[Suggestion] Directional Arrows on skills.

[Suggestion] Directional Arrows on skills.

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Posted by: UnitedChaos.8364

UnitedChaos.8364

Hornet’s Sting / Monarch’s Leap should have directional arrows when cast.

Lightning Reflexes should have a directional arrow or always aim away from enemies instead of the way opposite way your camera is facing. It should also have a larger distance than a simple dodge roll.

Quick Shot’s evade should be much larger than its current. Currently it sends you about 100-200 units which is very, very sad. It should easily send you the same distance as Lightning Reflexes currently does.

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[Suggestion] Directional Arrows on skills.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

I agree with these. These are nice suggestions.

“Observe, learn and counter.”

[Suggestion] Directional Arrows on skills.

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Posted by: Fluffball.8307

Fluffball.8307

I am not sure I’m ok with that. Right now I just slam the LR button and I’m out of a bad situation, I don’t want to take half a second to aim it.

I think it would dramatically increases the time it takes to use the skills. And I’d probably have to download a new mouse cursor to even use them.

QS does suck though, as does the SB in general. LR-distance is a little extreme (I wonder if any melee classes could ever catch you at all?), but further than just walking backwards would be nice.

[Suggestion] Directional Arrows on skills.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

I am not sure I’m ok with that. Right now I just slam the LR button and I’m out of a bad situation, I don’t want to take half a second to aim it.

Right now if I get feared in a teamfight and I slam LR it forces me right back into the middle of nuclear explosion of current AoE DH Stun Burst action.

“Observe, learn and counter.”

[Suggestion] Directional Arrows on skills.

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Posted by: UnitedChaos.8364

UnitedChaos.8364

…I think it would dramatically increases the time it takes to use the skills. And I’d probably have to download a new mouse cursor to even use them…

I disagree with your LR comment. LR is helpful in fights but more often than not I either: send myself over an edge accidentally, end up in twerking a cliff wall, or in another no-so-great position. I’d much rather take the 1/10th of a second to get myself in a optimum location.

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[Suggestion] Directional Arrows on skills.

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Posted by: Justine.6351

Justine.6351

I’ve wanted lightning reflexes to have aiming for a long time too.
For sword 2 not so much. Or maybe just the second half of the skill.

[Suggestion] Directional Arrows on skills.

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Posted by: Eurantien.4632

Eurantien.4632

I disagree with this. Making these changes lowers the skill ceiling and the skill floor even more, something I don’t think this game needs any more of.. If you want directional skills now just detarget and rotate your camera.

[Suggestion] Directional Arrows on skills.

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Posted by: Justine.6351

Justine.6351

I disagree with this. Making these changes lowers the skill ceiling and the skill floor even more, something I don’t think this game needs any more of.. If you want directional skills now just detarget and rotate your camera.

Difficult to rotate if you are CCed.

[Suggestion] Directional Arrows on skills.

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Posted by: Lazze.9870

Lazze.9870

Before anything, Hornet Sting needs an update to the activation time. It should be the same as Debilitating Arc on the thief staff.

[Suggestion] Directional Arrows on skills.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

I don’t like ground targeting/directional arrows in general, so for me it’s a no to this suggestion.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

[Suggestion] Directional Arrows on skills.

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Posted by: UnitedChaos.8364

UnitedChaos.8364

I disagree with this. Making these changes lowers the skill ceiling and the skill floor even more, something I don’t think this game needs any more of.. If you want directional skills now just detarget and rotate your camera.

Lowers the skill ceiling? What?! Having to do an extra step to better position you is way better. Spinning around to cast Hornet’s Sting, spinning around again to cast Monarch’s Leap is time consuming and basically ends up going only slightly further than just running. Having the ability to aim forward while running forward would give sword so much more maneuverability.

Difficult to rotate if you are CCed.

This

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[Suggestion] Directional Arrows on skills.

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Posted by: Mouse.3608

Mouse.3608

I’m not big on the directional arrows idea. I like the idea of flexibility, but if I’m hitting the GTFO button, I want to do so immediately.

[Suggestion] Directional Arrows on skills.

