Sword/Dagger tweek
Wouldn’t work out anyway, there wouldn’t be any time for you to predict if you’re using pounce, cancel the ability then use serpent’s strike. This never happens to me though, serpent’s strike always activates as a priority.
I like to use the evade abilities from the Sword/Dagger setup in fights against giants, or at least try to. When the sword kick ability starts and I need do dodge the giant’s stomp, I hit one of the evades like Serpent’s Strike. The Serpent’s Strike doesn’t active till after the Pounce which by that time I’m eating the dirt from the stomp. Could there be a cast interrupt, like the one that occurs on heal, added to each of the evade abilities?
Wouldn’t work out anyway, there wouldn’t be any time for you to predict if you’re using pounce, cancel the ability then use serpent’s strike. This never happens to me though, serpent’s strike always activates as a priority.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.