The Ranger: receiving the update it needed

The Ranger: receiving the update it needed

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Posted by: Xyer.6480

Xyer.6480

Cats main attack was nerfed along with their main burst attack.

The only reason to use Cat now is Chill on Snow Leopard and Lynx maybe.. but I’d still choose Drake (and maybe Spider, since I didn’t seen a reduction on its weakness)

Do you mean the stealth when you say main attack? I bloody hope you do cause otherwise I missed it.

Feline: Maul: Reduced damage by 50%.

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Posted by: Xsorus.2507

Xsorus.2507

Cats main attack was nerfed along with their main burst attack.

The only reason to use Cat now is Chill on Snow Leopard and Lynx maybe.. but I’d still choose Drake (and maybe Spider, since I didn’t seen a reduction on its weakness)

Do you mean the stealth when you say main attack? I bloody hope you do cause otherwise I missed it.

No you’re right..I went back and read it again.. Not sure why I was thinking Cats main damage attack got nerfed.

Maybe I misread the Canine part or something.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Manekk.6981

Manekk.6981

Cats main attack was nerfed along with their main burst attack.

The only reason to use Cat now is Chill on Snow Leopard and Lynx maybe.. but I’d still choose Drake (and maybe Spider, since I didn’t seen a reduction on its weakness)

Do you mean the stealth when you say main attack? I bloody hope you do cause otherwise I missed it.

Feline: Maul: Reduced damage by 50%.

I know maul is getting nerfed through the ground that’s not what I asked about, he said: “Cats main attack was nerfed along with their main burst attack” to me maul is the burst attack and main attack is the non cd slash he uses and I haven’t seen anything about a nerf to that if there is one then yes using a cat seems totally pointless.

As for the nerf on stealth I doubt it will do much of anything honestly the jaguar will crit on virtually every attack in stealth anyway.

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Posted by: Nugget.8031

Nugget.8031

Nugget Login, and don’t use Blinding Slash…

Now watch your Raven do that stupid flip every couple seconds…you’ll see why relying on them for auto attack is the biggest waste of time ever.

Yeah I know its a pain, but if every other dps pet is getting a larger nerf birds may come out on top, will have to wait and test after the patch.

Also quickening screech does have one advantage albeit minor. Since it will already be getting swiftness you dont need to pick up signet of the hunt or agility training like you do with other pets.

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Posted by: Manekk.6981

Manekk.6981

Cats main attack was nerfed along with their main burst attack.

The only reason to use Cat now is Chill on Snow Leopard and Lynx maybe.. but I’d still choose Drake (and maybe Spider, since I didn’t seen a reduction on its weakness)

Do you mean the stealth when you say main attack? I bloody hope you do cause otherwise I missed it.

No you’re right..I went back and read it again.. Not sure why I was thinking Cats main damage attack got nerfed.

Maybe I misread the Canine part or something.

Then I understand why you so strongly thought cats would be terrible but I think you also see how I was thinking when I said they would practically be the only pet worth using after this patch.

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Posted by: Xsorus.2507

Xsorus.2507

Cats main attack was nerfed along with their main burst attack.

The only reason to use Cat now is Chill on Snow Leopard and Lynx maybe.. but I’d still choose Drake (and maybe Spider, since I didn’t seen a reduction on its weakness)

Do you mean the stealth when you say main attack? I bloody hope you do cause otherwise I missed it.

No you’re right..I went back and read it again.. Not sure why I was thinking Cats main damage attack got nerfed.

Maybe I misread the Canine part or something.

Then I understand why you so strongly thought cats would be terrible but I think you also see how I was thinking when I said they would practically be the only pet worth using after this patch.

They’d still be viable picks though i’d drop Jaguar and pickup Lynx and keep Snow Leopard.

I still think Swamp Drake and Weakening Spider might be way to go (its 10 seconds of Weakness it can apply, and Tail Swipe applies 5 or 6 seconds of Weakness also)

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: TooBz.3065

TooBz.3065

I know you’re talking about the nerfs, but I think the Ranger really needs some build diversity. And I saw nothing to indicate that new builds were going to be viable.

I may have missed something but it seems like one huge nerf.

Anything I post is just the opinion of a very vocal minority of 1.

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Posted by: Xsorus.2507

Xsorus.2507

Nugget Login, and don’t use Blinding Slash…

Now watch your Raven do that stupid flip every couple seconds…you’ll see why relying on them for auto attack is the biggest waste of time ever.

Yeah I know its a pain, but if every other dps pet is getting a larger nerf birds may come out on top, will have to wait and test after the patch.

