Suggestion: Pet System Alteration

Suggestion: Pet System Alteration

in Ranger

Posted by: Spectre.6821

Spectre.6821

Before I start, I know this belongs in the Suggestion forums, but would like some feedback from the community before I post there. Please be advised I am in no way, shape, or form 100% sure on the effectiveness of this possible solution to pet based issues, or how overpowered/worthless this alteration would be.

Implementation of a single pet system. Essentially what I am suggesting is the possibility of slotting the same pet in both slots. Doing so would cause the pet to maintain normal stats, save for double vitality/health pool and a 10-15% CDR (Cool Down Reduction) On its’ F2 skill. Move any traits that function on swap to a new F4 option, (IE: Quickness, Might, etc.) This will allow you to have a single pet which would operate more smoothly with things like Master’s bond, and add survivability in dungeons. Traits that would reduce cool down on pet swap would additionally have the benefit of 20% CDR on death for reactivation.

This would still permit individuals to choose between the multi-pet/single pet system. Yay variety.

A notable draw back would be the inability to swap pets to mitigate some particularly harsh attacks through quick swap, so a Pet dodge mappable button, (single click F3 to dodge, double spam to return?) Would need to be implemented.

As a Ranger, I think focusing on a single pet would feel more “bonded” and may help.

Let me know what you think.

~Anafiel Invictus~
Playing poorly for FC since Beta!

Suggestion: Pet System Alteration

in Ranger

Posted by: Renner.2574

Renner.2574

I like this idea. Something to make us feel more ‘bonded’ to our pets would be good.

Suggestion: Pet System Alteration

in Ranger

Posted by: Spectre.6821

Spectre.6821

Thanks Runner. No other comments?