Super pet ranger needed! Ok more pets
I would go the opposite path: no pet. Back in the GW1 ranger, pet was an option of play style because of its specific advantage and shortcoming. That option opens up for alot more variety of playstyles, where the ranger preferes to be ALONE.
I still cannot fathom why Anet forces players into pet play style and dress it up as the “class mechanic”. We have heard enough complaints about pet and their AI, so I’m not going to repeat them again. If Anet’s excuse for dictating " THOU SHALT NOT UNPET" is that the ranger needs pet to add up the damage, then how about give a damage buff when the Ranger chose to shelf his pet.
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.
Id rather think of an elite that let you get both pet out at the same time for a decent duration.
Ill remind you quaniesan that the dev team NEARLY named their ranger class as the beast master during launch but kept the ranger name because it still looked similar. Truth is the ranger in GW 2 is more of a beast master then a full fledged archer. hance the reason why pet is our inner mechanic and close to half our trait include it.
I definitively wouldnt encourage pet stow with a damage buff. If you want to play without pet you should be penalised with a damage loss in return. Sure you can stow it to avoid it agroing while running around but you shouldnt be rewarded for doing so.
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3
(edited by kyubi.3620)
I always facepalm when people say the ranger shouldn’t have a pet.
They don’t realise how much rebalancing, new trait and new skills it would require.
To the original poster – Rangers have that now. It’s called spirits. Rangers can have up to six pets at the same time…all with different offensive/defensive capabilities, plus the swap to a seventh.
Grab the brown bear and the sun spirit… now you have a defensive and an offensive pet.
Rangers aren’t useless…they may be a bit underpowered due to their class mechanic (pets) having issues that seem to be unfixable, but they can be a lot of fun to play. If you are dedicated to the class, there are ways to work around most of the problems and be quite effective.
I always facepalm when people say the ranger shouldn’t have a pet.
They don’t realise how much rebalancing, new trait and new skills it would require.
GW1 ranger IS better than GW2 ranger.
I always facepalm when people say the ranger shouldn’t have a pet.
They don’t realise how much rebalancing, new trait and new skills it would require.
GW1 ranger IS better than GW2 ranger.
What does that have to do with what I wrote? Nothing. Zero.
I didn’t even say anything about Gw1.
I always facepalm when people say the ranger shouldn’t have a pet.
They don’t realise how much rebalancing, new trait and new skills it would require.
GW1 ranger IS better than GW2 ranger.
What does that have to do with what I wrote? Nothing. Zero.
I didn’t even say anything about Gw1.
You can choose to have pet or not in Gw1, you CANT choose in GW2.
I always facepalm when people say the ranger shouldn’t have a pet.
They don’t realise how much rebalancing, new trait and new skills it would require.
GW1 ranger IS better than GW2 ranger.
What does that have to do with what I wrote? Nothing. Zero.
I didn’t even say anything about Gw1.You can choose to have pet or not in Gw1, you CANT choose in GW2.
Because the ranger was designed to be a mix of several spec togueter in mind however the designer at first aimed for a beast master (it even could have had the name if not for the fact the class is able to do a lot of stuff like the GW 1 ranger) so Pet remained the main class feature to ranger to this day and likely still will be tomorow.
If you think making pet optionnal is in their scope i think you should just switch game and look elsewhere.
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3
I always facepalm when people say the ranger shouldn’t have a pet.
They don’t realise how much rebalancing, new trait and new skills it would require.
GW1 ranger IS better than GW2 ranger.
What does that have to do with what I wrote? Nothing. Zero.
I didn’t even say anything about Gw1.You can choose to have pet or not in Gw1, you CANT choose in GW2.
Because the ranger was designed to be a mix of several spec togueter in mind however the designer at first aimed for a beast master (it even could have had the name if not for the fact the class is able to do a lot of stuff like the GW 1 ranger) so Pet remained the main class feature to ranger to this day and likely still will be tomorow.
If you think making pet optionnal is in their scope i think you should just switch game and look elsewhere.
i played GW2 ranger in BETA and i had a blast with him, in the release, well…. they changed it to a mix of Beastmaster and marksman , they nerfed class direct damage and add the damage to the pet, and this is the problem that rangers are facing now, 30% of our damage is random…
i actualy used to run 2 defrent thing as ranger in beta
my first was axe horn swap beastmaster (worked like a charm and killed people so well)
and my second was longbow marskman (pet would deal lovely damage longbow would kill using the push from 4 to give an oppening to rapid fire wich back in the time was prety much like hundred blade)
I loved both build but i never actualy went anywhere without 30 point into beast mastery was also running the self regen signet of the wild wich was quite good back then. Now not only longbow lost the damage that made it the ranger prime choice weapon but pet also got its damage nerfed by 50%! im utherly insulted as all the build i held dear and loved got burned to the ground. If axe was still even viable would still play it in pvp but they killed it like they slain the whole class. Now we left attempting to run sword/dagger acrobatic thief clones as a class wich by design was supose to be ranged.
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3
right, i wont bother to read the thread, i will just say;
I want a pet with 1 attack that does constant 1000 hp damage, 0.75sec cast time, 0.2 sec after cast, no CD. Ranged, homing, unblockable.
Preferably the pet should be a smoking hot lamia.
/derail
Currently @ some T1 server in EU
Preferably the pet should be a smoking hot lamia.
initially, this seems like an odd suggestion. ofc. you can look longer down the page…
but there are other sources. problem is, the image takes after 4th edition. the text is where it’s at…
google couldn’t hook me up with an image from 2nd edition monstrous compendium, though…
I always facepalm when people say the ranger shouldn’t have a pet.
They don’t realise how much rebalancing, new trait and new skills it would require.
Who cares? it’s not my job I just want to be rid of a mechanic that increadibly frequently kittenes me off by not working properly.
I always facepalm when people say the ranger shouldn’t have a pet.
They don’t realise how much rebalancing, new trait and new skills it would require.
Who cares? it’s not my job I just want to be rid of a mechanic that increadibly frequently kittenes me off by not working properly.
It’s going to be at least a year before Anet will even consider removing pets are the chances are almost 0. I suggest you actually change classes if it annoys you that much
IGN: Recommend -lvl 80 Ranger
Guild: Professors [PROF]
You know what would be cool? (and I just thought of this) If pets were stowed away by default. The players F1 skill would basically be a calling to the pet. For 20 or 30 seconds the pet you chose would come flying into battle with you and it would be invulnerable. In this case, like now, pets would need a massive buff. They should be something other players fear once the rangers calls them out. The other mechanics of it can be whatever, like the rangers F2+ skills could call out other pets letting the ranger have some options, or they could be skills of the F1 pet. For now I’m thinking the “pet whistle” as it would be called can be used every minute or so but maybe there could be something more interesting to it rather than time.