There's only one problem with the Ranger

There's only one problem with the Ranger

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Posted by: Peter.9406

Peter.9406

WE LACK BUILD DIVERSITY. Before people scream L2P and blah blah, I have been playing Ranger from BWE1 all the way till now and I think I’m pretty good at Ranger. However, I find myself having trouble picking skills to fit together that I can actively use.
Our spirits are broken and need a overhaul.
Our signets are “eh”, I think some of the cooldown timers need to be reduced.
Survival skills work great.
Traps are good where they stand.
Shouts have there purposes.

I think pets work fine if people properly use them and spec into them, I love my pets.
Longbow could use a little damage boost.
Every other weapon is perfect just how they are.

TL;DR: We lack build diversity; fix spirits, reduce signet cooldown, add some longbow damage.

Note: a bunch of little problems are making one big problem.

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Posted by: BroScientist.9875

BroScientist.9875

I agree. If they just fix spirits and make them viable it would go a long way to giving us more build diversity.

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Posted by: wauwi.9162

wauwi.9162

some pets are useless…they’re merely weaker copys of other one’s.

signets do have insane cooldowns…
a point too for you about the longbow, but keep in mind the range advantage.
i’d rather have slightly increased attackspeed for longbow’s skill #1.
spirits are ok.

besides that, it’s a really nice profession which keeps it’s promise: “jack-of-all-trades”

as much as i’d appreciate more variety in making a build, it would kinda miss the point of the profession, since the ranger is not intended to “specialize” in one particular thing.
oh well scrap that last sentence…

[EU/GER]Elona’s Reach: Aerrith: Lv80 Ranger / Sephirra: Lv80 Mesmer
“Only the finest of potatoes in my zerkburgers.”

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Posted by: Peter.9406

Peter.9406

some pets are useless…they’re merely weaker copys of other one’s.

signets do have insane cooldowns…
a point too for you about the longbow, but keep in mind the range advantage.
i’d rather have slightly increased attackspeed for longbow’s skill #1.
spirits are ok.

besides that, it’s a really nice profession which keeps it’s promise: “jack-of-all-trades”

as much as i’d appreciate more variety in making a build, it would kinda miss the point of the profession, since the ranger is not intended to “specialize” in one particular thing.
oh well scrap that last sentence…

Shortbow and Longbow have the same range when untraited, but shortbow deals more damage I think they should at least be equal in damage.

Spirits are not ok at all.

We can be “jack-of-all-trades” and still be able to have viable skills, just because we can do everything doesn’t mean we deserve crappy skills.

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Posted by: deepwinter.9015

deepwinter.9015

Add “allow me to dodge roll at any point during a Sword 1 chain attack” and I’ll be happy.

Azhandris – Sylvari Thief
Tarnished Coast

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Posted by: Jazenn.7526

Jazenn.7526

some pets are useless…they’re merely weaker copys of other one’s.

signets do have insane cooldowns…
a point too for you about the longbow, but keep in mind the range advantage.
i’d rather have slightly increased attackspeed for longbow’s skill #1.
spirits are ok.

besides that, it’s a really nice profession which keeps it’s promise: “jack-of-all-trades”

as much as i’d appreciate more variety in making a build, it would kinda miss the point of the profession, since the ranger is not intended to “specialize” in one particular thing.
oh well scrap that last sentence…

Shortbow and Longbow have the same range when untraited, but shortbow deals more damage I think they should at least be equal in damage.

Spirits are not ok at all.

We can be “jack-of-all-trades” and still be able to have viable skills, just because we can do everything doesn’t mean we deserve crappy skills.

I couldn’t disagree with OP more lol. I will admit spirits need buffs, but not overhaul. Just survivability buff or a proc buff (for frost and sun especially).

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Posted by: Peter.9406

Peter.9406

some pets are useless…they’re merely weaker copys of other one’s.

signets do have insane cooldowns…
a point too for you about the longbow, but keep in mind the range advantage.
i’d rather have slightly increased attackspeed for longbow’s skill #1.
spirits are ok.

besides that, it’s a really nice profession which keeps it’s promise: “jack-of-all-trades”

as much as i’d appreciate more variety in making a build, it would kinda miss the point of the profession, since the ranger is not intended to “specialize” in one particular thing.
oh well scrap that last sentence…

Shortbow and Longbow have the same range when untraited, but shortbow deals more damage I think they should at least be equal in damage.

Spirits are not ok at all.

We can be “jack-of-all-trades” and still be able to have viable skills, just because we can do everything doesn’t mean we deserve crappy skills.

I couldn’t disagree with OP more lol. I will admit spirits need buffs, but not overhaul. Just survivability buff or a proc buff (for frost and sun especially).

They also need to reduce the inner cooldown timer, and I consider changing so many things on a skill an overhaul.