The frustation of a (power) ranger

The frustation of a (power) ranger

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Posted by: Maliken.5630

Maliken.5630

Hello fellow rangers,
I mainly play a power ranger with greatsword and longbow. So this is mostly based on that setup.

1. Why cant we control all of the pets abilities? I want to say to my bird when to apply swiftness. I want to say to my dog when to knock someone down… And if i dont say anything they should just auto attack. I dont think that it would be so overpowered, and we even gain a higher skill cap.
2. If you look at the traits, why should we take 2 traits to reduce all our pet cooldown (even only 10 percent instead of 20)?
3. When i fight a thief who is in stealth and im blocking his attack, he keeps invisible, i can even see like 10 blocks, why the hell isnt he revealed? Is it a bug, or is it really intented?
4. I fought a warrior today, and it was a difficult fight, but after a while i started to bring him down, so he just started running away. I used my sweep skill and then switched to longbow to hit him a couple times. But after like 5 seconds, he was out of range? It seriously isnt normal that my ranger isnt fast enough to catch a warrior. I really think the longbow should have some sort of cripple (or even immobilize) to really catch up with people and keep them away from you (and dont say we have barrage, cause it roots you).
5. If i block with greatsword, and my ranger responds with a kick, he does is soooo slow, that the opponent can just walk backwards in order to prevent the kick. It seriously needs a faster animation.
6. When i use hilt bash, it looks like its even not a range of 300, and if it is, it should be increased, or instead it should be usable even when running without first rooting you for a little moment.
7. Empatic bond transfers 3 conditions every 10 seconds (if your pet isnt dead). It is a grandmaster trait. I dont think that its a bad trait. But to me its just a master trait. Just look at warriors ‘cleansing ire’.

I could really go on for a while, but if all these things gets ‘fixed’, the ranger would still not be OP, but at least they would be more balanced.

The frustation of a (power) ranger

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Posted by: RoyalPredator.9163

RoyalPredator.9163

Well, Stealth’s rules are just missing, so it’s OP.
Whenever a casted action made (even miss, obstructed, blocked attacks), it should reveal them for long. And the fact they can really get out of combat and just disappear for like forever if wanted is another stab-to-the-bone at balance.
Yesterday I’ve fought a mesmer girl, who somehow was able to mantain damage vs 2-3 of us, recharging HP without mutch problem, and when I managed to interrupt her skills in row, she just disappeared and re-appeared at the other end of SM. Strange…

Pet mech is just bad. They should work both controlled and automatic. Yet no fix on them…

GS Block: It blocks well, but when someone physicaly attacks you, you stop. How fun when trying to run away from a whole zerg, you root yourself to die right in place.
I take like 100,000 DMG meanwhile doing that knockback…
Pretty half-worth, compared to other blocks…

Range: Just bad. I have the same issues with my swoop+1500 range shots. People just outrun us without mutch effort. We have no hunting conditions, thats it….
Swoop is good, just seems slow/short, meanwhile it shouldn’t.
Problem with LB is the low ROF. If they really want us to sustain damage, we have to do that with good Rate Of Fire.
[Cripple, Chill, Immobilise, Stun, Knockdown/Knockback needed]
And Warriors, amongst greatest DMG and defense, they can run like an F1/NASCAR. Gg…

Game Designer || iREVOLUTION.Design \\
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”

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Posted by: shadowpass.4236

shadowpass.4236

Rapid Fire should have double as many arrows in the same amount of time. Same dmg too, warriors can burst hard with 100b so rapid fire should be ours.

we need dogged march, idk why we don’t have it, of all classes, I think ranger would be better at recovering from things like cripple and chill from dealing with the elements (nature) often

hilt bash needs 650 range.

either remove the kick on gs4, or make it so we have invulnerability frames while channeling it

and lb needs cripple… like on rapid fire or something… half a second to a second of cripple each shot would be great

now, all of this is fantastic but let’s wait 6 months for a new healing skill and our class will be great.

/sarcasm

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

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Posted by: Kibazuka.1390

Kibazuka.1390

Its not that empathic bond should be a master trait like cleansing ire, its that cleansing ire should be a grandmaster trait like empathic bond.

Ranger – Drakkar Lake[DE]
Full melee Ranger since August 2012

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Posted by: shadowpass.4236

shadowpass.4236

^

/lol15charineedmoarletters

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

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Posted by: Sarision.6347

Sarision.6347

Its not that empathic bond should be a master trait like cleansing ire, its that cleansing ire should be a grandmaster trait like empathic bond.

Agreed, either that or take out that adrenaline gain.