Q:
Spirit Effect Recharge
A:
It’s the internal cooldown on the passive proc of the spirit. For example the sun spirit can apply 2 stacks of burning every 8 seconds that you have the buff on you.
Frost spirit is the only utility spirit which doesn’t have this limitation, which is partly why it’s so good. There was a patch that added it to frost spirit, but thankfully the outcry from the community made Arenanet reverse the change very quickly.
Ok thanks. I thought that’s what it was, but I wanted confirmation. Is that cooldown separate for each ally, or total?
Ok thanks. I thought that’s what it was, but I wanted confirmation. Is that cooldown separate for each ally, or total?
It’s a seperate ICD for everyone who gets the spirit buff.
Cool thanks. Just working on a build and weighing the pros/cons of some of the spirits against other utilities.
It’s the internal cooldown on the passive proc of the spirit. For example the sun spirit can apply 2 stacks of burning every 8 seconds that you have the buff on you.
I read it differently.
The sun spirit grants its effect which lasts 6 seconds.
https://wiki.guildwars2.com/wiki/Sun_Spirit_
While under that effect every attack you make has a 75% chance to inflict 2 stacks of burning for 3 seconds.
The effect recharge of 8 seconds prevents you from constantly refreshing it, so you have 6 seconds of it active then 2+ seconds without.
Tested this out with Storm spirit (easier to see the vuln stacking). I was definitely applying multiple 3 stacks of vuln on enemies, and the storm spirit effect icon didn’t actually go away. It appeared to be refreshing every 3 seconds, not 10.
So what’s actually going on?
Tested this out with Storm spirit (easier to see the vuln stacking). I was definitely applying multiple 3 stacks of vuln on enemies, and the storm spirit effect icon didn’t actually go away. It appeared to be refreshing every 3 seconds, not 10.
So what’s actually going on?
The buff icon which you see on your bar is refreshed every 3 seconds, and lasts for a maximum of 6 seconds. For storm spirit, you can only proc the passive vulnerability effect once for every 10 seconds that you have the buff on your bar, due to the effect recharge ICD.
As for why you’re seeing multiple procs within 10 seconds, I can think of two reasons:
1) Is your pet also attacking the target? The pet will also get the spirit buff, and that carries its own internal cooldown.
2) Is your condition duration higher that 100%? If so then your vuln will last longer than 10 seconds and it might look like you’re getting multiple procs.
Tested this out with Storm spirit (easier to see the vuln stacking). I was definitely applying multiple 3 stacks of vuln on enemies, and the storm spirit effect icon didn’t actually go away. It appeared to be refreshing every 3 seconds, not 10.
So what’s actually going on?
The buff icon which you see on your bar is refreshed every 3 seconds, and lasts for a maximum of 6 seconds. For storm spirit, you can only proc the passive vulnerability effect once for every 10 seconds that you have the buff on your bar, due to the effect recharge ICD.
As for why you’re seeing multiple procs within 10 seconds, I can think of two reasons:
1) Is your pet also attacking the target? The pet will also get the spirit buff, and that carries its own internal cooldown.
2) Is your condition duration higher that 100%? If so then your vuln will last longer than 10 seconds and it might look like you’re getting multiple procs.
>_<
Forgot about the pet. Yeah that’s probably where the additional stacks were coming from. And my duration is higher too. Not much, but enough to bump it to 12 seconds.