Q:
Sword Ranger
It is a long and really complicated process. it requires a lot of thinking and a lot of experience. So here it goes:
You turn auto attacks off.
you shouldn’t have to turn AAs off just to make a weapon usable.
I too would like to use sword + O/H but the silly loss-of-control-during-AA thing drives me nuts, so I use the GS instead.
you shouldn’t have to turn AAs off just to make a weapon usable.
I too would like to use sword + O/H but the silly loss-of-control-during-AA thing drives me nuts, so I use the GS instead.
And this my friends, is why people including me (main ranger) do not invite rangers to their groups.
you don’t invite rangers because of 1 broken weapon? that’s one of the dumbest things i’ve read on this forum yet.
you don’t invite rangers because of 1 broken weapon? that’s one of the dumbest things i’ve read on this forum yet.
You really don’t get it do you?!
There’s nothing wrong with the sword. In fact it is one of the greatest weapons in game.
It is the people who can’t be bothered to even turn auto attacks off, but on the other hand can spend 298346378947 hours on forum crying about how the class sucks.
if you need to turn AAs off for only 1 weapon in the entire game, then that weapon is broken, simple as that.
which is why Anet are changing it.
if you need to turn AAs off for only 1 weapon in the entire game, then that weapon is broken, simple as that.
which is why Anet are changing it.
It’s a change that’s definitely needed. I cant wait
(I’m assuming this is for PvE) Playing the sword is more about knowing the encounter than the class. Turning off the auto attacks won’t prevent you from getting animation locked (and being unable to dodge). If you attack too slowly with the auto attack off, then your dps will also be really kittenty. You pretty much need to play thinking 1-2 seconds ahead and predictively dodge attacks. Basically, don’t queue up your AA chain when you know you need to dodge something soon, OR use your dodges 1-2 seconds earlier. I play with the auto attack turned on most of the time (because mashing 1 gets tiring), but I turn it off for certain fights.
Making use of animation interupts (such as WH 4 and weapon swap. See: http://www.youtube.com/watch?v=AUwHpIxY52U) help a ton. This is more useful for fights such as subject Alpha, where there is long delayed one shot move that gives you 3 seconds to react. In that fight, you can also just stop your auto attack (by default pressing esc) for a second, to dodge.