Thoughts on druid

Thoughts on druid

in Ranger

Posted by: george.4502

george.4502

I do not main Ranger, however I have logged quite a few hours on them (as well as all the other classes) and I feel that the druid spec went a little over the top with the heals. While I do like the idea, to me it seems a bit redundant having a base form that has strong heals and then when in celestial form you have overkill heal skills. The Dev mentioned that druid was designed based on raid necessity and realistically, if you need to push out that many heals, the state of the raid worries me. I don’t want to make too many suggestions on druid as I have not played it yet, but I feel like SOME change is necessary for this elite specialization. I believe what the Devs have here is the perfect flagship for an active support style!
My suggestion

  • Make the base form and base glyphs healing focused with condi clears and utility type stuff with party boons like swiftness and might and protection regen ect
  • Make the celestial form and glyphs an ACTIVE support by providing stuff such as damage reduction for the group, causing debilitating condis such as weakness, durability (maybe slows taunts snares imobilizes ect)
  • Switch the base glyph elite with the celestial glyph elite
  • Involve the pet more with the elite through traits or mechanics ( I know there is ONE druid trait but still there is minimal support with pets for the druid)

By implementing these changes, the two forms would be defined! One form for healing and party boons while one is for Active damage mitigation. This would cause the druid to make game changing decisions. “Do I remain in my healing boon form?” “Do I switch to my celestial form to deny my enemy damage?” These are the questions that the druid should ask himself otherwise it will almost always be a priority to change into celestial form for a heal fest with no skillful play involved.
Of course I will still play the druid in its current state on the BWE3 as to give it a chance and have first hand experience on its play style. Please share your thoughts with me on this matter.

Thoughts on druid

in Ranger

Posted by: Levetty.1279

Levetty.1279

This is a much better thought out implementation of the role then what we are actually getting.

Thoughts on druid

in Ranger

Posted by: george.4502

george.4502

This is a much better thought out implementation of the role then what we are actually getting.

The sad part is that these were my immediate thoughts after the elite showcased. It took devs how long?

Thoughts on druid

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Posted by: Hylox.9746

Hylox.9746

druids could have turned into these —-——> http://wiki.guildwars.com/wiki/File:Juggernaut.jpg which would have made more sense. after all celestial form is a reference to factions anyway so why not let us turn into Juggernauts? cuz Anet wants rangers to suck forever because it used to be the best class in the game.

Thoughts on druid

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Posted by: Eric.7813

Eric.7813

I respectfully disagree. I really like the druid reveal, but I don’t think it should have the addition of protection skills and/or protective boons. Why?

Because the monk was nicely divided into the Guardian, the Druid and the Ventari Legend. The Guardian’s role is protection based, and its probably best to keep that class for that role. The druid is really the only class that provides decent healing. This is exactly what ranger needed because you can go semi- heal with just the Celestial mechanic. you really don’t need to bring all the glyphs. this means that you have 5 utility skills, a weapon, and 2 additional trait lines to pick from. Ranger can finally have a nice mix of damage while having a viable defensive mode.

Ranger can finally compete against all the other over powered classes.

(edited by Eric.7813)

Thoughts on druid

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Posted by: Levetty.1279

Levetty.1279

The druid is really the only class that provides decent healing.

It really isn’t.