Sword Issues Still Abound

Sword Issues Still Abound

in Ranger

Posted by: Iason Evan.3806

Iason Evan.3806

The “stickiness” of the sword auto attack is still a thing. A major thing. I finally decided to finish the LS2. I was going to wait and do all of it when it the whole season was finished to see all of it at once but decided not to. At the last fight, the sword is a real issue with just how much AoE there is in that fight. Go try it with a Ranger using a sword. It’s infuriating. The weapon you decide to use should not be a detrimental to the game play.

Are there any plans in place to fix this weapon? The weapon literally has the ability to not let you use skills that you need to use. I want to use my heal when I want to use it not when the sword decides to let me.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

Sword Issues Still Abound

in Ranger

Posted by: JorneMormel.9850

JorneMormel.9850

Why did you make another copy of this thread?
It is even on the same page… Sigh.

And to quote the same thing I said there:

Even if you would want to continue this debate over the Sword #1, since it is such an old topic, why would we not just revive an old thread as opposed to posting a new one.
It is not like as if anyone has anything new to say.

Mysterious Old Geek
Co-founder of Flying Pink Unicorns [PWNY], Ring of Fire

Sword Issues Still Abound

in Ranger

Posted by: Dahkeus.8243

Dahkeus.8243

Why did you make another copy of this thread?
It is even on the same page… Sigh.

And to quote the same thing I said there:

Even if you would want to continue this debate over the Sword #1, since it is such an old topic, why would we not just revive an old thread as opposed to posting a new one.
It is not like as if anyone has anything new to say.

Well, since we’re repeating ourselves, I’ll bring back the same counter to your argument that was brought up by several people on the other thread:

The squeaky wheel gets the oil. If people don’t speak up enough about the problematic nature of this mechanic, then the devs won’t receive the feedback they need to understand the issues it is causing.

People will complain about anything and everything on the forums, so popping in a single thread about an issue at one time and then leaving it won’t have any sway on making a change.

Also, because of the forum terms, thread necromancy is frowned upon, meaning that new threads need to be made.

But…yea, this OP could have certainly just posted in the thread on this forum that’s already active. =P

Sword Issues Still Abound

in Ranger

Posted by: Sina.9208

Sina.9208

Why did you make another copy of this thread?
It is even on the same page… Sigh.

And to quote the same thing I said there:

Even if you would want to continue this debate over the Sword #1, since it is such an old topic, why would we not just revive an old thread as opposed to posting a new one.
It is not like as if anyone has anything new to say.

Well, since we’re repeating ourselves, I’ll bring back the same counter to your argument that was brought up by several people on the other thread:

The squeaky wheel gets the oil. If people don’t speak up enough about the problematic nature of this mechanic, then the devs won’t receive the feedback they need to understand the issues it is causing.

People will complain about anything and everything on the forums, so popping in a single thread about an issue at one time and then leaving it won’t have any sway on making a change.

Also, because of the forum terms, thread necromancy is frowned upon, meaning that new threads need to be made.

But…yea, this OP could have certainly just posted in the thread on this forum that’s already active. =P

The other topic is about the “auto attack” :d, the issues do happen with that turned off.