Start accepting rangers in dungeons!
They mostly demolish lupi because of the reflect on axe #5. Not because they put out superior damage to the current dungeon meta classes.
I’ve had zero problems running 30/30/10/0/0 with Greatsword and sword/x for stacking speed runs. Bringing spotter is great. Throw a frost spirit out if the group wants it.
Kal Snow – Norn Guardian
I run LB/GS in dungeons and fractals, and no one complains as long as I bring frost spirit and spotter. Personally I find the sword to be an insufferable pain in the kitten to use, so I don’t use it outside of a few specific cases where dodge rolling isn’t required.
-BnooMaGoo.5690
30/30/10/0/0 knight with LB + Axe/Wh, no problems at all in dungeons and fractals.
I have been running sword/wh and GS or LB for months with no issue in dungeons. I bring spotters and frost spirit, do awesome damage as a 100% zerker and don’t get downed often (everyone makes mistakes but sword 1 and 2 help a lot).
I will mention I carry other weapons with me and use them based on the situation, torch if we need a fire field, axe for pulling enemies to us and a reflect, dagger for an added evasion, sb if i want to be laughed at.
Not to be rude, but if you aren’t being accepted in dungeons, its not the class, its the player…
Once… one time i was picked on at the start of a lvl 20ish in regard of my profession.
I carried on under a small hint of disguised kick threat.
The proceeding silence towards my profession up untill the end (we even got a quitter after two unsuccessful imbued shaman attempts) of the full run was all i really wanted.
Depends on the dungeon… Running TA, no. LOL… Need stability. Honestly the only ones I bring my Ranger for are COF p1 and SE p1. Everything I else I bring a warrior, guard, or mes depending on party/dungeon.
Everything I else I bring a warrior, guard, or mes depending on party/dungeon.
This is why people don’t want a ranger. It seems unfair but when four other people want to get it done as efficiently as possible for them, they’ll pick a class which does it better for them.
Us Rangers aren’t cutting it unfortunately, we can do well if we try, we’ve seen [DnT] do a 5 ranger lupicus…but not everyone is them. Ranger appeals to new players and it will always have that reputation, we’re like Warriors in that regard, but warriors do it better.
You can find me in PvP | I normally answer PMs
This is mainly because of people behing closed to the idea of pet class. I run beast mastery ranger as well as minion master necro in fractals above lvl 30 and people never say a thing… mainly because my dungeon master title reminds them that I know what in hell im doing not to mention im rarely the one to get downed first and do my part on the dps chart having my pet score 3ks critical and my bow / axe-horn do the aoe and physical long range dps better then any other darn class would (eat that rifle warrior). Ranger deserve more respect and love then this. especialy for responsible and truly talented pet user. Managing a pet in order to keep it alive and yet efficient is way harder then playing some kittened warrior spamming hundred blade every now and then. I dont spec into marksmanship (0 25 0 15 30) but i provide constant fury swiftness and regeneration to the whole team as well as condition cure wich is more then good.
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3
Play the old build, 30/25/0/15 is crap in 95% of all dungeon situations.
No team is maxed out, in terms of dps efficiency, without a Ranger. On top of that, Frost Spirit and Spotter are not the only useful things we bring to the table. Our particular dps can be absolutely on par with the next profession in line.
No team is maxed out, in terms of dps efficiency, without a Ranger. On top of that, Frost Spirit and Spotter are not the only useful things we bring to the table. Our particular dps can be absolutely on par with the next profession in line.
Can you please elaborate this phrase: “Our particular dps can be absolutely on par with the next profession in line.” May I ask how?
Last time I checked, without our pet hitting 100% of the time, our attacks feel like wet noodles. You are hardly even close to other professions in terms of dps, and we all know the GW2 trinity is formed of just one role: dps(at least in dungeons, yeah in pvp control matters too, but who cares about it in a topic related to dungeons).
Ooo… and don’t get me started about support. The best support in this game is the one that hits hard and helps his team mates to kill stuff faster.
The fundamental issue with GW2 is that the other roles(support and control) are very lack-luster and poorly designed compared to the DPS role. That is why DPS is always the first choice and the most important. And Rangers are lacking in DPS a lot compared to other professions.
Sure, i’ll elaborate, regardless of your sarcasm.
