Some thoughts on the Ranger-Pet issues

Some thoughts on the Ranger-Pet issues

in Ranger

Posted by: huki.8251

huki.8251

Right now, we got this issue where pets are dealing ~50% of our damage, but not hitting anything in PvP with those attacks due to animations rooting the pet and taking too long. Doesn’t matter how much of our damage is in the pet; if it isn’t landing any attacks, that portion of our damage is effectively ~0%.

Some people demand fixes to allow the pet to attack on the move, or to shorten the animations so that attacks actually hit. The way I see it, this will lead to nerfs in the future. Think about it, our raven pets can deal a double 3k crit on their F2 attacks, and cats (particularly a stealthed jeaguar) deal monster crits too.

If our pets could be glued to a target and dish out this damage despite normal kiting (i.e. without the use of cripple/chill on the pet and speed buffs on the target), then they probably have higher DPS than the ranger themselves, or close at least. The new problem would be that a large amount of our damage would come free to us. Where other classes have to actively work (play piano on their keyboards) to crank out 100% damage, we’d have half of that done for us just for being a ranger. It doesn’t translate well to a skill-based game like GW2 is trying to be.

What I propose? (And I’m by no means a game designer, or know kitten about balancing)

—>Return to the ranger their damage from the pet; make it an 80-20 split or something in favour of the player

—>Have the pet less damage-based, and more control/support-based. As rangers, most of our control and support comes from pets anyway (it’s just on the unresponsive F2 slot). Give us more control over pets’ skills and let them do the control/supporting while we work for our damage.

—>Buff pets’ survivability as a result (doesn’t have to be much, but unless you rock bears, other pets are glass right now)

Before all you RPers out there who like fighting side-by-side with your furry pal start QQing, you’d still be doing that, it’s just that your pet would be more focused towards nailing enemies with debilitating conditions like immobilize, cripple, chill, fear, or buffing you/party members with vigor, might, fury.

It’s just an idea anyways, let me know what you think.

Some thoughts on the Ranger-Pet issues

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

https://forum-en.gw2archive.eu/forum/professions/ranger/Pet-overhaul/first#post634670

PS : Check the forum once in a while before you start a new post. It’s not a coincidence 1/2 of Ranger posts in Ranger forums are meant for pets. Cheers !

(edited by Haya jii san.1978)

Some thoughts on the Ranger-Pet issues

in Ranger

Posted by: huki.8251

huki.8251

Yeah, I saw the topic, but didn’t want to hijack with my own ideas.