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Posted by: UnitedChaos.8364

UnitedChaos.8364

I’m not big on the directional arrows idea. I like the idea of flexibility, but if I’m hitting the GTFO button, I want to do so immediately.

It would be a much, much better GTFO button if it went where you wanted. Sword #2 would be a much, much better GTFO button if you could actually cover good distance without having to flip your camera around like a spastic.

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[Suggestion] Directional Arrows on skills.

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Posted by: Forgiven Syn.1605

Forgiven Syn.1605

Hey just a heads up, if you want your skills to be a bit more skill based, which is what this sounds like, you can always change the camera view to an action camera (cursor is replaced with a reticle that changes the direction you are looking as you move the mouse). Maybe then you would have a more interactive experience instead of just pushing numbers as the skill comes available. Hope this helps!

[Suggestion] Directional Arrows on skills.

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Posted by: UnitedChaos.8364

UnitedChaos.8364

Hey just a heads up, if you want your skills to be a bit more skill based, which is what this sounds like, you can always change the camera view to an action camera (cursor is replaced with a reticle that changes the direction you are looking as you move the mouse). Maybe then you would have a more interactive experience instead of just pushing numbers as the skill comes available. Hope this helps!

Action camera is great for shooting the breeze or if you’re using a controller (which I have found is possible), but it will never be as good or responsive as classical keyboard and mouse. I would much rather the utilities be more skill-based rather than me having to change my control scheme just to make it more “skill-based”.

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[Suggestion] Directional Arrows on skills.

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Posted by: Justine.6351

Justine.6351

Hey just a heads up, if you want your skills to be a bit more skill based, which is what this sounds like, you can always change the camera view to an action camera (cursor is replaced with a reticle that changes the direction you are looking as you move the mouse). Maybe then you would have a more interactive experience instead of just pushing numbers as the skill comes available. Hope this helps!

Action camera is great for shooting the breeze or if you’re using a controller (which I have found is possible), but it will never be as good or responsive as classical keyboard and mouse. I would much rather the utilities be more skill-based rather than me having to change my control scheme just to make it more “skill-based”.

I don’t think that’s quite true. With dedicated use it would probably be quite good. It’s just so wonky for the typical mmo player though.

[Suggestion] Directional Arrows on skills.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

I don’t think that’s quite true. With dedicated use it would probably be quite good. It’s just so wonky for the typical mmo player though.

And still doesn’t solve the CC portion of the problem which is the main one.

“Observe, learn and counter.”

[Suggestion] Directional Arrows on skills.

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Posted by: Justine.6351

Justine.6351

I don’t think that’s quite true. With dedicated use it would probably be quite good. It’s just so wonky for the typical mmo player though.

And still doesn’t solve the CC portion of the problem which is the main one.

Hornet’s sting doesn’t break cc.

[Suggestion] Directional Arrows on skills.

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Posted by: UnitedChaos.8364

UnitedChaos.8364

I don’t think that’s quite true. With dedicated use it would probably be quite good. It’s just so wonky for the typical mmo player though.

And still doesn’t solve the CC portion of the problem which is the main one.

Hornet’s sting doesn’t break cc.

He was refering to LR; breaking stun but ending him up in an even worse position. Having a directional arrow could at least end you up in a good position.

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[Suggestion] Directional Arrows on skills.

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Posted by: UnitedChaos.8364

UnitedChaos.8364

I would just like to point out how awesome it would be to have directional arrows on these skills.

Imagine:

Hornet Sting (forward), Monarch’s Leap (forward), LR (forward), weaponswap, Greatsword’s Swoop (forward).

Rangers could cover so much ground.

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[Suggestion] Directional Arrows on skills.

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Posted by: Justine.6351

Justine.6351

I don’t think that’s quite true. With dedicated use it would probably be quite good. It’s just so wonky for the typical mmo player though.

And still doesn’t solve the CC portion of the problem which is the main one.

Hornet’s sting doesn’t break cc.

He was refering to LR; breaking stun but ending him up in an even worse position. Having a directional arrow could at least end you up in a good position.

You don’t need to use facing on Lightning Reflexes because you don’t use it for merely movement. Well most of the time anyhow. No one is suggesting use action camera to make lightning reflexes more viable.