Suggestions for Pet/Beastmode-skills

Suggestions for Pet/Beastmode-skills

in Ranger

Posted by: Aleksander Suburb.4287

Aleksander Suburb.4287

I think the beastmode and the ranger pet could be very potent, if they buff the skills to the same level.

F3 Beastmode skills:
Unflinching Fortitude: 4s take no dmg, breakstun, remove cripple, freeze, immo Great skill. casttime from 1/4 to 0 so you can cast instant while doing other skills

Primal Cry: 1,25s casttime, rooted, targets 5, radius 360, 3xdmg, 3bleeding, 9 vulnerability. no rooting, instead of more vulnerability, 3 poison, 3s taunt

Prelude Lash: 2s immobilize, 5 targets, pull 300, radius 300 great skill, just change 1/4 casttime to 0, so you can use other skills while pulling

Worldly Impact: high damage, 5 targets, combo finisher: leap (0 distance), radius 240 1 s casttime is too slow- change to 1/2s, combo finisher: blast

Spiritual Reprieve: Healing, radius 600, 3s resistance, 5 ally targets the 1,25s casttime are too long, change to 1/2s

Bear:
(SB) Bite: dmg+Regeneration. need some resilence too make the tank skills round
(Pet) Bite: dmg+Regeneration. some resilence would be nice here too
(SB) Defy Pain: 3s no incoming dmg. + 2 stacks stability
(Pet) Defy Pain: 5s no incoming dmg. 45 reload + 2 stacks stability to pet and 2 nearby allies

Bird:
(SB) Swoop: 5 vulnerability, 3 tragets, 1200 range leap (bugged!) nice skill without the bug currently 400 range -.-
(Pet) Swoop: 130 range leap 1vulerability need some longer range 800 maybe, vulnerability ok for 8s reload
(SB) Quickening Screech: 5 targets, 10s swiftness, 480 radius nice skill, maybe unimportant, when mounts come into play, then it needs buff
(Pet) Quickening Screech: 3/4 casttime, rooted, range 1200, swiftness 10s no rooting on pet! maybe a buff after implementing mounts

Bristleback:
(SB) Rain of Spikes: Launch spikes in radius 600, bleeding, 3 targets per missile this skill feels a bit clumsy, needs more precision or bigger effects
(Pet) Rain of Spikes: Launch spikes in Radius 600, Bleeding, 1,75s casttime lower casttime, needs more precision or bigger effects
(SB) Sharpen Spines: Next 5 attacks inflicts bleeding add the next 5 attacks are unblockable and reduce casttime or add ammo
(Pet) Sharpen Spines: Next 5 attacks inflicts bleeding next 5 attacks are unblockable and reduce casttime to 20s

Canine:
(SB) Crippling Leap: damage, 5s crippled, 3 targets, 400 range leap nice skill, maybe an 2s immobilize if hit from behind
(Pet) Crippling Leap: damage, 5s cripple, 180 range needs leap distance 400, maybe a higher casttime 1/2s
(SB) Brutal Charge: 2s Knockdown, high dmg, 3 targets, 600 distance leap very nice skill. Instead of damage -> unblockable
(Pet) Brutal Charge: 2s Knockdown, high dmg, 1 target, 350 distance leap increase leap distance to 500, reduce reload from 30s to 25s

Devourer:
(SB) Tail Lash: 360 Knockback, 3 targets, Range 130 increase range to 300, increase knockback distance to 500 or decrease reload from 20s to 15s
(Pet) Tail Lash: 360 Knockback, Range 130 increase range to 350, reduce casttime from 1,25s to 1/4s, add 3s cripple
(SB) Devourer Retreat: 3/4s, 300 retreat distance add 3s invisbility, increase distance to 500
(Pet) Devourer Retreat: 1,75s evade, 200 retreat distance big heal devourer, 5s poison

Drake:
(SB) Chomp: dmg, heal per hit, 3 targets, range 130 increase range to 300, unblockable, increase reload from 10 to 15s. Make it easier to hit for higher reload
(Pet) Chomp: high dmg, 3 targets, heals drake, range 200 increase range to 300, heals nearby allies a bit
(SB) Tail Swipe: High dmg, 5s weakness, 5 targets, blast finisher, range 225 increase range to 280 like petskill
(Pet) Tail Swipe: High dmg, 5s weakness, blast finisher, 280 range, 5 targets lower reload from 24 to 20s

Guild Wars balancing concept: Never change a ruined system!

