Thief or Ranger?? WvW
Thief for roaming.
You spec for dps, you have your stealth for survivability, and they have the best mobility.
To break it down further…
They, like any profession, can spec to maximize their damage output. They have stealth as their means of survival (and to maximize their damage output). The thing is that their spec’ing for dps has very little impact on their stealth where as other professions that spec for survivability do so at a cost to dps.
As for mobility, they have a trait for +50% movement while in stealth. They have numerous gap closers and openers as well as plenty of evades as well as way to break cripple, chilled and immobilize. It fact, many of their skills do multiple things and not just one.
They also have the best escape. Again, stealth. Gonna lose the fight? Stealth and run. You will be able to stalemate against 3 to 5 opponents as a thief. You won’t be able to with a ranger.
However ranger for zerg.
You can put your team between you and the enemy, spec for damage output, longbow with +5% range and you’ll be burning down people within the enemy zerg. Literally if you use sun spirit.
However, expect thieves to sneak up on you and pretty much 1 shot you.
Depends on a lot of things…
Rangers can trait defense while their pets still do masive dmg.
Thiefs can’t really trait defense, but they can dodge and stealth, what puts a lot of people off. Its not so effective on larger fights though…
If you have lag (normal on higher tiers or if you play overseas), it can be impossible to hit anything with a thief and this will drain your resources fast and leave you to die. A ranger has more lag tolerance as his defenses are more passive and his attacks with more range (even in melee with sword or axe)
I’d recommend waiting for the next update to choose though…
Thief.
They have superior movement and mobility skills, which makes them the best roamers. They have some of the best burst damage in the game. And they have great AoE damage with shortbow, that can apply a lot of pressure to a group of foes. Further more, the Thief is capable of adding support with stealth, by applying it to dolyaks carrying supply, or to golems moving from a keep to a gate.
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope
The thief is probably the most mobile, but ranger is also very mobile as well. You need specific weapons for it though.
Well I cant speak the truth or I end up infracted.
So will simply thief.
Thief, hands down. The mobility from Swoop isn’t even close to Infiltrator’s Arrow and stealth means you can potentially get away from any encounter.
Cluster Bomb also means that if you decide to run with a group for a bit you can contribute several blast finishers for group healing, might stacks or swiftness.
New traps are out. 30s of revealed if you are around 1200 of one when it triggers…
If your WvW tier has a medium population I wouldn’t go for thief…
Both. Just like I do. The biggest trouble I have is splitting my legendaries along them :P. But I just transmute them once a week and I am fine.
Srsly: If you like roaming, you might want to play both. Ranger to win 1vs4 by evading and regging. Thief by stealthing and regging.
Legendary counter: Twilight, Bolt, Incinerator, Incinerator Nr. 2, Meteorlogicus, The Dreamer
Thief is not a good choice compared to a BM Ranger.
Inactive: Guardian, Elementalist, Ranger, Thief (ex-main)
Leveling: Engineer, Necromancer
Everything that ensures your fun in the game is a good choice.
Legendary counter: Twilight, Bolt, Incinerator, Incinerator Nr. 2, Meteorlogicus, The Dreamer