Suggestion: Signet of Renewal change
I just wish that it would clear all conditions without transferring to the pet. I feel like we should have some on-demand clear without condi-bombing 30% of our damage output.
Since the active effect of the signet is very unreliable (600 range) I would suggest the following change:
Passive: Cures a condition every ten seconds.
Active: Your pet pulls all conditions from you and from nearby allies to itself.
That means it still has a range limitation for nearby allies but it will always pull all conditions away from you no matter how far away from the pet you are.
As it is now the active often simply does nothing at all and being aware of the pet position simply adds unnecessary difficulty in the middle of a fight.
A skill should be reliable. This one is not reliable at all.
Example: pet is 1200 range away and chilled while you have CD on pet swap and 8 conditions on you. You cannot do anything to immediately use the skill without completely wasting it.
My suggestion would be an easy small change with huge QOL improvement.
I just wish that it would clear all conditions without transferring to the pet. I feel like we should have some on-demand clear without condi-bombing 30% of our damage output.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.