Also quickening screech does have one advantage albeit minor. Since it will already be getting swiftness you dont need to pick up signet of the hunt or agility training like you do with other pets.

Trust me, you’ll still need it… You’ll find those birds aren’t always near you when they do it..Or my personal favorite, Do you know that Birds lose ground on the target doing that animation vs the swiftness they gain from it.

Also…

Can someone please explain this one to me

Man o war: 18 base recharge to 25

Anyone who’s ever used spear knows how freakin awful this ability is…..

It does no damage, It only gives a 2 second immobilize,it has virtually no range and it roots you in place for the animation so actually landing it on anyone running is virtually impossible

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

(edited by Xsorus.2507)

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Posted by: Xsorus.2507

Xsorus.2507

I know you’re talking about the nerfs, but I think the Ranger really needs some build diversity. And I saw nothing to indicate that new builds were going to be viable.

I may have missed something but it seems like one huge nerf.

That’s because no new builds were created…Anyone who thinks people are going to start running Offhand axe now clearly haven’t spent time using Offhand axe.

Rampager Builds might be slightly better…But still outclassed by classes like Necro and other heavy condition appliers

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Furajir.3815

Furajir.3815

The fact still remains, I doubt we will have anything to compensate for this pet hit, like, better pathing and AI for example? Shorter cd’s on pet skills w/o traiting? Anything?

We’re a kittening pet class, and right now, the pet is a kittening joke.

Tupro-Ranger- “The Great White Hype”
Yak’s Bend(TWIN) Racist against Sylvari
RRR Ranger and Warrior videos: http://www.youtube.com/user/ElmoezHerra?feature=watch

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Posted by: Nugget.8031

Nugget.8031

Nugget Login, and don’t use Blinding Slash…

Now watch your Raven do that stupid flip every couple seconds…you’ll see why relying on them for auto attack is the biggest waste of time ever.

Yeah I know its a pain, but if every other dps pet is getting a larger nerf birds may come out on top, will have to wait and test after the patch.

Also quickening screech does have one advantage albeit minor. Since it will already be getting swiftness you dont need to pick up signet of the hunt or agility training like you do with other pets.

Trust me, you’ll still need it… You’ll find those birds aren’t always near you when they do it..Or my personal favorite, Do you know that Birds lose ground on the target doing that animation vs the swiftness they gain from it.

Also…

Can someone please explain this one to me

Man o war: 18 base recharge to 25

Anyone who’s ever used spear knows how freakin awful this ability is…..

It does no damage, It only gives a 2 second immobilize,it has virtually no range and it roots you in place for the animation so actually landing it on anyone running is virtually impossible

Ah yeah that was the other change that made me facepalm. Ive been pvping on my ranger for over 6 months now and have NEVER landed that skill on anyone. Im pretty sure now that no one tests anything in game and that all these “balance” patches are made on paper from theory crafting.

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Posted by: Xsorus.2507

Xsorus.2507

Furajir people were complaining that Ranger pets were to powerful because they had to pay attention to them..and Anet responded by nerfing those pets so people wouldn’t have to pay attention to them..Its pretty obvious they’re not going to improve their pathing and ai because Anet is catering to Mouth Breathers.

Seriously…This is the first game i’ve been in where a Dev Team have nerfed a Pet Classes Pets based on the whines of bad players who couldn’t focus fire said pet (when in every other game if you had to deal with a pet user, You had to have someone do that…Hell DAOC has a CRAP ton of those classes….Try ignoring a Theurgist/Animist/Bonedancer/Spiritmaster/Cabalist for example…. )

“But But….the Ranger was tanky, and the pet hit hard….”

points to Bonedancer with Healing Pets and ML9

points to Necromancer in Everquest

Points to Spiritmaster pet that could be Ml9ed plus absorb hits from a class that had Lifetap Nukes

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Furajir.3815

Furajir.3815

Meanwhile the Phantasm Mesmer can channel Iduelists that rely on AI that channel unloads into moving targets for up to 8k, and that’s 1 phantasm, give them %200+ hp with signet/traiting that gives them 3x the amount of HP our pets have, yet they can be resummoned when CD is up.

Man Anet, you kittening people are going full kitten.

