zorby.8236)
Some theory-crafting
Rapid Fire is awesome and it doesn’t have that long of a cooldown when traited. Definitely a good skill, especially since it is channeled and hits stealthed enemies.
Menorah | Charr Cat | Some Cat Thing
Still running my old RRR build because why not
Something is wrong with those numbers. I’m far from tanky (actually ptv/knigh mix) and my LB 1. on max range rarely hits less than 900.
Also, rapid fire is great. I killed sooo many thieves with it when they thought they are safe Ofc, dmg isn’t too good and imo LB 1. and 2. REALLY need a buff/fix, but it’s far from useless.
But yeah, I have 5% dmg for LB from eagle eye. Not big, but every bit counts.
Hunter’s Call is more for closing or gaining distance, I think.
I’ve always found Longbow as a weapon to swap to, burn 3-2-4 if needed, then go back to melee.
Some clarification…
- This is against 2600 armor, that is, rather sturdy.
- This is dps – damage per second using only what is in the bullet point
- This is average weapon performance and criticals
- This is mainly to compare the auto attacks.
- Of course traits changes these numbers
- The numbers themselves aren’t that important, it’s the ratio between them that is, I just used some to be able to include bleed…
- It’s all theoretical, a lot of practicalities change the outcome
I admit though that I’ve overlooked some details…so removing useless facts…