Spirits range bug
Celestial scrubs, just die already…
Their range is higher than 360 but they tend to apply buffs to the closest targets.
It is close to what it lists.
The issue is: In a zerg of 20 ppl, you standing far away with longboyw, pew pewing, the ppl closer to spirit, are preffered to be buffed. And the amount of allies per application interval is limited to 5. Wich means your overal chance to get it is low.
Stand on top of your spirit, and you should almost always get it’s buff. At least during zergs, if you are in a 5 man party (without to much minion like stuff), then you should get the buff properly.
Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.