Storm Spirit

Storm Spirit

in Ranger

Posted by: AEFA.9035

AEFA.9035

“Summon a storm spirit that grants nearby allies a chance to gain swiftness when attacking.”

SWIFTNESS really? kitten that. ANet please change the benefit for this, the skill activation is great punishing those who come close to a ranger but thats pretty much it.

A few suggestions would be:

-Grants lightning strike with CD of 10 seconds. Benefit burst rangers.
-Dazes foe for 2 seconds. Show some love for melee rangers. CD of 10 seconds.
-Attack blind foe for 5 seconds. CD of 10 seconds. Benefit both melee and range type rangers.

Success is my only option, failure is not.

Storm Spirit

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Posted by: Razor.9872

Razor.9872

For a more “advanced” skill in the skill tree, it doesn’t do much does it? :\

NSPride <3

Storm Spirit

in Ranger

Posted by: AEFA.9035

AEFA.9035

For a more “advanced” skill in the skill tree, it doesn’t do much does it? :\

it really suck so bad. i mean swiftness on hit as a benefit, i dont know maybe good for running away or chasing but really just a waste of slot.

Success is my only option, failure is not.

Storm Spirit

in Ranger

Posted by: Peter.9406

Peter.9406

I completely agree with you. I like that daze idea.

Storm Spirit

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Posted by: AEFA.9035

AEFA.9035

I completely agree with you. I like that daze idea.

Thank you, Im trying to be fair here for both melee and range type ranger roles. How i see it for rangers:

Melee = conditions
Range = bursts

And i actually favour that daze proc for storm spirit then blind if ever.

Success is my only option, failure is not.

Storm Spirit

in Ranger

Posted by: solrik.6028

solrik.6028

“Summon a storm spirit that grants nearby allies a chance to gain swiftness when attacking.”

SWIFTNESS really? kitten that. ANet please change the benefit for this, the skill activation is great punishing those who come close to a ranger but thats pretty much it.

A few suggestions would be:

-Grants lightning strike with CD of 10 seconds. Benefit burst rangers.
-Dazes foe for 2 seconds. Show some love for melee rangers. CD of 10 seconds.
-Attack blind foe for 5 seconds. CD of 10 seconds. Benefit both melee and range type rangers.

That’s not really fair… Making the ranger OP by giving the party a single-target daze 100% uptime and 5 interrupts per 10 seconds… No, simply no.

Blindness is good when you can control it (for example big attacks). It will just stack up to 20-25 seconds in this case and will most likely be cured with an attack which was easily avoidable.

I would rather have a one or two second quickness from the spirit.

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Posted by: Chopps.5047

Chopps.5047

I always thought the active should be a static field.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Storm Spirit

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Posted by: Beardmonger.4692

Beardmonger.4692

I mulled around the idea of the spirit giving everyone’s attacks a chance to discharge a chain-lightning (2 additional targets max) that caused Weakness on all hit.