(edited by GuilguiS.2738)
I don’t know if this has been said before but i want your feedback on this idea. I’ll be posting this on the PvP forums as well.
We all consider Guild Wars 2 PvP a skill based game. You beat your opponents by timing your abilities right and making use of combo fields and such. One thing i noticed about the ranger class is that there’s quite some micro-managing with the pet positioning, but the AI is seriously holding this profession back.
I suggest making our F1 skill a toggle for both attack and return and put our pet’s secondary skills on F3 and F4. The pet’s F2 ability will remain the same and we could simply choose wich key to press for pet swap.
Here’s one example:
What we get from this? First we will have full control of our pets. There will be no more wasted KD from canines, no more wasted heals from moas and blast finishers from drakes. It will be much easier to keep your ranged pets at range. You’ll be able to set up the big damage skills of felines. There’ll be no more wasted quickness when you swap pets because you’ll get the target and use the skill. Rangers would have the possibility of having moas as a full support pet for the heals(which is actually quite nice) and on demand fury and protection.
Anet would have to spend less resource on improving the pet AI because they’ll only have to worry about pathing.
The skillcap would increase, of course, but the ammount of things you’ll be able to do with it more than compensates.
(edited by GuilguiS.2738)
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