Thief got a buff, but what about Ranger?
Actually, you can’t expect to do damage at the same level like classes which got a damage elite spec. Elite specs are better at doing their stuff than the base professions, that’s just how it is.
If you really think that way, this would mean we had to buff ALL base professions to do the same healing like a druid. Do you really want that? Welcome back to the bunker meta.
Damage elite specs like Berzerker and Reaper are supposed to do more damage than base ranger. Let’s just wait for the next elite spec round, maybe ranger will get dps there.
Do you people even read what others write before you reply? kitten .
Edit: To answer the OP. As nice as it would for some buffs on our auto attacks, this patch, Rangers received more party-support via shout reworks while Thieves had their sustain between bursts increased.
Maybe wait until the next update to see where things such as sword, axe, or even greatsword go.
Will update once Path of Fire releases.
Do you people even read what others write before you reply? kitten .
Edit: To answer the OP. As nice as it would for some buffs on our auto attacks, this patch, Rangers received more party-support via shout reworks while Thieves had their sustain between bursts increased.
Maybe wait until the next update to see where things such as sword, axe, or even greatsword go.
You have to admit that chunk from the OP without breaks is hard to read lol
However although I agree with th op at some level, we need some rework in most of the weapons I understand that could take actually more time for the Devs than simply cliking in their IDE what the new skill does.
I think to modify the weapons they maybe will need to play with the code and that takes more testing.
After those 3 fantastic new shouts and the very nice changes to some traits I choose to be hopefull
I actually read it, thank you.
Maybe it wasn’t clear what I meant. My bad.
Thieves hit like a truck at this time, but that’s all what they can do. They are squishie and their concept is “kill them before they can kill you”. Ranger got an elite spec which is very strong at healing, so their sustain is much better than thief. I don’t mean there shouldn’t be some work on ranger weapons (like sword aa rework to get rid of the root), but I don’t think it should be done by increasing the damage by 20%.
To get superior damage, it is fine to wait for a damage elite spec. Rework weapon, make them easier to use, give them new attacks etc. But don’t just slap 20% damage on them.
Actually, you can’t expect to do damage at the same level like classes which got a damage elite spec. Elite specs are better at doing their stuff than the base professions, that’s just how it is.
If you really think that way, this would mean we had to buff ALL base professions to do the same healing like a druid. Do you really want that? Welcome back to the bunker meta.
Damage elite specs like Berzerker and Reaper are supposed to do more damage than base ranger. Let’s just wait for the next elite spec round, maybe ranger will get dps there.
Sword and Dagger are not elite specialization weapons. Rangers damage is worst in the game currently. Especially power damage. WE’re forced into support and it shouldn’t be like that. You should have a choice, just like Thiefs have 5 proper weaponsets now.
Thieves hit like a truck at this time, but that’s all what they can do. They are squishie and their concept is “kill them before they can kill you”. .
This is true. I guess the new thing is to camp the spawn in WvW. I don’t know, anyway I always go around. So this thief tries to intercept me. I’m like ok, I see you. Target, lead him on a ways. Let him engage, then cc him a bit and let my pet(s) proceed to burst him/her down.
I’m not sure if it was the bristleback that killed him or the smokescale but in either case he went down so fast I thought in was in a foreign country paying for adult type special privileges
So yeah, they are squishy. Pets make short work of them even if in Celestial gear.
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)
My god you rangers are so selfish ego pricks!! Bleeehhhh makes me wanna hit mybhead against the wall!
You want more dps on autoattack like longbow? Why???? This weapon does high dmg on insaaaaane range.. Because rev/dh does good dmg also? Look what happend to rev? Maby compare your autoattack dmg and range and speed with warrior longbow or rifle. And then tell me if you still want more..
You guys are whats wrong in this game and that is: Powercreep!
And then on top of it all.. You compare it to thief.. My god!! So you want thief dmg on 1800 range with druid sustain. Because why not right? bleeeh i am out here.. Cya.
I don’t have a ranger, but I feel sorry for you lots having this kind of warrior parasite on your profession forum.
op,
My main issue with your complaint is that like a lot of rangers, you forget to look at the whole picture defining the ranger.
The ranger’s damages are done by himself AND it’s pet. While it’s certain that each of them do not do huge individual damage, when you combine the two you may sustain way more than 3k dps as a power creep.
