Stun Break on SotP and/or SotW

Stun Break on SotP and/or SotW

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Posted by: Draeyon.4392

Draeyon.4392

With the recent changes to “Strength of the Pack!” and Signet of the Wild being where it is at,
I am asking that one or both of these skills receive a stun break.
I mainly play WvW so it is the game mode I am talking with respect to.

Anyway, that is it,

Draeyon.

Stun Break on SotP and/or SotW

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Posted by: Eleazar.9478

Eleazar.9478

Sig of the wild might actually be good for using if it was a stunbreak

[Snky] FC don’t worry I’m just a scrub until I’m OP

Stun Break on SotP and/or SotW

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Posted by: Krispera.5087

Krispera.5087

A buff need to happen to one or both, for sure. They are so plain and boring.

I wouldn’t mind a stun break on SotW, because it fits. You stun break and get stability. As for SotP, it should be instant now that it’s nerfed.

Stun Break on SotP and/or SotW

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Posted by: Wondrouswall.7169

Wondrouswall.7169

With how weak “Strength of the Pack!” has become, I’d rather see that bug that was on Signet of the Wild’s active that made attacks unblockable placed onto “Strength of the Pack!” now. It’s a weaker version of SotW, so it really needs something to make it “elite”.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Stun Break on SotP and/or SotW

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Posted by: InsaneQR.7412

InsaneQR.7412

Actually they should take a look to signets in general. Wild is good and all but the “grow effect” is outdated and just general boons would be good (might and stab), the idea of a stunbreak is nice and should be added.
SoS is good but could use some CD reduction in PvE because its mainly used in PvP / WvW.
Signet of the Hunt has not a useful active. Its gone to quickly. I would like if they just add the effect that the next 5 attacks are crits and after the effect you gain fury.
The passive is kinda blunt but still useful.

Signet of renewal
Remove the stunbreak give it to wild.
Active: Clear 3 condis on you and pet
Passive: Reduce incoming condition duration

Pale Raiders united.
9 Sylvari, 9 unique Builds.

Stun Break on SotP and/or SotW

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

signet of the hunt needs a rework now considering natural stride and the Remoresless set ups , that signet is hardly used anymore out side of signet builds.

needs to be updated to Signet of the hunt 35seconds(28seconds traited)
Active:
youself plus allies nearby and your pet. (max of 5)
1.5-2seconds of attacks have a chance to interrupt a skills
passive 25% run speed reduce mobility effects/conditions by 25%.
(you could pop this Swap pets with quickness and chain interrupt a target without Stability this would be amazing for group combat.)

trait abilities still apply this skill is effect by moment of clairty.

(edited by Zenos Osgorma.2936)

Stun Break on SotP and/or SotW

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Posted by: Lahmia.2193

Lahmia.2193

With how weak “Strength of the Pack!” has become, I’d rather see that bug that was on Signet of the Wild’s active that made attacks unblockable placed onto “Strength of the Pack!” now. It’s a weaker version of SotW, so it really needs something to make it “elite”.

Then no one can stop my bearbow!

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