Tupro-Ranger- “The Great White Hype”
Yak’s Bend(TWIN) Racist against Sylvari
RRR Ranger and Warrior videos: http://www.youtube.com/user/ElmoezHerra?feature=watch

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Posted by: Dardamaniac.1295

Dardamaniac.1295

Xsorus,you are a good player..i think you overreacting tho.Pets will be nerfed….Lets test it first,let us test other builds too and then we can rage at the devs….Its not that i have faith in Anet,its just a game,i just want to be some hard,solid facts before i start throwing s(H)its to someone…

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Posted by: Furajir.3815

Furajir.3815

Hes not overreacting. Every patch, classes like Thiefs and Mesmers get massive boosts or some new ability, we just keep taking hit after hit, sitting on kittens of bugs and crappy pet AI, yet we are supposed to be thrilled with the Ranger being 50% ranger 50% pet. This is gonna continue to happen, I can only forsee regen taking a hit at some point.

Tupro-Ranger- “The Great White Hype”
Yak’s Bend(TWIN) Racist against Sylvari
RRR Ranger and Warrior videos: http://www.youtube.com/user/ElmoezHerra?feature=watch

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Posted by: Xsorus.2507

Xsorus.2507

Xsorus,you are a good player..i think you overreacting tho.Pets will be nerfed….Lets test it first,let us test other builds too and then we can rage at the devs….Its not that i have faith in Anet,its just a game,i just want to be some hard,solid facts before i start throwing s(H)its to someone…

I’ll survive just like I have before when eating nerfs..

But people need to be bloody realistic about these patch notes…New Builds are not magically going to appear out of the wood work.

Spirits will not magically start seeing more use…because they’re still an awful mechanic.

Offhand Axe problem still remains Whirling Axe sucking

Moa’s/Pigs are now worse then ever…Not that anyone will notice because no one used them anyway.

People are not going to stop using Shortbow and Longbow is not magically going to become the most amazing weapon ever or come close to old Shortbow.

The only real change I see coming.. is people might drop 30 beast now for 10 in Marksmanship or 10 more in Nature’s (people will try the 30 point talent at first but its meh…Though you could drop Signet of Hunt for Guard Maybe with it..)

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: TooBz.3065

TooBz.3065

Hes not overreacting. Every patch, classes like Thiefs and Mesmers get massive boosts or some new ability, we just keep taking hit after hit, sitting on kittens of bugs and crappy pet AI, yet we are supposed to be thrilled with the Ranger being 50% ranger 50% pet. This is gonna continue to happen, I can only forsee regen taking a hit at some point.

Yes. Ranger was my first character, but I don’t play him much because of this. It seems like the only buffs Ranger’s ever get is arrow speed increases to help deal with the fact that arrows can’t hit a wiggling target. </scorn>

I feel like the developers actually try to facilitate new builds for other classes, but for the ranger it’s always, find a build so we can nerf it.

Anything I post is just the opinion of a very vocal minority of 1.

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Posted by: Xsorus.2507

Xsorus.2507

They’ve consistently gutted builds I’ve come up with.

Nature’s Ninja and BM Bunker for example..

Maybe Jon doesn’t like me cause I called him a bad name

heh

Oh and Pain inverter, can’t forget that one…

Come to think of it…My Youtube channel is a kitten Graveyard of gutted builds.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

(edited by Xsorus.2507)

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Posted by: Manekk.6981

Manekk.6981

Cats main attack was nerfed along with their main burst attack.

The only reason to use Cat now is Chill on Snow Leopard and Lynx maybe.. but I’d still choose Drake (and maybe Spider, since I didn’t seen a reduction on its weakness)

Do you mean the stealth when you say main attack? I bloody hope you do cause otherwise I missed it.

No you’re right..I went back and read it again.. Not sure why I was thinking Cats main damage attack got nerfed.

Maybe I misread the Canine part or something.

Then I understand why you so strongly thought cats would be terrible but I think you also see how I was thinking when I said they would practically be the only pet worth using after this patch.

They’d still be viable picks though i’d drop Jaguar and pickup Lynx and keep Snow Leopard.

I still think Swamp Drake and Weakening Spider might be way to go (its 10 seconds of Weakness it can apply, and Tail Swipe applies 5 or 6 seconds of Weakness also)

Depends on your style to some degree, in my opinion it’s the stealth itself that is the power of the Jaguar’s F2 though not the bonus critchance cause it already crits all the time anyway.

The spider might become pretty good for certain setups definetly, that is alot of potential weakness, using drake for it however seems almost a wasted effort I find tailswipe to be the dumbest functioning skill in the entire game my drakes fire it off anywhere and everywhere even at 2000range from target the only way to actually land it is if your opponent is immobilized or simply not moving.

