Sublime Conversion and Special Projectiles
I would wager a guess that it works the same as Wall of Reflection aside from converting, rather than reflecting, them with the same catalog of applicable projectiles.
I would wager a guess that it works the same as Wall of Reflection aside from converting, rather than reflecting, them with the same catalog of applicable projectiles.
That’s for the Visuals, but the difference between SC and WoR is: with SC the Projectiles still hit you while with WoR they never touch you at all.
They seem to get turned into a different thing all together. I doubt they will retain their secondary effects.
Watching the video you can see the Moose’s rapid fire arrows get turned into shining light projectiles that heal.
They seem to get turned into a different thing all together. I doubt they will retain their secondary effects.
Watching the video you can see the Moose’s rapid fire arrows get turned into shining light projectiles that heal.
Yeah, that’s why i asked about the tiny healing Darts. The only Problem i would see with it, are Projectiles that are fired in an Arc. It would look totally out of place if a Projectile enters the Barrier in an Arc from above and then flying in a straight line to you. Apart from the Visuals, that would totally screw with the range of said Projectiles.
They seem to get turned into a different thing all together. I doubt they will retain their secondary effects.
Watching the video you can see the Moose’s rapid fire arrows get turned into shining light projectiles that heal.
Yeah, that’s why i asked about the tiny healing Darts. The only Problem i would see with it, are Projectiles that are fired in an Arc. It would look totally out of place if a Projectile enters the Barrier in an Arc from above and then flying in a straight line to you. Apart from the Visuals, that would totally screw with the range of said Projectiles.
they mentioned on the stream that it will require alot of good positioning of both wall and plyers to get a heal especially with projectiles coming at an angle
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles
They seem to get turned into a different thing all together. I doubt they will retain their secondary effects.
Watching the video you can see the Moose’s rapid fire arrows get turned into shining light projectiles that heal.
Yeah, that’s why i asked about the tiny healing Darts. The only Problem i would see with it, are Projectiles that are fired in an Arc. It would look totally out of place if a Projectile enters the Barrier in an Arc from above and then flying in a straight line to you. Apart from the Visuals, that would totally screw with the range of said Projectiles.
they mentioned on the stream that it will require alot of good positioning of both wall and plyers to get a heal especially with projectiles coming at an angle
It is not hard to reflect an arced Projectile with WoR (you still see it’s red circle) so it won’t be hard to hit an arced Projectile with SC either. If their comment means that the Projectile stays in it’s arc and not magically changing the direction, i am fine with it.
- Green Arrow how i would have no Problem with arced Projectiles, Red Arrow how it would make no sense.
It is not hard to reflect an arced Projectile with WoR (you still see it’s red circle) so it won’t be hard to hit an arced Projectile with SC either. If their comment means that the Projectile stays in it’s arc and not magically changing the direction, i am fine with it.
- Green Arrow how i would have no Problem with arced Projectiles, Red Arrow how it would make no sense.
thats how I understood it and that was my point
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles