[Suggestion] Longbow animations

[Suggestion] Longbow animations

in Ranger

Posted by: LostTemplar.6271

LostTemplar.6271

Hi dear players and Dev,

I just made a quick photoshop of two ideas that I would like to share with you.

First of all , are my eyes not fast enough ? As you can see in the first picture, when the Ranger fires an arrow, the coordinates of the projectile starts way too far of the bow. If I remember correctly, the position of the arrow changed with the patch that added the velocity to the longbow skills.

Secondly, I would love to see the character hold an arrow just before shooting like in GW 1.

Thanks for you time

Attachments:

[Suggestion] Longbow animations

in Ranger

Posted by: RWinter.1680

RWinter.1680

The spawn location of the arrow projectile is a result of latency compensation. The more latency you have, and the faster the arrows travel (much faster now than before), the further away the arrow will appear. It could theoretically be fixed, but it’s just a visual artifact, and the fix would likely be quite extensive. All projectiles in the game work this way.

[Suggestion] Longbow animations

in Ranger

Posted by: LostTemplar.6271

LostTemplar.6271

The spawn location of the arrow projectile is a result of latency compensation. The more latency you have, and the faster the arrows travel (much faster now than before), the further away the arrow will appear. It could theoretically be fixed, but it’s just a visual artifact, and the fix would likely be quite extensive. All projectiles in the game work this way.

Okay , thank you for your answer