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Posted by: Fenrir.6183

Fenrir.6183

Playing a mmo means adapting to changes. When will you people get that ?

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Posted by: Xsorus.2507

Xsorus.2507

Yea Tailswipe is a pain to land, won’t deny that.

i also think you’re underestimating the power of all the time Crits on a Jaguar Stealth vs 25%.

Go use the Bird for example.. and you’ll see its not guaranteed critting every time.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Xsorus.2507

Xsorus.2507

Playing a mmo means adapting to changes. When will you people get that ?

It also means we get to point out moronic changes

Man o war: 18 base recharge to 25

Again..Changes like this….M…O…R..O..N..I..C

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Chokolata.1870

Chokolata.1870

Where does it say that cain main attack was nerfed . I know dogs got nerfed in the main attack , cats only with maul … i am confused ..

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Posted by: Aeri.5738

Aeri.5738

Offhnd axe is pretty good already, but it requires skill to Land a perfect Combo.
People are already running builds where the pet is not the Main DMG source and are pretty successfull.
If you cant adapt, thats said, but other players will male usw of these changes

“We just don’t want players to grind in GW2.” – Well, I guess you really failed, ANet!
Update 5.9.2013: getting better ANet, still way to go!
A Lannister always pays his debts – For everyone else, there’s Mastercard.

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Posted by: Castaliea.3156

Castaliea.3156

Half our updates: Nerfs to Weapon and Class Mechanic

Other half: Longbow buff and Path of Scars.

Don’t even try to tell me we got all we deserved out of this patch. The nerfs were understandable yes, but you can tell they spent a lot of time fine tuning the pets (Moa Peck reduced 7%…seriously..?) that it really drastically reduced the time spent on other things.

The Path of Scars update was already in the game to begin with (Jotuns) and the longbow buff frankly should’ve been added at the beginning like the shortbow changes.

All we got was a bunch of kitten that frankly should’ve been in when the game shipped. Where as other classes got a lot of new and interesting stuff Rangers got half nerfs and long overdue and deserved tweaks. Sword STILL completely controls all of your movement on every single skill and inhibits dodging (Hornet’s is way too slow to even use that as an argument). I shouldn’t have to practice and play with targeting controls just to say “I overcame the inherent kittentiness of the weapon so I can use it like any other profession uses theirs.” Did we get that long awaited sword tweak? Nope. Sword used to knockback and leap but that was overpowered so instead of designing something new they said fk it just a cripple and kept the complete control inhibiting design of the weapon and we’re still paying for it.

The buffs are not to be overlooked and I’m very thankful for them but on a whole I still feel very let down and betrayed again.

Where is my ability to sit back with a longbow and support the team at range?
Where is my ability to use off-hand weapons without the use of a weapon that requires a target or completely controls my character for me?
Where are those updates that make spirits viable?
Where is that update that… spread out our stunbreakers? (We got one.. on a skill that kills our class mechanic anyways. Thanks. What if I’m a trapper? I don’t get a stun break. Thanks, again.)
Where is that update that really gives us something unique, that sets us apart?
Where is that update that opens up those new and interesting viable builds?

PS. I hope this is an out of date list because they forgot Wilderness Survival.

For now, I’m done. Second time they’ve made me give up. Have fun.

Guild Leader
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(edited by Castaliea.3156)

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Posted by: Manekk.6981

Manekk.6981

Yea Tailswipe is a pain to land, won’t deny that.

i also think you’re underestimating the power of all the time Crits on a Jaguar Stealth vs 25%.

Go use the Bird for example.. and you’ll see its not guaranteed critting every time.

It’s if I understand it correctly 25% increased chance from it’s already high base not a flat 25% critchance this would mean a 20-30point bm jag having like 70-80%critchance in stealth, unless I’m totally off on their base critchance but I seem to remember someone calculating it to be close to or slightly above 50% with so many bm points.

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Posted by: Prysin.8542

Prysin.8542

Healing on Shouts sounds fun, I will defenetly try this out.
This could become one of the best Bunker builds GW2 has seen.

actually, you may be right… however it all depends IF these notes are put into reality or not

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: Manekk.6981

Manekk.6981

Will be interesting to see if keen edge still has a 6minute in combat recharge like it does now after the patch, I bet that won’t even be changed/fixed would be hilarious even.

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Posted by: Nugget.8031

Nugget.8031

Yea Tailswipe is a pain to land, won’t deny that.

i also think you’re underestimating the power of all the time Crits on a Jaguar Stealth vs 25%.

Go use the Bird for example.. and you’ll see its not guaranteed critting every time.