An other thing that you do not take into account is that the ranger have some utility/trait that allow them to reach some really interesting spike damage.
ex :
https://www.youtube.com/watch?v=AOY-LWU0Clc
Now, you’ll eventually say that it’s gimmicky or maybe you’ll despise pet clamming that they die to easily but what make a good ranger is not it’s bow but it’s personnal pet management skill.
Exploit all the tools of the ranger before complaining about the marginal weapon damage which are balanced around the pet/master combined damage.
Yes, let’s work on shouts for pets, and a couple of numbers, as the most important things for 2016… While the Ranger and Druid and weapons need major work.
Very promising outlook.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Lawl.
What the heck are you about ? Druids aren’t taken because of crazy damage. They’re taken because they do decent damage, give others a crazy damage boost and because they have a kitten ton of utility.
That’s why druid is insane.
Yes, let’s work on shouts for pets, and a couple of numbers, as the most important things for 2016… While the Ranger and Druid and weapons need major work.
Very promising outlook.
Well, let’s be honest here.
We needed a change to shouts. What they did was what we have been asking for for a long time.
It’s not like they haven’t addressed any of our core problems. They addressed one of them. One less important but well. It counts.
…
…An other thing that you do not take into account is that the ranger have some utility/trait that allow them to reach some really interesting spike damage.
ex :
https://www.youtube.com/watch?v=AOY-LWU0ClcNow, you’ll eventually say that it’s gimmicky or maybe you’ll despise pet clamming that they die to easily but what make a good ranger is not it’s bow but it’s personnal pet management skill.
Exploit all the tools of the ranger before complaining about the marginal weapon damage which are balanced around the pet/master combined damage.
By exploiting all ranger tools you mean building 3 traitlines, 3 utilities, 1 elite, 1 heal and an RNG for 1 unreliable strike that you have close to zero control of?
Because that’s what the video is about. Also, it’s not possible anymore.
Anet seems to be serious about fixing. In the last patch notes they state that trooper runes cleanse with every shout opposite to before that didn’t work with the heal and the elite.
So we could assume that they are working in the weapons as well but Im pretty sure that will take more resources than rework 3 shouts. Most probably they can make new skills just clicking in the click&point IDE and changing the numbers there.
So let’s see if they actually can make weapons interesting because right now the only choice the ranger has is LB & GS or staff if you don’t mind having a very weak weapon.
…snip…
By exploiting all ranger tools you mean building 3 traitlines, 3 utilities, 1 elite, 1 heal and an RNG for 1 unreliable strike that you have close to zero control of?
Because that’s what the video is about. Also, it’s not possible anymore.
No what I meant is that the ranger’s weapon are not the only thing that make the ranger’s DPS. Knowing your pet, knowing that you have access to some tools that buff tremendeously it’s damages as well as your damages or your party damages even for a short time and knowing when and how to use these tools is what make the ranger’s DPS.
Beside, it’s still possible since the only things that you really need to achieve a decent burst are Sic’em and Signet of the wild which haven’t been nerfed at all. Moment of clarity or Signet of the hunt still add their weight to these damage.
Rangers have a lot of tools that are already really efficient. You can burst as a ranger (Yes it’s possible), you can do sustain damage, you can condibomb as well as sustaining a decent amout of condition damage. You can heal at a decent level, you have access to tools that make you into an excellent buffer. The rangers also got a great deal of hard control and soft control. The ranger also have great sustain and high survivability tools.
The only thing that people have to be aware is that if the ranger is an easy class to play, it’s also a class that is hard to master. And no, no ranger can have all the previous qualities at the same time but it’s the same thing for all profession, It all depend on how you build yourself and how you manage your tools (pet/weapon skill/utility skill)
@Dadnir
You are right. But you are right probably just like saying that tomorrow is a day, too.
What is the deal is that Ranger needs 3 times the effort for only as much reward as a facerolling <insert class of choice>.
It’s not about not having stuff. Druid fixed that part. The problem is that all our stuff is unreliable because we have close to no control over it.
That’s what is wrong. Not lack of mechanics. Neither lack of wardrobe skins or whatever.
It’s the fact that enemies can exploit AI that forms half of what we do. And that’s not something I’d consider fair or balanced.
P.S. Only a fool would equip Signet of the Wild, Sick’Em and Signet of the Hunt at the same time. Going into battle with 0 condition cleanse is a brain-dead choice.