Sword Auto Attack

Sword Auto Attack

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Posted by: Sina.9208

Sina.9208

HoT isn’t even online yet & I’m already a bit disappointed thanks to the patch notes :/

Sword Auto Attack

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Posted by: RevanCorana.8942

RevanCorana.8942

Daredevil just got what counterattack should be lmao
+ insane amount of blinks with sword 2
compare that to hornet sting its a kittening joke

Sword Auto Attack

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

been playing Main-hand sword with the Action Cam turned on And it is Amazing to control instead of clicking or tabbing away , i can just look away at the right time when i want to move and use the leaps in the direction of my choosing without the mousing Clicking Hassle! i’d say give action cam a try though I’d warn you it is quite Difficult at first!

though again if people want main-hand sword to be a Straight up no worries dps weapon with Auto turned on , it won’t happen as it takes away from its abilities on AA.

things like Serpent sting are always having code issues , like rolling too wide ect pre-patch due to speed boosts , so now Serpents sting needs to be brought into line for Post patch movements due to less speed , the roll doesn’t correctly aline unless the target moves into the roll , this cast time needs to be lower 0.5seconds atleast.

the issue of not being able to dodge during a AA combo with Auto attack turned on , is because of the attack animation types where the feet are not on the ground so dodging is a no go.

the only way to change that is if the Kick part of the AA is removed and replaced with somthing else , like a low Sweeping round kick so the feet are on the ground allowing the dodge , the low sweep could apply torment instead of kick/push .

this kind of animation wouldnt be restricted to rooting issues as it could be done on the move legolas style melee.

(i’d really miss the kick through its awesome Control support slowly pushing things or holding them inplace long enough or into a corner.)

that would allow a dodge on the 1>2 part of the AA , then 3 just becomes a option to use if needed or target moves away.

but got to say again im so impressed with the action cam , im finding it so easy to control the leaps , but now i need a new mouse for a extra hotkey button for the action cam as i can’t use the mouse to click waypoints ects.

i’d say give it a try!

(edited by Zenos Osgorma.2936)

Sword Auto Attack

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Posted by: Vaelkyr.4786

Vaelkyr.4786

You’ll still never get me to use sword in the new maps, just because of the aa. I want to be able to move out of the orange circles, thanks.

And don’t get me started on the “evades”… Looking at you sword #2!

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

You’ll still never get me to use sword in the new maps, just because of the aa. I want to be able to move out of the orange circles, thanks.

And don’t get me started on the “evades”… Looking at you sword #2!

ya took me few hours to get use to the cam , and cliffs ect but now im fine , can’t say for others through but not every weapon can be as casual as a Warroirs main hand sword.

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Posted by: OnionXI.6735

OnionXI.6735

The “features” of sword #1 really show in the new maps, like when a sniper decides to stealth and you go flying off a cliff. A lot of enemies are very unfriendly for melee so the animation lock is of no help there either, and it’s also an essentially useless weapon against pocket raptors in particular.

I only use a sword in dungeons now. I wish they would just buff MH Axe so the PvP people can have sword as they like it and everyone else can have a decent alternative for single-target dps.

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Posted by: Coconut.7082

Coconut.7082

Any1 else noticed that sword #1 in PvP is almost unusable? if you accidently drop the target from a player without noticing and wont Right Click on the player again to traget him, the #1 skill will just bouce around the enemy missing half of the attacks..

Sword Auto Attack

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

Any1 else noticed that sword #1 in PvP is almost unusable? if you accidently drop the target from a player without noticing and wont Right Click on the player again to traget him, the #1 skill will just bouce around the enemy missing half of the attacks..

thats the whole point of ranger sword , stop spamming the buttons.

also try out the action cam with Auto attack turned off pointing the action cam becomes the direction of the leap so you can aim it to attack other targets from your previous target.

Sword Auto Attack

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Posted by: Fluffball.8307

Fluffball.8307

I’ve been using sword/LB in the new maps. The only time I swapped to GS was for the last story mission because I wanted to circle strafe to up my damage by removing the need for dodging. I initially went in to the expansion with double melee but didn’t find it practical because of all the melee hate.

I made a revenant and it’s really highlighting why I love ranger sword so much. With rev, I feel like I’m just waiting for unrelenting assault to come off CD, and then whack that button again; no grace what-so-ever. The autoattack and skill 2 suck.

With ranger, the autoattack can just give me big damage without me paying attention to it and I have a constant tension of when to use 2 and 3. I find it much more engaging.

Slightly off topic, but that’s sort of how I feel about most of the ranger weapons. The actual numbers definitely have their flaws, but the weapons are just better designed than many of the other professions.

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Posted by: Coconut.7082

Coconut.7082

Any1 else noticed that sword #1 in PvP is almost unusable? if you accidently drop the target from a player without noticing and wont Right Click on the player again to traget him, the #1 skill will just bouce around the enemy missing half of the attacks..

thats the whole point of ranger sword , stop spamming the buttons.

also try out the action cam with Auto attack turned off pointing the action cam becomes the direction of the leap so you can aim it to attack other targets from your previous target.

I am not using auto attack, not my comment even mentioned auto attack.
I used sword way before action camera and everything was fine. I’m only having problems with the camera, as I said, if I accidently drop target from the enemy half the attacks will just miss even if I’m aimed at the enemy player