The thinks that bugger me as a ranger

The thinks that bugger me as a ranger

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Posted by: Devata.6589

Devata.6589

1/2

Most thinks have been mentioned in separated post but didn’t fine one post putting them all together. Some are even for every class this is just how I look @ a ranger having a ranger as main.

Lets start with underpowered over powered. I am not one of those guys complaining a lot about underpowered or overpowered classes (professions). If a thief always wins a 1 on 1 fight with a ranger thats no problem to me, every class has it’s own benefits. However when you will almost without being able to give a fight, when you can’t run away, hell when you don’t see the enemy before you are dead then the enemy is way overpowered.

Before had guardians who were way overpowered, don’t know if they are never down or people playing guardians switched to thief’s but now the thief’s are overpowered. As a ranger it frustrates you a lot when you run around in WvW and suddenly (no enemy near you, as far as you could see) you get stunned and killed in a few seconds. And yeah there he is, the thief.

Another time you do see the thief, pretty far from you so you know, no way I can even run past him and ignore him (that should be possible with classes that are stronger then you) so you start running away form him, having your 10% boost and your horn for speed but no not only is the thief invisible, can he stun, does he a lot of damage, he is also like speedy gonzales on speed. So he will kill you anyway.


The pet being a pain in the bud. Do a JP as a ranger (WvW or PvE and you know hit) and you know hit. You put that beast away but every time you get some fall damage he is there again. Not only that, he will pull stuff or just attacks stuff (for example any animals near me when I use the horn for speed buff… WTF?) But even works, he will get me in combat and that will slow me down.

Next problem, slowing down in combat. WTF is that all about? It does not make sense, it might be by design but is a designed bug. It does not make any sense, if anything, getting into combat would get my adrenalin rushing and made me run faster. No really image some life-form slowing down when in combat? Maybe a turtle of a snail but those have a protective scale to retrieve themselves in (for as long as they want). And while this does not make sense in any way it’s even more annoying for a ranger with his pet pulling agro.. yes you can make him passive but then you have the problem that you forget setting him active again. Slowing down when in combat just has to go. Besides, in PvE you can still outrun mobs, so useless there and in PvP / WvW people have enough.. no already to much ways to slow you down. So there is no need for the no sense auto slow down when in combat. It’s just bad, especially in Jumping puzzles.

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The thinks that bugger me as a ranger

in Ranger

Posted by: Devata.6589

Devata.6589

2/2

Then the ‘pets can’t get up there’ problem. In the beta if I commanded my pet to attack somebody on a wall (Think for example WvW) my pet would get up that wall and fight him. You (Arenanet) changed that because that was strange.. well I ca life with that.. however that pet is part of a ranger so you take part of his damage and armor away. By removing it some bugs were implemented where sometimes you pet would also not fight because the enemy was just a bid higher (nothing that should be a problem) but that bug has not been fixed yet. But oke, at least I have my range attacked so I can also use that “not able to reach” to my advantage and (think dungeons) I can get up somewhere the mob can not hit me and I can attack him.. Smart and tactically. Yeah NOT like a miracle the mob becomes invulnerable. So I guess this only works one way? Well even worse only rangers have this problems. For example the illusions of a mesmer do not have that problem. They get get up walls.. and don’t come and tell me.. yeah but they are illusions so that makes sense… So my flighting pets get up their? And illusions? Illusions can’t do damage. So get the same mechanism (removing the bugs) for every class or let pets also get up walls it’s one or the other. And when I am on top of something shooting on something that is not able to hit me I should just be able to do damage. That is tactics. Making them invulnerable is plain wrong.

Then the clothes.. Well I can be short on that, get some better clothes for ranger. Most looks the same and is kinda boring.

Finally the whole pet capturing system. Maybe you don’t know that but for a lot of people going for a ranger / hunter in an MMO big part is the fun of getting the pets. Well that fun is not in GW2. There is just a list of them (that you can preview) and when you see one you press f and you have them. Kinda boring. It should be possible to tame almost all beast meaning yeah you would also be able to tame beast that spawn with mobs our with special skinns and even beast ArenaNet did not participate (did not want you to) in you taming it. Thats the whole fun a lot of people look for in a ranger. The same people who also like gathering special items and recipes for fun crafting (there is no really fun crafting (making fun, not necessarily only useful things)) and collecting mounts and so on. So change the whole pet system to make it more fun. Sorry if we then maybe tame a put you did not want us to tame but getting such a rare pet it part of the fun.

The thinks that bugger me as a ranger

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Posted by: BroScientist.9875

BroScientist.9875

Is the slow bug exclusive to rangers or is it a profession wide bug? If it’s the former, then that’s ridiculous and I demand it to be changed immediately.

The thinks that bugger me as a ranger

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Posted by: Nashaan.3160

Nashaan.3160

You will only slow down if your pet enters combat or you get hit, if the pet is on passive and gets hit it ignores it and keeps running and so do you. Its when the pet gets hit and it stops to retaliate that slows you down and puts you in combat.

(edited by Nashaan.3160)

The thinks that bugger me as a ranger

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Posted by: Devata.6589

Devata.6589

It’s for every class but I said that in the beginning. Some things are for every class still they will also bugger me as a ranger (and in this case more). And like I also said, passive will help a bid but is not a good solution. Then your pet is on passive and you forget to put him back (or need to put him back) on aggressive. The whole slow down in combat just does make no sense. It does not help or improve the game (mechanics) it’s just annoying.

And I name it an ‘designed bug’ because it may be stupid but it is by design so not really a bug.