(edited by Bri.8354)
SotP change causes skill flow issues
I’m also salty about this nerf but your arguemnt regarding “skill flow issues”, is very clunky.
If you take the trait SoTP is at a 60s CD, they nerfed SoTP and WHAO because of how they perform at their absolute max efficiency (which was broken, I used it regularly), and SOTP isn’t bad with the CD increase either, it’s just annoying since it used to be 60(48)S CD instead of 75(60)
As their mother, I have to grant them their wish. – Forever Fyonna
By skill flow do you mean not able to use it without thinking on recharge? Because that’s pretty much what it was.
By skill flow do you mean not able to use it without thinking on recharge? Because that’s pretty much what it was.
How the cool-down of a skill lines up with other skills and mechanics that would be used along side it, is how I’m defining skill flow.
It’s not a good aesthetics for a skill to come off cool-down too long before the skill you would combo it with recharges. QZ will come back 25 seconds early and SotW 15 seconds, before you can use the rotation.
The skills themselves synchronize very well, but now their cooldowns are all over the place. A few months back everything used to be 60 seconds, but now its 50, 60, 75. And if you want to restore any sort of skill flow you need to give up Companion’s Might, which is a fairly important trait, for Resounding Timbre solely for the CD reduction since the extra swiftness/regeneration are useless for a physical ranger. You’d be giving up something important just to bandaid the cooldowns.
(edited by Bri.8354)