Spike Trap ress trait is useless

Spike Trap ress trait is useless

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Posted by: ZeftheWicked.3076

ZeftheWicked.3076

I can’t get my head around the idea of popping spike trap while ressing ally. How’s that supposed to help with ressing again?

Everyone who’s done bit of spvp knows that to ensure a ress you either:

1. stealth the ressed person.
2. cc the stomper.
3. ress faster.

Spike trap does none of those, and if it’s there for damage, then fail again – one single bleed for 5 seconds is pitiful. The cripple may be of bit use but there’s a ton of ways to get that as a ranger without wasting precious point on that waste of a trait.

A much better trait would be to have ranger auto cast thunderclap (his downed aoe daze skill) when he starts reviving others, or drop a trap that would inflict the new condition slow for 1-2s so that they would have to channel the stomp 2x longer for the slow’s duration.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

It’s just another one of those traits noone uses. Let’s hope they remove it, boosts it or merges it with another trait. When they’re making this huge overhaul of the system, they simply can’t leave useless traits like this in the game.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: Dark FQ.1038

Dark FQ.1038

Could work well in WvW with trapper runes? Quickness makes you revive faster and stealth makes it less obvious.

Dark Fq (Desolation and Gandara)all classes condi. http://www.youtube.com/user/FQDark

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Unfortunately, (correct me if I’m wrong) Trapper runes are not available in PVP. And I want them in PVP

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: kiwituatara.6053

kiwituatara.6053

Could work well in WvW with trapper runes? Quickness makes you revive faster and stealth makes it less obvious.

Trapper runes dont give you quickness, they give you movement speed boosts.

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Instead of it being Spike Trap, they could make another trap like GW1 Trip Wire, that KD for 3s and combine it with Healers Celerity, then it would be a decent trait for PvP.

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Posted by: Cufufalating.8479

Cufufalating.8479

It’s more or less only there because it’s one of those traits with every class has some version of, like SA. Our isn’t very good.. but it’s sure as hell not going anywhere.

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

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Posted by: Aleksander Suburb.4287

Aleksander Suburb.4287

It’s more or less only there because it’s one of those traits with every class has some version of, like SA. Our isn’t very good.. but it’s sure as hell not going anywhere.

It is not only very bad, we also have two for resing. I would suggest to merge following three traits and the trait could be useful.

Trapper’s Defense: Creates a Spike Trap while reviving an ally.

Healer’s Celerity: Grant swiftness (15s/18s) to yourself and your ally when you revive them. Increased revive speed.

Instinctual Bond: When you are downed your pet gains quickness (5s). (50s CD)

All alone are just useless.

Although i think we can just ignore the last one. Ranger have so much possibilities while in downstate, they don’t need an extra buff. And this buff is only good, when your pet has great damage and can kill the enemy within this 3-4 seconds.

Guild Wars balancing concept: Never change a ruined system!

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Posted by: ZeftheWicked.3076

ZeftheWicked.3076

Instictual bond is awesome and should stay. Easily the best of all, also it’s not a revival trait it’s a downed state trait, different story.

That spike trap needs to go, either to be replaced with something that makes sense or just non reviving related trait that makes sense.

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Posted by: Lazze.9870

Lazze.9870

They could merge the two revival traits and it would still be trash. But at least there would just be one trash trait instead of two.

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Posted by: Aleksander Suburb.4287

Aleksander Suburb.4287

Instictual bond is awesome and should stay. Easily the best of all, also it’s not a revival trait it’s a downed state trait, different story.

That spike trap needs to go, either to be replaced with something that makes sense or just non reviving related trait that makes sense.

And what is awesome about this?

Guild Wars balancing concept: Never change a ruined system!

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Posted by: cafard.8953

cafard.8953

It’s neat in wvw when preying around the zerg with trapper runes. Always some downed people around to proc stealth/speed from, and it drops another spike trap. Same goes for small group roaming. Some stealth for rezzing a partner and added protection on the body.

I wouldn’t pick it for any other game mode, but with trapper runes in wvw it’s nice.

Olaf Oakmane [KA]
Save the Bell Choir activity!

