(edited by StickerHappy.8052)
Tired of the Meta?
Wow amazing,
Practically no poison application
2 big condi purges then /sit
Nothing except 2 traps traited
3 mediocre sigils
Zero +% condition duration
I guess I can appreciate why people say traited celestial avatar and hot pets carry druids.
Wow amazing,
Practically no poison application
2 big condi purges then /sit
Nothing except 2 traps traited
3 mediocre sigils
Zero +% condition durationI guess I can appreciate why people say traited celestial avatar and hot pets carry druids.
No poison application? Did you even watch the videos? guess not. Poison Sources: PM, Trap, Sigils, Refined Toxins and SW 3. No idea where you got the No poison application from.
2 Big condi purges? I clearly mentioned that condition cleanse was a weakness of the build and You can easily remedy that. Guess what? the meta has 2 big condi purges too via Druidic Clarity + SoR
Zero Condition duration? This Actually very false. Traited traps give you 60% Condition duration on a specific trap, which is more than enough for me. Why do you need Condition duration? This is not WvW. Application > Duration
3 Mediocre Sigils? Lol. What do you want me to use then?
So much hate on your post for me sharing a different playstyle for fellow rangers.
I dont run a condition build myself, but from what i saw on the builder, I like it. has a good balance of mobility, condition pressure and cleansing.
The PM trait is a trait in conflict. So any build based on it is a build that conflicts with itself.
Traited survival and shout trooper are run for a reason, active condi removal. Is also why traited glyphs died when the trait got nerfed.
If you do run a PM build you are running condi which means you are forced into skirmishing. This means your other option for active condi removal with shouts is blocked. You could dump sotw for sor.
The problems I see with poison focused builds is tied to the PM trait blocking all your utility skills short of running traps and even then your elite skill will be untraited and none of the elite skills are very good untraited.
The one way I would run a poison build is to not even use the PM trait. It really does add very little, especially without pet swap CD from the beast mastery line.
The PM trait is a trait in conflict. So any build based on it is a build that conflicts with itself.
Traited survival and shout trooper are run for a reason, active condi removal. Is also why traited glyphs died when the trait got nerfed.
If you do run a PM build you are running condi which means you are forced into skirmishing. This means your other option for active condi removal with shouts is blocked. You could dump sotw for sor.
The problems I see with poison focused builds is tied to the PM trait blocking all your utility skills short of running traps and even then your elite skill will be untraited and none of the elite skills are very good untraited.
The one way I would run a poison build is to not even use the PM trait. It really does add very little, especially without pet swap CD from the beast mastery line.
Again, If you read my post. I clearly mentioned that PM is not required. I only run it to preserve the flavor of the build.
Also, again, I mentioned that dumping SoTW needs testing with the AF change. I assure you the build will not work without It since you wont generate enough AF bec of the lack of perma regen + traits from BM. No Dolyak either.
Shout trooper? Maybe in WvW. In PvP only the shoutbow runs trooper (which has a very small presence in top tier pvp so the point is irrelevant) Bunker druid S/D does not run either Trooper runes or Survival skills.
The build looks fun, i would probably ditch Sotw for another trap or stun break, now that CA is on 15 sec CD or stay with Sotw and replace staff with A/D or SB. Also after the nerf to Sotp CD ,i think entangle is better. With 3 traps you can consider trapper rune and take NS over CS. ALso, bristelback is not as good without BM/NM, you stay most of the time on point in team fights and create combo fields, drake may be more suited for this kind of play style(marsh drake for extra aoe poison). Replace sigils: water and geomancy for generosity and prurity, you’ll be suprised how much it helps for the condi removal issues.
The PM trait is a trait in conflict. So any build based on it is a build that conflicts with itself.
Traited survival and shout trooper are run for a reason, active condi removal. Is also why traited glyphs died when the trait got nerfed.
If you do run a PM build you are running condi which means you are forced into skirmishing. This means your other option for active condi removal with shouts is blocked. You could dump sotw for sor.
The problems I see with poison focused builds is tied to the PM trait blocking all your utility skills short of running traps and even then your elite skill will be untraited and none of the elite skills are very good untraited.
The one way I would run a poison build is to not even use the PM trait. It really does add very little, especially without pet swap CD from the beast mastery line.
Again, If you read my post. I clearly mentioned that PM is not required. I only run it to preserve the flavor of the build.
Also, again, I mentioned that dumping SoTW needs testing with the AF change. I assure you the build will not work without It since you wont generate enough AF bec of the lack of perma regen + traits from BM. No Dolyak either.
Shout trooper? Maybe in WvW. In PvP only the shoutbow runs trooper (which has a very small presence in top tier pvp so the point is irrelevant) Bunker druid S/D does not run either Trooper runes or Survival skills.
not sure why you think I didn’t read your post.
well gl defending this build that clearly has to be carried by the rest of your team or the inability by the enemy team.
With a few tweaks you can run a trapper build with better mobility, better damage, the same support options minus Spotter at practically no cost.
I love trapper builds, but they don’t work enough of the time to make it worth it.
And this build…. meh, meh, meh.
One trap and a fire field and you’re countering other druids?
Hard to believe.