State of the game Ranger Paradigm

State of the game Ranger Paradigm

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Posted by: Jay The Dude.5830

Jay The Dude.5830

So.. if you watched the video and listened carefully at the ranger minute,
from Dev karl McLain’s own mouth “Rangers are kinda our long-range MASTERS and also…potent skirmishers” This is what i took away from that video we are long range masters(3rd best actually) and Skirmishers,
so beastmastery is optional then? or surely itd have been " Rangers are kinda our beast masters and also potent long range attackers"

State of the game Ranger Paradigm

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Posted by: Namu.5712

Namu.5712

Goes to show devs dont actually play rangers on the balance team lol…..

State of the game Ranger Paradigm

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Posted by: Aegis.9724

Aegis.9724

Meh, i dont blame the devs for PR talk, i blame the useless hosts for taking all kinds of BS without making any serious question / contending answers.

Seriously, stop watching those podcasts, your mental health will benefit greatly

(edited by Aegis.9724)

State of the game Ranger Paradigm

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Posted by: Arpheus.6918

Arpheus.6918

I just watched the video and here are the points which they mentioned for the ranger:
- Pets should get agony resistance (Ranger pets, necro pets, ele pets, mesmer pets)
- For the greatsword they brought down the recharges for a couple of skills (thats what he said) and they (again?) increased maul damage and condition duration.

They also mentioned something about longbow rangers had not enough defensive stuff but I didn’t really get what they wanted to tell us about it and there was nothing specific to that.

Finally the agony resistance, that was absolutely awful for us rangers. I love this change. If they really lower the CD’s of some greatsword skills and again up the damage of maul thats also a great step in the right direction. What is sad is that they didn’t mention any increase to autoattack damage.

So not much for the ranger but a step in the right direction for sure and finally agony resistance for our pets, YES!!^^

(edited by Arpheus.6918)