The frustation of a (power) ranger
Well, Stealth’s rules are just missing, so it’s OP.
Whenever a casted action made (even miss, obstructed, blocked attacks), it should reveal them for long. And the fact they can really get out of combat and just disappear for like forever if wanted is another stab-to-the-bone at balance.
Yesterday I’ve fought a mesmer girl, who somehow was able to mantain damage vs 2-3 of us, recharging HP without mutch problem, and when I managed to interrupt her skills in row, she just disappeared and re-appeared at the other end of SM. Strange…
Pet mech is just bad. They should work both controlled and automatic. Yet no fix on them…
GS Block: It blocks well, but when someone physicaly attacks you, you stop. How fun when trying to run away from a whole zerg, you root yourself to die right in place.
I take like 100,000 DMG meanwhile doing that knockback…
Pretty half-worth, compared to other blocks…
Range: Just bad. I have the same issues with my swoop+1500 range shots. People just outrun us without mutch effort. We have no hunting conditions, thats it….
Swoop is good, just seems slow/short, meanwhile it shouldn’t.
Problem with LB is the low ROF. If they really want us to sustain damage, we have to do that with good Rate Of Fire.
[Cripple, Chill, Immobilise, Stun, Knockdown/Knockback needed]
And Warriors, amongst greatest DMG and defense, they can run like an F1/NASCAR. Gg…
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Rapid Fire should have double as many arrows in the same amount of time. Same dmg too, warriors can burst hard with 100b so rapid fire should be ours.
we need dogged march, idk why we don’t have it, of all classes, I think ranger would be better at recovering from things like cripple and chill from dealing with the elements (nature) often
hilt bash needs 650 range.
either remove the kick on gs4, or make it so we have invulnerability frames while channeling it
and lb needs cripple… like on rapid fire or something… half a second to a second of cripple each shot would be great
now, all of this is fantastic but let’s wait 6 months for a new healing skill and our class will be great.
/sarcasm
Guild Leader of Favorable Winds [Wind]
Its not that empathic bond should be a master trait like cleansing ire, its that cleansing ire should be a grandmaster trait like empathic bond.
Full melee Ranger since August 2012
^
/lol15charineedmoarletters
Guild Leader of Favorable Winds [Wind]
Its not that empathic bond should be a master trait like cleansing ire, its that cleansing ire should be a grandmaster trait like empathic bond.
Agreed, either that or take out that adrenaline gain.