The smokescale...

The smokescale...

in Ranger

Posted by: OGDeadHead.8326

OGDeadHead.8326

Rangers, remember this, when they go ahead and nerf the smokescale (which they will, no question about it):

http://www.twitch.tv/meepeyplays/v/20361606

…35 seconds in…

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

The smokescale...

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Posted by: Zatoichi.1049

Zatoichi.1049

when did they buff rapid fire?

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Posted by: Substance E.4852

Substance E.4852

when did they buff rapid fire?

I’m assuming you mean Unload and it was in the last balance patch where they “Increased damage per shot by 26%

Because thieves didn’t haven enough 5 digit burst options.

Connection error(s) detected. Retrying…

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Posted by: Levetty.1279

Levetty.1279

Far more damaging then the ‘If you get 50 guardians to follow you around you can get perma quickness through WHAO alone!!1’ and I bet it never gets nerfed.

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Posted by: DevilLordLaser.8619

DevilLordLaser.8619

Anyone who complains about P/P being overpowered, even by indirect inference like that, has clearly never played Thieves, been in a party with Thieves, or so much as seen a Thief at the zoo.

By far the weakest weapon set on the class, probably one of the weakest weapon sets in all of GW2. PvP folks really ought to at least make some token attempt to remember that the game does not begin and end in the Mists.

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Posted by: Justine.6351

Justine.6351

Anyone who complains about P/P being overpowered, even by indirect inference like that, has clearly never played Thieves, been in a party with Thieves, or so much as seen a Thief at the zoo.

By far the weakest weapon set on the class, probably one of the weakest weapon sets in all of GW2. PvP folks really ought to at least make some token attempt to remember that the game does not begin and end in the Mists.

It’s OK, we will take thief p/p skills onto the ranger shortbow. P/p can have the ranger shortbow skills.

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Posted by: vespers.1759

vespers.1759

Seriously though I wonder how long it’ll be until the smokescale really does get nerfed…

Because you know it will. Dat smokefield and condi immunity on a low cooldown… it can’t last.

Bristleback can’t hit anything? Let’s fix the HP bug instead.

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Posted by: Bryzy.2719

Bryzy.2719

Anyone who complains about P/P being overpowered, even by indirect inference like that, has clearly never played Thieves, been in a party with Thieves, or so much as seen a Thief at the zoo.

By far the weakest weapon set on the class, probably one of the weakest weapon sets in all of GW2. PvP folks really ought to at least make some token attempt to remember that the game does not begin and end in the Mists.

LOL @ super quick rushing to nerf-defence. Your last sentence is so incredibly cliche to hear from Thieves it’s not even funny anymore.

19k unloads are OP.

http://www.twitch.tv/meepeyplays/v/19906961

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Posted by: Dojo.1867

Dojo.1867

Tbh I find this really just as much NOT OP as smokescale where you use all your utility slots on high cooldown for the burst.

Both requires enemy targets with sloth reactions.