It’s if I understand it correctly 25% increased chance from it’s already high base not a flat 25% critchance this would mean a 20-30point bm jag having like 70-80%critchance in stealth, unless I’m totally off on their base critchance but I seem to remember someone calculating it to be close to or slightly above 50% with so many bm points.

Critical Chance at lvl 80 = round down((precision – 822) / 21)

Using that, Cats have 59% crit at lvl 80 by default and 73% with 30 points in Beast mastery, even more if you stack masters bond. So yeah, it’ll still have pretty much guaranteed crits while in stealth.

(edited by Nugget.8031)

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Posted by: Furajir.3815

Furajir.3815

Yea Tailswipe is a pain to land, won’t deny that.

i also think you’re underestimating the power of all the time Crits on a Jaguar Stealth vs 25%.

Go use the Bird for example.. and you’ll see its not guaranteed critting every time.

It’s if I understand it correctly 25% increased chance from it’s already high base not a flat 25% critchance this would mean a 20-30point bm jag having like 70-80%critchance in stealth, unless I’m totally off on their base critchance but I seem to remember someone calculating it to be close to or slightly above 50% with so many bm points.

Critical Chance = round down((precision – 822) / 21)

Using that, Cats have 59% crit at lvl 80 by default and 73% with 30 points in Beast mastery, even more if you stack masters bond. So yeah, it’ll still have pretty much guaranteed crits while in stealth.

This is why I’m not overly worried about Jag, I’ll probably continue to use Jag, Drake, or Snow Leopard. But in general, we never get anything to assist with pathing/AI and the various other problems.

Meanwhile in Mesmer/thief land, they get a boost every patch.

Tupro-Ranger- “The Great White Hype”
Yak’s Bend(TWIN) Racist against Sylvari
RRR Ranger and Warrior videos: http://www.youtube.com/user/ElmoezHerra?feature=watch

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Posted by: Manekk.6981

Manekk.6981

Yea Tailswipe is a pain to land, won’t deny that.

i also think you’re underestimating the power of all the time Crits on a Jaguar Stealth vs 25%.

Go use the Bird for example.. and you’ll see its not guaranteed critting every time.

It’s if I understand it correctly 25% increased chance from it’s already high base not a flat 25% critchance this would mean a 20-30point bm jag having like 70-80%critchance in stealth, unless I’m totally off on their base critchance but I seem to remember someone calculating it to be close to or slightly above 50% with so many bm points.

Critical Chance at lvl 80 = round down((precision – 822) / 21)

Using that, Cats have 59% crit at lvl 80 by default and 73% with 30 points in Beast mastery, even more if you stack masters bond. So yeah, it’ll still have pretty much guaranteed crits while in stealth.

If this is right their critchance is even higher than I thought wich would only make this nerf all the smaller and more insignificant.

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Posted by: Nugget.8031

Nugget.8031

Yea Tailswipe is a pain to land, won’t deny that.

i also think you’re underestimating the power of all the time Crits on a Jaguar Stealth vs 25%.

Go use the Bird for example.. and you’ll see its not guaranteed critting every time.

It’s if I understand it correctly 25% increased chance from it’s already high base not a flat 25% critchance this would mean a 20-30point bm jag having like 70-80%critchance in stealth, unless I’m totally off on their base critchance but I seem to remember someone calculating it to be close to or slightly above 50% with so many bm points.

Critical Chance at lvl 80 = round down((precision – 822) / 21)

Using that, Cats have 59% crit at lvl 80 by default and 73% with 30 points in Beast mastery, even more if you stack masters bond. So yeah, it’ll still have pretty much guaranteed crits while in stealth.

If this is right their critchance is even higher than I thought wich would only make this nerf all the smaller and more insignificant.

Yep it looks like they are only nerfing the jaguars burst through maul, which actually does a lot of bleed damage so its not as bad as its seems. Jag will still have 85-100% crit chance in stealth and its sustained damage will be pretty much the same.

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Posted by: Mardermann.7468

Mardermann.7468

lets see…

“Rangers rely on a keen eye, a steady hand, and the power of nature itself. Unparalleled archers, rangers are capable of bringing down foes from a distance with their bows. With traps, nature spirits, and a stable of loyal pets at their command, rangers can adapt to any situation.”

so we are NOT unparalledled archers – as much is clear (I like the longbow on my 80 Warrior more then on my Ranger… and the Shortbow on thief is lots more fun…!

bringing down foes from a distance… hmmm – not after this patch, no (if the patchnotes are true)

traps – okay – nothing fancy but good

nature spirits – still a joke – I dont even wanna start about them

pets – after the coming nerf, with the bad AI and pathing, even more a joke then ever… and maybe the worst most unreliable “special” Ability of any class (I have 7 level 80 and played them quite extensively)

I actually dont know why I still care about the Ranger…

I tried my non stop stealth thief in world vs world and it was easymode…

Even my Necromancer was much more fun now that I respecced her.

