[Suggestions] Pets, their skills and BMode

[Suggestions] Pets, their skills and BMode

in Ranger

Posted by: Darrio.6098

Darrio.6098

Let’s talk about that we as Rangers want as f2 pet skill and pets f3-f4 as soulbeast skills from new and maybe old pets and our overall feelings and suggestions about it.

Some of new pets, like Gazelle, Iboga, Jacaranda look awesome and have all their 4 skills unique and impactful.

I dosn’t have a single bad opinion about them. They all awesome.

  • Gazelle is very fun deer type with charges and many stuns. I think it’s our breakbar control pet like electric wyvern.
    Beastmode skills nice, low cd nuke and low cd charge with daze.
  • Iboga is just awesome. Good control-pull f2 skill with 1200 range, very high condition spam and autoattack damage scaling with condiions on target, very, very nice.
    Beastmode skills is okay too – finally some access to spammable confusion.
  • Jacanda my favorite now – f2 is Ancient Seeds on demand.
    Beastmode – very good high damage AoE nuke with low cd and heavy selfheal.

But our new Feline pets – Sand Lion and Cheetah feels really lacking.

  • Why they still have boring vanilla gw2 (!) Feline archetype skills?
  • They unique magic creatures, they not HoT Tiger, which dosn’t have magic powers.
  • Why they have really promicing f2 skills and they both locked behind 30 and 35s CD?

I’m want start this thread just because of mixed feelings about Cheetah:

  • It have amazing f2Savanah Strike - awesome shadowstep skill – but rest is boring generic Feline skills, which to them we gain access in Beastmode, but not to shadowstep.
  • Isn’t this remind you how we begging in HoT to swap Smokescale Shadow Assault and Smokefield, just to have access to smokefield and we were totally fine with Auto Smokeasault skill? And we were right and Devs listen to us.
  • I think here’s again same situation – we need have acces to that shadowstep in beastmode.
  • This pet also needs special threatment as Smokeskale and Bristleback and rest of new pets, which ALL have their skills new and unique.
  • We easy control our Smokescale Shadow Assault, why this pet have simular skill on his f2 and not in f3-f4 position, to make it accesable in our Beastmode?
  • His f2 is complicated. Damage is low, it have double strike, which dosn’t stack with some of our mechanic – Opening Strikes and Attack of Opportunity buff.
  • He give swiftness buff to 5 targets on shadowstep landing position, not from he starts, but it’s debatable choice.

My suggestion is split that overtuned f2 to rest of pet skills:

  • General f2 is shadowstep with single source of high damage with reasonable cd, like 15-20s.
  • f3 make another low cd 10-15s shadowstep with low damage double strike – for Beastmode
  • f4 make strike which grant swiftness – for Beastmode
  • Or pet f2 can be more support style skill, or some defencive field generator around pet

My main point – current f2 needs to move to 3-4 position, to be later used in Beastmode.

  • How it can be awesome and fun equip both Smokescale and Cheetah and have access to two separate shadowstep skills in Beastmode.

Second is Sand Lion:

  • His Blinding Roar skills is okayish as its best. Ok x3 damage, ok blinds.
  • But it have ridicilous 35s CD.
  • It’s bad practic to have pet f2 skill have CD more than 20s, people just don’t want use it often. (Currently it’s even bugged and Beastmastery don’t even lower his cd)
  • HoT Tiger pet was awesome just because he have strong f2 skill with really high base damage, granting Fury and with cd just 10 seconds. It alone make him awesome pet, even with old Feline skills.
  • Just look how awesome open world Sand Lions – they have buff field around them blocking incoming Missles.
  • Why we dont have it as f3-f4 skills and later as Beastmode skill? Why Ranger forever closed to awesome skills?

What’s your opinions and suggestions/bug reports about new pets?