Soulbeast GrandMaster trait: Eternal bond

Soulbeast GrandMaster trait: Eternal bond

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Posted by: WilnerGW.3275

WilnerGW.3275

Ppl are saying that the new elite GrandMaster trait is cool.

I dont wanna be THAT guy, but imo Eternal Bond is a worst version of Dead or Alive.

It has a 90 SECONDS cooldown while the warrior only has 30 lol

I know we get protection boon after that, and the warrior needs to be in berserker mode to active it, buuuuttt anyways

Oh, and the warrior is a t2 trait, while ours is a t3 lol

(edited by WilnerGW.3275)

Soulbeast GrandMaster trait: Eternal bond

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Posted by: ProtoMarcus.7649

ProtoMarcus.7649

Yeah it’s already been heavily discussed.

A few things though:

Merged mode is on a toggle, so you can camp merged mode, while dead or alive you need to build up the Berserk Mode, so there are ‘counters’ to that, while the Soulbeast ‘equivalent’, can’t counter that other than try to kill to proc it and kill again

Also, the 90s is from the PvP area, it’s highly possible it has a different CD or Effect or Coefficients in PvE

I do agree that if it IS the final version for all game modes, it’s a little underwhelming… With that CD, I’d add some 2 stacks, 3s stab, and maybe 1.5s Resistance or something

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Posted by: InsaneQR.7412

InsaneQR.7412

Yeah it’s already been heavily discussed.

A few things though:

Merged mode is on a toggle, so you can camp merged mode, while dead or alive you need to build up the Berserk Mode, so there are ‘counters’ to that, while the Soulbeast ‘equivalent’, can’t counter that other than try to kill to proc it and kill again

Also, the 90s is from the PvP area, it’s highly possible it has a different CD or Effect or Coefficients in PvE

I do agree that if it IS the final version for all game modes, it’s a little underwhelming… With that CD, I’d add some 2 stacks, 3s stab, and maybe 1.5s Resistance or something

Shprtening the ICD to 60s would be good actually. Dead or alive has half the ICD but a berserker can be in Berserker mode very fast and often. Which is more or less half the uptime beastmode has.

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Soulbeast GrandMaster trait: Eternal bond

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Posted by: anduriell.6280

anduriell.6280

Yeah it’s already been heavily discussed.

A few things though:

Merged mode is on a toggle, so you can camp merged mode, while dead or alive you need to build up the Berserk Mode, so there are ‘counters’ to that, while the Soulbeast ‘equivalent’, can’t counter that other than try to kill to proc it and kill again

Also, the 90s is from the PvP area, it’s highly possible it has a different CD or Effect or Coefficients in PvE

I do agree that if it IS the final version for all game modes, it’s a little underwhelming… With that CD, I’d add some 2 stacks, 3s stab, and maybe 1.5s Resistance or something

Shprtening the ICD to 60s would be good actually. Dead or alive has half the ICD but a berserker can be in Berserker mode very fast and often. Which is more or less half the uptime beastmode has.

^this. Increase the healing part to a roughly 5-6k so the player may have time to react and that could work.
I don’t think anything else would be needed and could make a great addition for a roaming build.

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Posted by: Substance E.4852

Substance E.4852

Also, the 90s is from the PvP area, it’s highly possible it has a different CD or Effect or Coefficients in PvE

While possible it’s probably not true since getting back up from being downed in PvE is where the Ranger completely outshines every other class in the game by a mile.

It’s easily the one place we need 0 assistance in.

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Soulbeast GrandMaster trait: Eternal bond

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Also, the 90s is from the PvP area, it’s highly possible it has a different CD or Effect or Coefficients in PvE

While possible it’s probably not true since getting back up from being downed in PvE is where the Ranger completely outshines every other class in the game by a mile.

It’s easily the one place we need 0 assistance in.

It states on the trait that “This trait is unique per game mode” so it will be different.

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Posted by: Dadnir.5038

Dadnir.5038

You know… Ranger’s Invigorating bond is a trait that is worst than tempest’s elemental bastion so a trait that is worst than that of another profession is nothing new.

No core profession should be balanced around an optional elite specialization.

Soulbeast GrandMaster trait: Eternal bond

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Posted by: Holland.9351

Holland.9351

Protective Ward is objectively better.

Yes you can get both. But Eternal Bond is just very underwhelming. It’ll very rarely trigger and when it does trigger it might not even change the outcome.

However, let’s see the other traits. Maybe, one of the other traits is:

  • When you leave BeastMode you gain stealth for 3 seconds.

Then suddenly this trait could be pretty great.