So A-Net… anything to say about your own description?
Time for a rewrite maybe?

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Posted by: Einlanzer.1627

Einlanzer.1627

Longbow changes are a godsend, just what I’ve been waiting for. Everything else is a little more debatable, but I’m happy.

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Posted by: NemesiS.6749

NemesiS.6749

People seen to forget that we already get punishes by confusion and now torments is added to conditions which will hurt rangers because we are so mobil. More nerfs plz

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Posted by: Prysin.8542

Prysin.8542

Yea Tailswipe is a pain to land, won’t deny that.

i also think you’re underestimating the power of all the time Crits on a Jaguar Stealth vs 25%.

Go use the Bird for example.. and you’ll see its not guaranteed critting every time.

It’s if I understand it correctly 25% increased chance from it’s already high base not a flat 25% critchance this would mean a 20-30point bm jag having like 70-80%critchance in stealth, unless I’m totally off on their base critchance but I seem to remember someone calculating it to be close to or slightly above 50% with so many bm points.

Critical Chance = round down((precision – 822) / 21)

Using that, Cats have 59% crit at lvl 80 by default and 73% with 30 points in Beast mastery, even more if you stack masters bond. So yeah, it’ll still have pretty much guaranteed crits while in stealth.

This is why I’m not overly worried about Jag, I’ll probably continue to use Jag, Drake, or Snow Leopard. But in general, we never get anything to assist with pathing/AI and the various other problems.

Meanwhile in Mesmer/thief land, they get a boost every patch.

well, if you think about it, mesmers and theifs kinda suck. both in PvE and WvW.

What can they do? Mesmers can portal, mass stealth, mass boon spam. Thiefs can stealth, hunt dolyaks unseen and pester lone glasscannons roaming around.

None of these chars are awfully powerful, beside their rather narrow niche’s. It just happens to be so that nobody likes fighting stuff they cant see. so those two classes are seen as OP. While in reality, their just a ego trip.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: Quarktastic.1027

Quarktastic.1027

I love how people are up in arms over fake patch notes. It’s kind of funny really.

Oh yeah, spoiler alert: patch notes are fake.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

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Posted by: Raven.9603

Raven.9603

I love how people are up in arms over fake patch notes. It’s kind of funny really.

Oh yeah, spoiler alert: patch notes are fake.

that could be, but they still provide lots of positive feedback about realistic ideas that would or wouldnt work. and for 4 more days, we were just going to be making what-if threads and crying about torment anyway.

OP is missing the point about pet nerfs.
Yes, bunker-geared players should NOT have been able to put out a large amount of pet damage just for speccing BM.
No, nerfing pets for all specs is not an acceptable solution.

The only real way to do it fairly is either to make pet stats influenced by gear (thus reducing bunker-pet-dps output), or nerf them all across the board while simultaneously buffing the damage of all weapons across the board. It’s really not that hard to see.

SBI | Oceans | Ranger – Thief – Ele – Eng – Nec – Guard – Rev
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds

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Posted by: nagymbear.5280

nagymbear.5280

With the general state of discontent on this sub-forum I doubt we will see a developer here for some time.

Trust me, they are reading this. They won’t comment here though. Its hardly a strange coincidence that the patch notes were leaked so that players can discuss it all during the weekend.

So how about giving some constructive feedbeck on these “leaked” patch notes.
Like how about Natures voice doesn’t give 10 secs of swiftness, but 5 secs of vigor. Or gives 10 sec of vigor, but guard cooldown is raised to 20s. Rangers never had much access to protection/retal in the first place, but vigor fits Rangers well.
Or how about eagle eye raising shortbow range as well.

I would also remind everyone that the devs are listening to us to an extent. Evasive purity was moved 1 tier down, path of scars does pull targets now, spirit traits were merged, they shortened the longbow aftercast, and raised projectile speed as well, they fixed Companion’s might. We were moaning about how pigenholed we are (other classes were as well mind you) into 1-2 viable builds. Of course its not all amazing, but there are changes that were necessary, and that we asked for. Some we didn’t get, like the buff to longbow that everyone wanted, but lets test longbow first. Maybe – and its a massive maybe – this 15% projectile speed increase will solve a lot of out of range/missed problems we were having with it.

