Stealth Druid Trapper - pvp
I’d be more inclined to use dual staff to abuse Primal Echoes with geomancy/hydromancy sigils for Ancient Seeds and Quickdraw to make Ancestral grace available twice every 10s. That is insane mobility and damage mitigation. Sinister would have decent crit chance, so I’d take sharpened edges over the trap trait. TU and Entangle with WK. Glassy and weak to conditions but it would be hella fun to play.
http://gw2skills.net/editor/?vNAQJAWWjEqQ7K2tCmrAVLWMEM4u6XNt28uSdtAmAworBcyPS3D-TpgHAAylAAeCAAA
No stun breaker = insta dead despite stealth. This is my suspicion, but maybe not.
staff, axe/torch. Don’t run glass, go rabid or something.
I say cut out the power build cause you will get stealth from traps, aoe cc/dmg from staff swapping setup so lb wouldn’t really add anything besides the need for power stats. Id probably go:
TU, flametrap/spiketrap/LR/entangle
The reason spiketrap is because maybe its cc and flametrap = ancient seed proc. Could be devastating, well in casual hotjoin anyhow.
This is my current stealth druid trapper I am looking at. Of course with trapper runes though – http://gw2skills.net/editor/?vNAQRAsf3YjEqQLL2uCmrAVLWcEM4k6UNr28tiVdAmAwkrydyzq0D-T5QHwAQLDE4JAA4kAAA
Kitten – Zerker Ranger – http://gw2efficiency.com/c/Kitten
Kitty Smallpaw – Condi Ranger – http://gw2efficiency.com/c/Kitty%20Smallpaw
This is my current stealth druid trapper I am looking at. Of course with trapper runes though – http://gw2skills.net/editor/?vNAQRAsf3YjEqQLL2uCmrAVLWcEM4k6UNr28tiVdAmAwkrydyzq0D-T5QHwAQLDE4JAA4kAAA
quick draw is king. Either more bonfire/split blade or more evades in short window.
Ive a question how r u going to get stealth? so far i know u can get with the smokescale and 2 of sword abilities, do u have another way to get stealth??
Ive a question how r u going to get stealth? so far i know u can get with the smokescale and 2 of sword abilities, do u have another way to get stealth??
trapper runes inc spvp
This is my current stealth druid trapper I am looking at. Of course with trapper runes though – http://gw2skills.net/editor/?vNAQRAsf3YjEqQLL2uCmrAVLWcEM4k6UNr28tiVdAmAwkrydyzq0D-T5QHwAQLDE4JAA4kAAA
quick draw is king. Either more bonfire/split blade or more evades in short window.
yeah, mistake its supposed to be Quick Draw lol >.>
Kitten – Zerker Ranger – http://gw2efficiency.com/c/Kitten
Kitty Smallpaw – Condi Ranger – http://gw2efficiency.com/c/Kitty%20Smallpaw
staff, axe/torch. Don’t run glass, go rabid or something.
I say cut out the power build cause you will get stealth from traps, aoe cc/dmg from staff swapping setup so lb wouldn’t really add anything besides the need for power stats. Id probably go:
TU, flametrap/spiketrap/LR/entangle
The reason spiketrap is because maybe its cc and flametrap = ancient seed proc. Could be devastating, well in casual hotjoin anyhow.
lobnbow would add a quickdraw’d PBS for cc madness (extra ancient seed procs), or hunters shot for extra stealth, in addition to a fairly strong rapid fire/birstleback burst.
I’d be more inclined to use dual staff to abuse Primal Echoes with geomancy/hydromancy sigils for Ancient Seeds and Quickdraw to make Ancestral grace available twice every 10s. That is insane mobility and damage mitigation. Sinister would have decent crit chance, so I’d take sharpened edges over the trap trait. TU and Entangle with WK. Glassy and weak to conditions but it would be hella fun to play.
http://gw2skills.net/editor/?vNAQJAWWjEqQ7K2tCmrAVLWMEM4u6XNt28uSdtAmAworBcyPS3D-TpgHAAylAAeCAAA
that’s a fun idea too
I may sound dumb, buuuuut…
Why would you want to play a stealth trapper in pvp? Trapper can be very strong due to the aoe condis, but if you fight at mid they will mostly be cleansed within a matter of seconds while being solo on a point, there are better options for ranger. If you want to roam between points because of stealth and stuff, you’re still not gonna beat a thiefs mobility/execute potential/ress support. So for what would a stealth trapper be better at pvp than a normal trapper? Lose a point because you’re gimping in stealth too much?
I may sound dumb, buuuuut…
Why would you want to play a stealth trapper in pvp? Trapper can be very strong due to the aoe condis, but if you fight at mid they will mostly be cleansed within a matter of seconds while being solo on a point, there are better options for ranger. If you want to roam between points because of stealth and stuff, you’re still not gonna beat a thiefs mobility/execute potential/ress support. So for what would a stealth trapper be better at pvp than a normal trapper? Lose a point because you’re gimping in stealth too much?
I’m not seeing the viability either.
Space Marine Z [GLTY]
I don’t think condi dmg will be a thing on a longbow version of ranger ever. So in any case the stats of the trapper runes would be kind of wasted. Might still be strong on stuff like marauders power ranger. Like LR, Spike Trap, Freezing Trap. You don’t need SoS due to the stealth. Both Traps help when people jump you not only due to stealth.
I think traps will work with druids who want to support their team while dishing out some damage. I think we’ll also have like perma stealth and SS with Celestial Avatar and trapper runes. it’s interesting to say the least. I’m gonna try running settler, if not then celestial.