Taunt working as intended in PvE?

Taunt working as intended in PvE?

in Ranger

Posted by: Girion.5483

Girion.5483

Q:

This probably sounds like a noob question, but I have to ask since the description on the wiki kinda clashes with what you experience ingame, at least in PvE mode.

“Taunt is a control effect that forces the affected target to run towards the source of taunt with all skills except stun breakers disabled while using their auto-attack skill.”

When you slot Beastly Warden und your pet interrupts i.e. a drake channelled skill with its F2, you get the interrupt prompt on your screen and a corresponding entry in the combat log, but the skill actually is not interrupted and completes as if no interrupt occured.

Is that normal?
If so, what’s the point of taunt in PvE?

Taunt working as intended in PvE?

in Ranger

Posted by: Atros.9607

Atros.9607

A:

Taunt is only working as intended with players. NPCs are still able to utilize their other skills and heals as if it does not work 100%. You can see this with PvE, PvP, and WvW NPCs. Anet has not (to my knowledge) released an acknowledgement of this bug but it will be addressed (hopefully) with the drop of HoT; as in the betas, taunt seems to work as intended.

[ShW] Shrouded Warband § Gold Invader § Fort Aspenwood
My pugs are not lemmings, they just fell off that cliff because I did

Taunt working as intended in PvE?

in Ranger

Posted by: Puck.9612

Puck.9612

I’ve noticed the same on npc’s in WvW. It will usually make them change targets but it doesn’t interrupt things like heals or some of the attack skills.

Jim Hunter when my other account isn’t suspended

Taunt working as intended in PvE?

in Ranger

Posted by: Girion.5483

Girion.5483

Thx for the input, Puck.

Anyone know whether this is intended behavior or a bug?

Taunt working as intended in PvE?

in Ranger

Posted by: kiwituatara.6053

kiwituatara.6053

Yea can confirm as well. Doesn’t interrupt the heals of sentries in WvW.

It seems buggy in PvE.

Taunt working as intended in PvE?

in Ranger

Posted by: Girion.5483

Girion.5483

Thanks, Atros. Your answer pretty much sums it up.

I’m not involved with the HoT betas, so it’s good to know that at least there Taunt seems to have the intended effect on NPCs as well.