Khert Devileyes – Ranger / Mano Negra – Thief / Nagymbear – Warrior /
Elona Bonechill – Necro / Fionna Gymirdottier – Guard /// RoF

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Posted by: nagymbear.5280

nagymbear.5280

Another thing I noticed, some of the reductions on burst pets like birds and felines were skills that apply a few stacks of bleeds. So it would make sense that these deal less direct damage… if pets get a ninja buff to their condition damage that is.

Khert Devileyes – Ranger / Mano Negra – Thief / Nagymbear – Warrior /
Elona Bonechill – Necro / Fionna Gymirdottier – Guard /// RoF

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Posted by: Dardamaniac.1295

Dardamaniac.1295

With the general state of discontent on this sub-forum I doubt we will see a developer here for some time.

Trust me, they are reading this. They won’t comment here though. Its hardly a strange coincidence that the patch notes were leaked so that players can discuss it all during the weekend.

So how about giving some constructive feedbeck on these “leaked” patch notes.
Like how about Natures voice doesn’t give 10 secs of swiftness, but 5 secs of vigor. Or gives 10 sec of vigor, but guard cooldown is raised to 20s. Rangers never had much access to protection/retal in the first place, but vigor fits Rangers well.
Or how about eagle eye raising shortbow range as well.

I would also remind everyone that the devs are listening to us to an extent. Evasive purity was moved 1 tier down, path of scars does pull targets now, spirit traits were merged, they shortened the longbow aftercast, and raised projectile speed as well, they fixed Companion’s might. We were moaning about how pigenholed we are (other classes were as well mind you) into 1-2 viable builds. Of course its not all amazing, but there are changes that were necessary, and that we asked for. Some we didn’t get, like the buff to longbow that everyone wanted, but lets test longbow first. Maybe – and its a massive maybe – this 15% projectile speed increase will solve a lot of out of range/missed problems we were having with it.

+1

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Posted by: Dardamaniac.1295

Dardamaniac.1295

Another thing I noticed, some of the reductions on burst pets like birds and felines were skills that apply a few stacks of bleeds. So it would make sense that these deal less direct damage… if pets get a ninja buff to their condition damage that is.

Also with the new companions might we will be able to stack some mights to the pets that also increase cond dmg,not only power..

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Posted by: Furajir.3815

Furajir.3815

I agree.

15 chars

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Posted by: Dardamaniac.1295

Dardamaniac.1295

From now i can imagine 2-3 builds for testing(if the patch notes are true)

1.Power Ranger with Sword/Axe – Longbow..The pull – push troll will be awesome.Im gonna be like “come over here”(in Scorpions voice) with Axe4 then im gonna be like “gtfo”(with my regular voice) with Longbows 4.Also the Beastmasters might will be good with the low CD Signet Of the Hunt,with JungleStalker will make a good combo

2.A support Ranger with the new trait,shouts and some spirits…Maybe a constant regen-swiftness to the group build

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Posted by: nagymbear.5280

nagymbear.5280

Another thing I noticed, some of the reductions on burst pets like birds and felines were skills that apply a few stacks of bleeds. So it would make sense that these deal less direct damage… if pets get a ninja buff to their condition damage that is.

Also with the new companions might we will be able to stack some mights to the pets that also increase cond dmg,not only power..

I was trying to make a build with clerics gear that would use devourers as a source of condition damage with sun spirit. They would have made a nice turret, as a workaround for the not so awesome pathing/AI. Unfortunately they cannot apply conditions fast enough, but felines might. When traited for it and stacking ca 20 might on them they were above 1200 condition damage I think, meaning 100+ on a stack of bleed. Lynx will be the new jaguar, mark my words. I’m expecting to see more cleric/knight builds when the dust settles. Maybe even zerker/rampager.

Khert Devileyes – Ranger / Mano Negra – Thief / Nagymbear – Warrior /
Elona Bonechill – Necro / Fionna Gymirdottier – Guard /// RoF

(edited by nagymbear.5280)

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Posted by: jubskie.3152

jubskie.3152

With the general state of discontent on this sub-forum I doubt we will see a developer here for some time.

Trust me, they are reading this. They won’t comment here though. Its hardly a strange coincidence that the patch notes were leaked so that players can discuss it all during the weekend.

