I think from the moment I started to play the ranger I fell in love with the play style, traps/pets/spirits/all the different buffs you can bring to a party/mix of melee with range weapons, it was truly a fun class to play and level. Then I started to fine tune my playstyle and from the get-go picked up my fav weapon sword-torch/sword-dagger since I am a melee inclined pve player. I do not play pvp, worth noting.
And right off the bat, even though it was my fav weapons choices the Pounce from the chain attack in #1 sword became a pain, and at time a even a game breaker for me. That horrendous leap has seriously jeopardized my game quite a few times. I can never keep my toon where I NEED it to stand and attack, it just goes everywhere. Dont know how many times I’ve been fighting on the edge of something and just mid combat fall right off….. T_T its terrible.
Also if I see a major attack incoming and I get ready to dodge it is non-responsive, and tbh I’ve notice the 2 attack in the same ability chain called Kick behave in the same way, I stick to the target and I have to click to dodge a spam sandwich to get the character to respond, meanwhile I got slapped in the face with unnecessary damage from the enemy target and sometimes even killed ‘cause my toon is glued to the target and wont dodge/move away no matter what I do.
I literally feel sometimes I am not in control of my character. It has become such a hassle that I’ve had to switch my playstyle completely for specific fights/instances in which I cant afford my toon to go everywhere.
Along the same lines of ‘feeling not in good control of toon’ goes the ‘evade’ abilities. In sword #2 and #3 gives an evade for the use of the ability, also in dagger offhand #4 has the exact same behavior as sword 2 and 3, very unresponsive. I mean, you need to dodge you literally have a few fractions of a second to get it right, and with the above abilities, its literally impossible to get it right when using the ability. There is this ‘lag’ in the actual response during auto attacking that its just not viable to optimize player performance, I dont know how many times I see an attack coming and I try to use any of the 3 abilities listed above and it just responds like 1-2seconds after me using the ability. And no guys its not slow internet speed or w/e, i got a latency of 30-50 and 15mb+ down 1.4mb up.
I never have issues with dodging in my warrior or guardian during melee combat, but with ranger is a whole different story, between the ‘lag to act’ and stupid ‘glued on target auto-attack’ melee as ranger with that setup its extremely frustrating for me. I even tried deselecting the ‘auto targeting’ by game engine and it made matters worst, I started to leap FAR WORST all over the place. That was a quick no no for me.
Well my two cents in what could be a great adjustment for ranger abilities, increase ability responsiveness and change the mechanism of the pounce leap of death to something more on point with melee.