Sword, sPvP Boxes and Stealthed Enemies
Just get rid of the leap period. It’s just an old relic from when kick used to knock back anyway.
It’d fix the flying swordsman problem and the root “bug” too.
Yes it is a bit annoying when you hit someone in stealth. I do not want to loose opportunities to hit a someone specially if it is a glass canon. Such a minor change would be a a great convenience
(edited by thewho.5841)
i actually like the leap effect its almost like a heartseeker light in that it allows you to stay on kiting targets…although i agree with the OP something needs to be done about jumping to random boxes in Spvp