So how about giving some constructive feedbeck on these “leaked” patch notes.
Like how about Natures voice doesn’t give 10 secs of swiftness, but 5 secs of vigor. Or gives 10 sec of vigor, but guard cooldown is raised to 20s. Rangers never had much access to protection/retal in the first place, but vigor fits Rangers well.
Or how about eagle eye raising shortbow range as well.

I would also remind everyone that the devs are listening to us to an extent. Evasive purity was moved 1 tier down, path of scars does pull targets now, spirit traits were merged, they shortened the longbow aftercast, and raised projectile speed as well, they fixed Companion’s might. We were moaning about how pigenholed we are (other classes were as well mind you) into 1-2 viable builds. Of course its not all amazing, but there are changes that were necessary, and that we asked for. Some we didn’t get, like the buff to longbow that everyone wanted, but lets test longbow first. Maybe – and its a massive maybe – this 15% projectile speed increase will solve a lot of out of range/missed problems we were having with it.

Yay! Finally someone that makes sense

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Posted by: Chopps.5047

Chopps.5047

With the general state of discontent on this sub-forum I doubt we will see a developer here for some time.

Trust me, they are reading this. They won’t comment here though. Its hardly a strange coincidence that the patch notes were leaked so that players can discuss it all during the weekend.

So how about giving some constructive feedbeck on these “leaked” patch notes.
Like how about Natures voice doesn’t give 10 secs of swiftness, but 5 secs of vigor. Or gives 10 sec of vigor, but guard cooldown is raised to 20s. Rangers never had much access to protection/retal in the first place, but vigor fits Rangers well.
Or how about eagle eye raising shortbow range as well.

I would also remind everyone that the devs are listening to us to an extent. Evasive purity was moved 1 tier down, path of scars does pull targets now, spirit traits were merged, they shortened the longbow aftercast, and raised projectile speed as well, they fixed Companion’s might. We were moaning about how pigenholed we are (other classes were as well mind you) into 1-2 viable builds. Of course its not all amazing, but there are changes that were necessary, and that we asked for. Some we didn’t get, like the buff to longbow that everyone wanted, but lets test longbow first. Maybe – and its a massive maybe – this 15% projectile speed increase will solve a lot of out of range/missed problems we were having with it.

Yay! Finally someone that makes sense

Yeah, thanks for the insight. I’m afraid a bout of rage might blind players from this message.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

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Posted by: Manekk.6981

Manekk.6981

Yea Tailswipe is a pain to land, won’t deny that.

i also think you’re underestimating the power of all the time Crits on a Jaguar Stealth vs 25%.

Go use the Bird for example.. and you’ll see its not guaranteed critting every time.

It’s if I understand it correctly 25% increased chance from it’s already high base not a flat 25% critchance this would mean a 20-30point bm jag having like 70-80%critchance in stealth, unless I’m totally off on their base critchance but I seem to remember someone calculating it to be close to or slightly above 50% with so many bm points.

Critical Chance at lvl 80 = round down((precision – 822) / 21)

Using that, Cats have 59% crit at lvl 80 by default and 73% with 30 points in Beast mastery, even more if you stack masters bond. So yeah, it’ll still have pretty much guaranteed crits while in stealth.

If this is right their critchance is even higher than I thought wich would only make this nerf all the smaller and more insignificant.

Yep it looks like they are only nerfing the jaguars burst through maul, which actually does a lot of bleed damage so its not as bad as its seems. Jag will still have 85-100% crit chance in stealth and its sustained damage will be pretty much the same.

As far as burst goes it is exactly as bad as it seems especially since maul is a double attack and without petswap quickness it’s very much more likely your cat will now only hit half the attack for half of the damage.

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Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

I think all of those that are supporting the reduction in pet damage are forgetting one simple fact: pets had a really hard time making hits land on mobile targets.

“Be like water” – Bruce Lee

(edited by Lonewolf Kai.3682)

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Posted by: Levetty.1279

Levetty.1279

Lets pretend for a second that BM Rangers should be nerfed and Anet should not be adding mandatory tutorials in PvP to explain how dodge works (which would cut out 99.9% of PvP forum whining).

Isn’t the problem that Ranger can spec for 100% for survivability then have pets doing decent damage in theory. Wouldn’t it make much more sense to lower Pet damage and increase weapon damage thus making Rangers have to make more difficult choices when choosing stats for BM and not completely nerfing every other sub par build that Ranger has?

And sorry but no, fixing the bug in Longbow auto attack and adding 20 more damage to the shortbow’s utility attacks isn’t compensating, especially as that is 2/5 weapons.

(edited by Levetty.1279)