The current bug fixes needed for ranger

The current bug fixes needed for ranger

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Posted by: GostGajol.3147

GostGajol.3147

Hello fellow rangers & developers

Usually i only post to brag so in GW2 il take a diffrent route and try to offer some help to the developers, in the hope they can fix the bugs that still persists with the ranger class. Yes i understand, that there are bugs on all classes, but im a ranger and thus the ranger is my only concern. I do hope that peope will follow my example and continue to post ONLY bug issues not changes to the skills or other related issues with class balance.

Here comes my main topic for the ranger class to be fixed:

PETS – altho the resent patches do help on pets beeing able to somewhat hit moveing targets, I feel there is still along ways to go before the pets can be effectively used on moveing targets. The Pets have a common issue with hitting moveing targets, maybe its because the animations takes to long to fire off from when the pet starts the hit until it lands, but a moveing target can without useing dodge simply move out of the way. For me that is one of the main issues with the rangers ability to deal damage thru his pet.

So developers please investigate this claim that the pets have trouble hitting moveing targets. I have tested this issue with the 25% movement speed + 30% pet movement speed + the use of warhorn + the ability Sick’Em and it still persists.

I my oppinion when you use that many movement enhanceing features your pet should stick to the target like glue. It’s my experience that the pet will stop to attack when it reaches the target, and when the target moves the attack does not land. It seems like the pet attacks, and the attack takes to long to land so the target gets to far away and the pet starts to follow the target again. It then catches up and the BUG repeats, obviously since the patch the pet is sometimes able, to catchup, however it is still far from a desired solution, rangers simply lose to much DPS.

Perhaps a solution is to fix the attack of the pet so that it lands the damage straight away and this could be accomplised by speeding it up.

I hope this helps in the fixing of that bug.

Best regards

Ranger, Wosh Ehrenreich
Master of Pets named “You kitten me much” and “Bear with me” “Stop kitten me” “Amazing super tuna”

The current bug fixes needed for ranger

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Posted by: restoration.2806

restoration.2806

Programming perfect AI for our pets is going to be near impossible. Making a bigger hit box and faster attack speed (They did the attack speed part) is what will allow fixes. Next thing is now the problem with pets getting 1 hit with Boss AoE. That needs to be changed as they cannot dodge and are completely useless within 1 hit from dungeon AoE. Maybe 50% damage reduction from AoE in PvE only or something to make them able to consistently stay alive on the boss.

The current bug fixes needed for ranger

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Posted by: Fyrebrand.4859

Fyrebrand.4859

I find it’s the worst with the F2 abilities. Often, those seem to have a long windup that takes a few seconds — and if the target isn’t dead already, it’s moved out of the way a long time ago. Sometimes, if I hit F2 and the pet isn’t currently standing next to the target, it will swipe at the air in front of itself without even bothering to try and get within melee range.

The current bug fixes needed for ranger

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Posted by: Solid Gold.9310

Solid Gold.9310

Pets are still pretty useless and a liability, if they are not ever going to fix it then the Ranger isn’t worth playing.

If that’s the case, I’ll be moving on as soon as possible.

Jumping puzzles, love them or hate them, I hate them. Thread killer.

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Posted by: Clovis.7386

Clovis.7386

F2 skills definitely need to be looked at.

They take forever to cast, and often they just get canceled out. I hate having to stare at my F2 slot to wait and see if I need to press it again in three seconds.

Also, the root on sword attack 1 seems to be a bug. But the fact that it has never been addressed makes me think otherwise.

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Posted by: cameo.7286

cameo.7286

Pets also need to inherit AR resist from thier owners in fractals