Suggestions for Pet/Beastmode-skills

in Ranger

Posted by: Aleksander Suburb.4287

Aleksander Suburb.4287

Feline:
(SB) Bite: dmg, 1 target, range 200 add a 900 distance teleport
(Pet) Bite: high dmg, 200 range add a 900 distance teleport
(SB) Maul: low dmg, 4×10s bleeding, range 130, 3 targets increase range to 200, add 1s knockdown, when attack is blocked or opponent has invulnerabilty
(Pet) Maul: low dmg 4×10s bleeding, range 200 add 1s knockdown, when attack is blocked or opponent has invulnerabilty

Moa:
(SB) Harmonic Cry: healing, 5 targets, 240 range, 25s reload increase range to 400, add 3s resilence
(Pet) Harmonic Cry: healing, 5 targets, 240 circle, 1500 range add 3s resilence, decrease reload from 40s to 30s
(SB) Frenzied Attack: 5 vulnerability, 130 range, 5xdmg change skill to: stunbreak+1stack 3s stability to 5 targets, distance 300
(Pet) Frenzied Attack: 4vulnerability, 4x dmg, range 130 change skill to: stunbreak+1stack 3s stability to 5 targets, distance 300

Porcine:
(SB) Maul: 2xdmg, 2×6s bleeding, range 130 increase range to 300, add fury for higher reload 12s->18s
(Pet) Maul: 2xdmg, 4×6s bleeding, range 200 increase range to 300, add fury for higher reload 12s->15s
(SB) Brutal Charge: 3s knockdown, 450 distance leap, 3 targets decrease reload from 30s to 20s, decrease knockdown from 3s to 2s
(Pet) Brutal Charge: 3s knockdown, range 300, finisher leap, 3 targets, dmg decrease reload from 30s to 25s
(Pet F2) Finally change the mechanic to get some direct buffs dependent on pig type (stability, resilence, unblockable, invisible)

Smokescale:
(SB) Takedown: 2s knockdown, 130 range increase range to 300, add 3s quickness
(Pet) Takedown: 1s knockdown, 240 range, dmg add 3s quickness to 3 nearby allies, increase reload to 25s
(SB) Smoke Assault: low dmg, 1.5s evade, add might, radius 300, range 750, kittens instead of gaining might, inflict blindness per hit
(Pet) Smoke Assault: dmg, 1.5s evade, add might, radius 300, range 750, kittens instead of gaining might, inflict blindness per hit

Spider:
(SB) Entangling Web: 3s, immobilize, 900 range, projectile immobilize 5 targets in a 240 circle
(Pet) Entangling Web: dmg, 3s immobilize, 900 range, projectile immobilize 5 targets in a 240 circle
(SB) Poison Gas: unblockable, 4s poison field, 900 range, 4s poison per tick, 1/2s casttime increase poisonfield duration to 5s, faster projectile
(Pet) Poison Gas: unblockable, 4s poison field, 900 range, 4s poison per tick decrease 1.5s casttime to 3/4s

Wyvern:
(SB) Wing Buffet: 300 knockback, 5 targets, range 240 increase range to 300, instead of knockback the opponent get launched
(Pet) Wing Buffet: 4x high dmg, 80 knockback, radius 360, range 240 lowering dmg, launch enemy 300
(SB) Tail Lash: 4s cripple, 5 targets, range 180 increase range to 300, add lightning combo field 3s, increase reload from 12s to 18s
(Pet) Tail Lash: dmg, 6s cripple, range 200, 5 targets increase range to 300, decrease cripple to 4s, add lightning combo field 4s, increase reload from 12s to 18s

Can’t say much about the new pets, except for the bugged rock gazelle. No multiple hits on one stucked target.

Guild Wars balancing concept: Never change a ruined system!