Suggestion: Blue/Green Healing Rings

Suggestion: Blue/Green Healing Rings

in Ranger

Posted by: Prophet.1584

Prophet.1584

Just a suggestion – Without recoding a targetting system to allow players to target low health player or massive UI changes what about adding a ground ring effect to CAF skills.

-Only friendly players in our party/squad/team could see the effect
-The ring could exist moments before the spell hits

This would let players know where heals would be hitting so that they can stay in them when needed or dodge into them in emergencies.

What do you think?

I’m sorry, Dave. I’m afraid I can’t do that.

Suggestion: Blue/Green Healing Rings

in Ranger

Posted by: Bryzy.2719

Bryzy.2719

Suggestion: Blue/Green Healing Rings

in Ranger

Posted by: spayced.2016

spayced.2016

Not a bad idea.
But effects need to be considered carefully. Every effect has the danger of overcrowding a screen. Too many effects and it’s impossible to discern what is happening. I think we have all been in a Zerg where that happened.
As it stands, all friendly fields are already showing as white, so it’s not like they don’t exist.

It seems when people are about to die they either flail about randomly dodging, or retreat. Either way it’s pretty hard to hit them with heals.

However, I like that it is AoE so you don’t have to worry about targeting.

Maybe appearing sooner like you mentioned would be good.

Paper is fine. Nerf rock.

Suggestion: Blue/Green Healing Rings

in Ranger

Posted by: Prophet.1584

Prophet.1584

I like the tag idea coupled with this. If nothing else maybe add a new color to the commander tag to represent healers. I for sure don’t have 300g to shell out but i might have to for raids etc.

I’m sorry, Dave. I’m afraid I can’t do that.