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Posted by: ZeftheWicked.3076

ZeftheWicked.3076

Instictual bond is awesome and should stay. Easily the best of all, also it’s not a revival trait it’s a downed state trait, different story.

That spike trap needs to go, either to be replaced with something that makes sense or just non reviving related trait that makes sense.

And what is awesome about this?

Jaguar+F2+ instinctual bond, or maybe even signet of the wild if enlargement was traited or you popped it before being downed. Damage is sick.

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Instinctual Bond should be combined with Circle of Life if anything, if it is added again. If those were merged and it would be a good minor trait in NM, swapping Fortifying Bond to Beastmastery.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Instictual bond is awesome and should stay. Easily the best of all, also it’s not a revival trait it’s a downed state trait, different story.

That spike trap needs to go, either to be replaced with something that makes sense or just non reviving related trait that makes sense.

And what is awesome about this?

Jaguar+F2+ instinctual bond, or maybe even signet of the wild if enlargement was traited or you popped it before being downed. Damage is sick.

Well lucky you if all those things are saved for you when going down.

Wondering, if you swap pets when downed, instinctual bond is wasted, right?

I don’t think it’s a good trait at all. It may save you on occasion, but most of the time I’d say you won’t even notice it.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Healer’s Celerity: Grant swiftness (15s/18s) to yourself and your ally when you revive them. Increased revive speed.

That trait is also bad. Swiftness oh great!

Would never take that trait.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Instinctual Bond should be combined with Circle of Life if anything, if it is added again. If those were merged and it would be a good minor trait in NM, swapping Fortifying Bond to Beastmastery.

^ This! Even though Circle of Life was not a good trait on its own, but if combined as a minor trait with Instinctual Bond, it can help make it a decent trait.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: mistsim.2748

mistsim.2748

I let out a big sigh when Roy was explaining how awesome this trait is. Words of a true casual.

Who knows, maybe if traps are buffed enough it might become good. I have no idea how they’re gonna make traps work. I feel trappers need more access to stealth so they can’t be see placing the trap. But then how do you counterplay that? And how far do you go buffing them? For example, spike trap should have a 3s immob base or something. When it activates, it must make a significant difference in the fight.

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Posted by: Bran.7425

Bran.7425

Possible solution:

Baseline the increase radial on Trapper’s expertise and add the spike trap trait as the third part of it.

Add a trait worth taking/considering to the skirmishing adept section.

Pets have been hidden due to rising Player complaints.

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Posted by: Durzlla.6295

Durzlla.6295

What do you guys mean? Spike trap would be amazing to drop to rez people!

http://wiki.guildwars.com/wiki/Spike_Trap

Oh wait…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Bran.7425

Bran.7425

I let out a big sigh when Roy was explaining how awesome this trait is. Words of a true casual.

Who knows, maybe if traps are buffed enough it might become good. I have no idea how they’re gonna make traps work. I feel trappers need more access to stealth so they can’t be see placing the trap. But then how do you counterplay that? And how far do you go buffing them? For example, spike trap should have a 3s immob base or something. When it activates, it must make a significant difference in the fight.

Judging solely by general tone and body language Roy did not want to have to be the one doing that section at all. It wasn’t changes he worked on and I would venture a guess that it was better to have anyone from the design team talking about it after the debacle the ranger CDI was.

Pets have been hidden due to rising Player complaints.

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Posted by: babazhook.6805

babazhook.6805

Hey my thief has died as i tried to down an enemy player that a ranger started to rez because the spike trap went off

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Posted by: ZeftheWicked.3076

ZeftheWicked.3076

5s of single stack bleed + 85 damage on my zerky build.

Kills them dead:)

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Posted by: Tragic Positive.9356

Tragic Positive.9356

The goal of the trait is wrong. It doesn’t give you the needed advantage to ress, and it provides offensive values at a place where you need defensive ones.

Now if they added the Downed no.2 ability to the table in addition to this trap, it would be much more like worth. You’d interrupt stomps and help yourself avoid some of the CC through Rune of the Trapper.

Currently it’s just not worth.

“Observe, learn and counter.”

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Just add a KD to Spike Trap and merge with Healer’s Celerity, then it would be great. Even then though, would only see use in PvP, with Mercy runes it would be pretty great.