OP refers to dungeons, that said mobs don’t do a whole lot of kiting, which makes life so much easier for pets. Even if there are mobile mobs, by using our highest dps weapon, which is the sword by the way, you’re adding perma-cripple so our high dps pets (mostly felines and birds) can go to town on dps. The icing on the cake is your third chain attack giving them sweet might, so that ramps up.
In the so-called pets dying “issue” that is bound to surface, all i can say is that many of us rangers didn’t have survivability problems before the 71% hp buff, nowadays… come on! Pets are not a “send-in-and-forget” deal, their management is as active as gw2‘s combat itself. Pet Swap, recall and attack are there, keybind them and use them!
Sidenote: devours can withstand better than bears in plenty of situations.
Disclaimer: Current pets do not posesse opposable thumbs to pick up crystals on jade maw, a couple of other situations may have unavoidable pet downstates.
New fractal stages just means new or more ways for pet to die…
Get it some level if your so scared of it dying i hadnt had that problem yet. If you dont trait some point in beast mastery how can you even expect your pet to stay alive to begin with? I run leopard in fractals and know what it stays alive tank the hits and go for the kills. As Ariete said what makes the defrence between a good and a bad ranger is also the ability to use and manage pet effectively. You see the red circle of doom right under the boss feet dont be a fool move your pet out or switch it in order to make it dodge the blow.
If pet where tankyer then this id be soloing lupicus having my bear hit him the same way i was solo tanking Duncan the black in slaver exile in guild wars 1 using a big Jingle bear. Pets are like player they live they deal damage and they die… as such manage yours like youd manage yourself
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3
(edited by kyubi.3620)
Anyone else catch OPs name and post title?
Menorah | Charr Cat | Some Cat Thing
Still running my old RRR build because why not
Sure, i’ll elaborate, regardless of your sarcasm.
OP refers to dungeons, that said mobs don’t do a whole lot of kiting, which makes life so much easier for pets. Even if there are mobile mobs, by using our highest dps weapon, which is the sword by the way, you’re adding perma-cripple so our high dps pets (mostly felines and birds) can go to town on dps. The icing on the cake is your third chain attack giving them sweet might, so that ramps up.
In the so-called pets dying “issue” that is bound to surface, all i can say is that many of us rangers didn’t have survivability problems before the 71% hp buff, nowadays… come on! Pets are not a “send-in-and-forget” deal, their management is as active as gw2‘s combat itself. Pet Swap, recall and attack are there, keybind them and use them!
Sidenote: devours can withstand better than bears in plenty of situations.
Disclaimer: Current pets do not posesse opposable thumbs to pick up crystals on jade maw, a couple of other situations may have unavoidable pet downstates.
Most bosses in dungeons are immune to CC(so there goes ur control character out of the window right there). Aside from that, the threat mechanic is poorly done and most of the time there is some boss running for the highest DPS all over the place when your pet tries to land a hit.
And yes, pet management is good for keeping your pet alive, but if you pet swap you loose buffs like Rampage as One on your pet so your dps is moot.
There are big drawbacks to the pet system everywhere, dungeons are no exeception, and we, as a class, are designed to function with a working pet system, but instead we get a broken one. This is why people don’t invite rangers in dungeons and are relunctant to play with 2 rangers in a party, everytime there are 2 rangers in my party, the reaction is: “Oooo great, 2 rangers, sigh”.
Flaws of the pet:
- they have big casting times on all skills
- they don’t know how to hit when moving
- they don’t have close-gap skills
- ranged pets have inferior range(900 range on all pets, last time i checked)
- they have stupid AI
- not a big selection of pets, because many families have bugs or are useless in any scenario
Good things of the pet system:
- we have a pet
- we have a pseudo-dodge in the swap
The only Problem in Dungeons are 1hit AoE attacks that came so fast that u have to dogde.
This is are petkillers. SE P1 for example. We can´t be on par in DPS with other Classes (except Mesmers and Necros) at this kind of bosses. But there are only a few i think.
But i never tried fractals with my ranger.
In good gruops, rampage as one, is used for stability to skip. Fury should be active, and might too. Thanks to Sword AA and NM 15 trait our Pet should have might.
If u know your enemy, u know when dangerous attacks are coming.
Use RaO, Sick´em and Zephyr after such an attack.
With this argumentation, mesmers timewarp ise useless too, cause most mesmers are to stupid to pull it at a good moment when all buffs are up, and all classes can do most dps.